Player Matchup

Hercules
Hercules
Filipitripi
Hercules
Level 107
God Stats
5W - 3L
1,808 SR
Queue Stats
171W - 179L
1,516 Elo+
Solo
Rama
Rama
ItsCatCrawfield
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,694 Elo+
Party 1
Odin
Odin
Maghequ
Odin
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 35L
1,586 Elo+
Party 2
Ao Kuang
Ao Kuang
Maitohappo_
Ao Kuang
Level 137
God Stats
1W - 1L
1,789 SR
Queue Stats
123W - 126L
1,513 Elo+
Party 2
He Bo
He Bo
Zebarber
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,639 Elo+
Party 1
Team Averages
Level 123
1,619 SR
1,590 Elo+

VS

Team Averages
Level 105
1,440 SR
1,473 Elo+
Hou Yi
Hou Yi
LucasBloodwhite
Hou Yi
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 55L
1,424 Elo+
Party 3
Cerberus
Cerberus
ZickUniverse
Cerberus
Level 99
God Stats
13W - 6L
1,828 SR
Queue Stats
467W - 457L
1,473 Elo+
Solo
Achilles
Achilles
bullbeast
Achilles
Level 158
God Stats
19W - 34L
1,057 SR
Queue Stats
1,952W - 1,958L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
huntiklio
Gilgamesh
Level 156
God Stats
2W - 2L
1,508 SR
Queue Stats
351W - 356L
1,529 Elo+
Party 3
Kali
Kali
xJustNecroo-
Kali
Level 44
God Stats
1W - 0L
1,305 SR
Queue Stats
41W - 48L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Filipitripi
Hercules
18
1 / 3 / 18
11,404
760
18,427
27,005
31,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 5 / 12
10,481
699
18,925
17,680
8,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
Maghequ
Odin
20
2 / 2 / 15
11,361
757
13,129
20,597
25,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
Maitohappo_
Ao Kuang
17
9 / 4 / 6
10,639
709
17,425
20,222
10,524
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Zebarber
He Bo
17
6 / 6 / 8
10,662
711
30,013
16,976
7,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 11
10,993
733
13,162
11,251
4,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
ZickUniverse
Cerberus
20
3 / 3 / 15
11,289
753
25,882
34,926
26,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
bullbeast
Achilles
20
6 / 2 / 8
11,697
780
21,566
34,062
38,122
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
huntiklio
Gilgamesh
20
7 / 3 / 10
12,086
806
20,709
27,471
18,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 7 / 7
9,812
654
8,089
12,036
5,490
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
71
20
Kills
20
20
Deaths
21
59
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hercules
Filipitripi
Hercules
1
3
18
3.33
L
2
5
12
1.6
W
3
6
11
1.42
L
Odin
Maghequ
Odin
2
2
15
4.75
L
Ao Kuang
Maitohappo_
Ao Kuang
9
4
6
3
L
He Bo
Zebarber
He Bo
6
6
8
1.67
W
Cerberus
ZickUniverse
Cerberus
3
3
15
3.5
W
Achilles
bullbeast
Achilles
6
2
8
5
W
Gilgamesh
huntiklio
Gilgamesh
7
3
10
4
W
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,919
Damage
89,408
102,480
Taken
119,746
83,241
Mitigated
92,712
39,380
Healing
62,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Filipitripi
Hercules
18,427
5,817
3,317
9,109
27,005
31,339
217
5,279
20,862
316
31,098
L
18,925
12,247
1,233
4,542
17,680
8,103
370
4,726
12,516
0
39,751
W
13,162
4,227
199
300
11,251
4,557
3,340
6,373
4,878
0
35,215
L
Odin
Maghequ
Odin
13,129
2,225
2,697
4,677
20,597
25,432
164
6,170
13,837
0
24,273
L
Ao Kuang
Maitohappo_
Ao Kuang
17,425
5,069
2,022
8,076
20,222
10,524
1,104
3,647
16,187
25,367
0
L
He Bo
Zebarber
He Bo
30,013
2,867
211
3,496
16,976
7,843
47
3,428
13,196
40,352
0
W
Cerberus
ZickUniverse
Cerberus
25,882
1,113
1,897
18,620
34,926
26,047
311
9,088
25,838
37,312
0
W
Achilles
bullbeast
Achilles
21,566
3,066
2,048
17,977
34,062
38,122
0
14,955
19,107
0
42,226
W
Gilgamesh
huntiklio
Gilgamesh
20,709
4,304
3,700
12,203
27,471
18,496
569
12,425
15,046
0
39,166
W
8,089
2,895
2,616
2,518
12,036
5,490
0
4,889
7,147
0
12,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,547
Gold Earned
55,877
137
Minions Killed
185
0
Camps Cleared
0
1,393,759
Distance Traveled
1,529,150
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,404
760
27
2
0
299,676
0
L
Rama
10,481
699
43
3
0
255,500
0
W
Hou Yi
10,993
733
52
3
0
248,728
1
L
Odin
11,361
757
19
1
0
306,620
0
L
Ao Kuang
10,639
709
15
1
0
276,483
0
L
He Bo
10,662
711
33
2
0
255,480
1
W
Cerberus
11,289
753
43
3
0
320,549
0
W
Achilles
11,697
780
40
3
0
329,182
0
W
Gilgamesh
12,086
806
43
3
0
314,527
1
W
Kali
9,812
654
7
0
0
316,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role