Player Matchup

Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Silver I
FastSnail415
Anubis
Silver I
Level 101
God Stats
7W - 1L
1,793 SR
Queue Stats
9W - 11L
1,592 MMR
Party 1
Neith
Neith
Silver III
jdow9
Neith
Silver III
Level 104
God Stats
1W - 2L
1,300 SR
Queue Stats
18W - 22L
1,415 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,531 SR
1,502 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,526 SR
1,147 MMR
Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
argotgame
Janus
Gold V
Level 147
God Stats
4W - 6L
1,556 SR
Queue Stats
79W - 92L
1,176 MMR
Solo
Bacchus
Bacchus
Bronze II
silverrevli
Bacchus
Bronze II
Level 104
God Stats
13W - 9L
1,523 SR
Queue Stats
77W - 117L
766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 0 / 8
11,544
722
7,595
18,769
25,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
16
4 / 6 / 6
11,714
732
8,417
10,421
5,638
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jdow9
Neith
16
6 / 3 / 3
11,098
694
13,150
10,888
3,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Morgan Le FayPersephoneThothTiamatAthena

VS

Bans
GilgameshAresSobekCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
2 / 8 / 7
10,684
668
11,361
16,787
5,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
argotgame
Janus
14
5 / 2 / 4
10,606
663
14,367
8,418
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
silverrevli
Bacchus
14
2 / 2 / 7
11,017
689
5,654
14,895
22,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
12
Kills
9
9
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
8
6
L
Hou Yi
 
Hou Yi
2
8
7
0.69
W
Anubis
4
6
6
1.17
L
Janus
argotgame
Janus
5
2
4
3.5
W
Neith
jdow9
Neith
6
3
3
2.5
L
Bacchus
silverrevli
Bacchus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,162
Damage
31,382
40,078
Taken
40,100
34,898
Mitigated
31,245
12,933
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,595
3,336
0
5,793
18,769
25,323
120
8,631
10,138
16,260
0
L
Hou Yi
 
Hou Yi
11,361
3,896
0
2,573
16,787
5,429
1,439
5,388
11,399
0
48,554
W
Anubis
8,417
371
0
3,170
10,421
5,638
1,246
5,197
5,224
62,921
0
L
Janus
argotgame
Janus
14,367
372
0
191
8,418
2,874
428
6,139
2,279
62,155
0
W
Neith
jdow9
Neith
13,150
5,648
16
3,954
10,888
3,937
903
6,193
4,695
0
52,970
L
Bacchus
silverrevli
Bacchus
5,654
262
0
2,240
14,895
22,942
137
4,485
10,410
13,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,356
Gold Earned
32,307
187
Minions Killed
208
0
Camps Cleared
0
889,501
Distance Traveled
869,319
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,544
722
12
1
0
341,869
3
L
Hou Yi
10,684
668
88
6
0
257,310
6
W
Anubis
11,714
732
95
6
0
274,849
2
L
Janus
10,606
663
106
7
0
294,447
2
W
Neith
11,098
694
80
5
0
272,783
4
L
Bacchus
11,017
689
14
1
0
317,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role