Player Matchup

Sobek
Sobek
 
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
CoconuTree
Da Ji
Level 126
God Stats
6W - 4L
1,498 SR
Queue Stats
400W - 405L
1,397 Elo+
Party 2
Hades
Hades
MortalEternum
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,494 Elo+
Solo
Eset
Eset
Nuwda
Eset
Level 26
God Stats
0W - 3L
1,161 SR
Queue Stats
99W - 130L
1,358 Elo+
Solo
Cerberus
Cerberus
kaosporkchop64
Cerberus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,366 Elo+
Solo
Team Averages
Level 51
1,432 SR
1,423 Elo+

VS

Team Averages
Level 107
1,512 SR
1,491 Elo+
Chiron
Chiron
BurningMonarch
Chiron
Level 128
God Stats
16W - 10L
1,550 SR
Queue Stats
952W - 966L
1,428 Elo+
Solo
Hades
Hades
ChildReject
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,607 Elo+
Party 1
Hachiman
Hachiman
El_Chapo_114
Hachiman
Level 127
God Stats
2W - 3L
1,501 SR
Queue Stats
142W - 134L
1,507 Elo+
Party 1
Thanatos
Thanatos
HOSTILEx410
Thanatos
Level 137
God Stats
2W - 2L
1,509 SR
Queue Stats
181W - 193L
1,494 Elo+
Solo
Nox
Nox
sputnikss
Nox
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 5 / 10
8,498
773
4,332
17,272
23,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
14
10 / 6 / 4
9,084
826
8,535
11,826
6,336
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 6 / 8
8,170
743
4,957
10,464
5,440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eset
Nuwda
Eset
16
1 / 6 / 14
8,890
808
10,253
12,207
5,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
14
2 / 6 / 7
7,881
716
10,157
16,454
9,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 15
8,710
792
12,535
9,548
3,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 5 / 19
9,819
893
14,121
12,096
5,454
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
El_Chapo_114
Hachiman
17
5 / 5 / 16
10,027
912
14,418
9,782
3,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
HOSTILEx410
Thanatos
15
8 / 3 / 6
9,466
861
8,597
7,532
2,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 2 / 15
10,844
986
11,389
9,719
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
100
17
Kills
29
29
Deaths
18
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
10
1.2
W
2
3
15
3.17
W
3
5
19
2.5
L
Da Ji
10
6
4
2
W
Hachiman
El_Chapo_114
Hachiman
5
5
16
2.6
W
Thanatos
HOSTILEx410
Thanatos
8
3
6
3.67
L
3
6
8
1.17
L
Eset
Nuwda
Eset
1
6
14
1.33
L
Cerberus
2
6
7
0.92
W
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,234
Damage
61,060
68,223
Taken
48,677
50,916
Mitigated
17,856
19,529
Healing
22,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,332
489
1,399
2,932
17,272
23,625
0
5,326
11,946
11,291
0
W
12,535
3,639
3,507
3,202
9,548
3,035
488
6,745
2,803
0
25,395
W
14,121
716
1,785
3,627
12,096
5,454
280
7,370
4,726
27,804
0
L
Da Ji
8,535
603
1,760
949
11,826
6,336
0
5,005
6,821
0
11,857
W
Hachiman
El_Chapo_114
Hachiman
14,418
5,678
1,278
1,534
9,782
3,299
1,857
5,229
4,553
0
25,983
W
Thanatos
HOSTILEx410
Thanatos
8,597
1,017
890
4,186
7,532
2,305
1,079
5,520
2,012
0
12,121
L
4,957
327
38
436
10,464
5,440
0
3,896
6,568
7,296
0
L
Eset
Nuwda
Eset
10,253
1,062
3,236
2,342
12,207
5,749
0
6,567
5,640
29,453
0
L
Cerberus
10,157
871
1,030
5,407
16,454
9,766
0
4,716
11,738
22,064
0
W
11,389
1,376
676
2,050
9,719
3,763
1,228
4,835
4,070
22,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,523
Gold Earned
48,866
111
Minions Killed
110
0
Camps Cleared
0
900,721
Distance Traveled
1,046,072
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,498
773
10
1
0
195,648
0
W
Chiron
8,710
792
29
3
0
207,464
0
W
Hades
9,819
893
33
3
0
214,047
0
L
Da Ji
9,084
826
7
1
0
172,182
0
W
Hachiman
10,027
912
14
1
0
201,394
0
W
Thanatos
9,466
861
11
1
0
218,823
1
L
Hades
8,170
743
11
1
0
184,951
1
L
Eset
8,890
808
37
3
0
176,844
0
L
Cerberus
7,881
716
46
4
0
171,096
0
W
Nox
10,844
986
23
2
0
204,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role