Player Matchup

Anubis
Anubis
Clutchz LTs
Anubis
Level 61
God Stats
5W - 3L
1,691 SR
Queue Stats
62W - 51L
1,587 Elo+
Party 1
Ares
Ares
Xceptionals
Ares
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 130L
1,298 Elo+
Party 1
Gilgamesh
Gilgamesh
zettts
Gilgamesh
Level 16
God Stats
14W - 4L
1,650 SR
Queue Stats
112W - 97L
1,340 Elo+
Party 1
Team Averages
Level 34
1,614 SR
1,409 Elo+

VS

Team Averages
Level 49
1,770 SR
1,584 Elo+
Danzaburou
Danzaburou
SnipezIz
Danzaburou
Level 101
God Stats
3W - 3L
1,743 SR
Queue Stats
70W - 48L
1,635 Elo+
Party 2
Athena
Athena
shocklilly
Athena
Level 18
God Stats
19W - 5L
1,837 SR
Queue Stats
34W - 21L
1,548 Elo+
Party 2
Tiamat
Tiamat
xXDeeadManXx
Tiamat
Level 28
God Stats
21W - 10L
1,729 SR
Queue Stats
111W - 67L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
9 / 7 / 5
12,776
710
16,110
17,757
8,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 12
11,508
639
8,950
17,066
18,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
zettts
Gilgamesh
15
6 / 10 / 5
12,420
690
15,364
18,367
13,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SnipezIz
Danzaburou
15
4 / 8 / 11
12,096
672
15,046
15,850
4,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
shocklilly
Athena
16
9 / 4 / 9
12,818
712
12,342
21,160
19,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
17
7 / 4 / 9
13,212
734
17,074
14,991
10,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
16
Kills
20
20
Deaths
16
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
9
7
5
1.64
L
Danzaburou
SnipezIz
Danzaburou
4
8
11
1.19
W
1
3
12
2.33
L
Athena
shocklilly
Athena
9
4
9
3.38
L
Tiamat
7
4
9
2.88
W
Gilgamesh
zettts
Gilgamesh
6
10
5
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,424
Damage
44,462
53,190
Taken
52,001
40,317
Mitigated
35,502
11,396
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,110
690
0
8,007
17,757
8,740
448
10,665
7,092
64,108
0
L
Danzaburou
SnipezIz
Danzaburou
15,046
2,909
0
1,963
15,850
4,981
345
8,270
7,580
0
28,225
W
8,950
325
393
581
17,066
18,243
194
9,074
7,992
18,799
0
L
Athena
shocklilly
Athena
12,342
2,741
0
362
21,160
19,772
952
9,164
11,996
29,450
2,241
L
Tiamat
17,074
2,129
0
5,594
14,991
10,749
881
7,626
7,365
69,042
0
W
Gilgamesh
zettts
Gilgamesh
15,364
2,937
0
2,415
18,367
13,334
561
9,177
9,190
0
32,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,704
Gold Earned
38,126
152
Minions Killed
175
0
Camps Cleared
0
827,270
Distance Traveled
932,990
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,776
710
99
6
0
288,246
2
L
Danzaburou
12,096
672
38
2
0
299,086
1
W
Ares
11,508
639
12
1
0
272,871
2
L
Athena
12,818
712
34
2
0
339,399
2
L
Tiamat
13,212
734
103
6
0
294,505
0
W
Gilgamesh
12,420
690
41
2
0
266,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role