Player Matchup

Artio
Artio
LightBringer87
Artio
Level 62
God Stats
1W - 5L
1,147 SR
Queue Stats
90W - 156L
1,305 Elo+
Party 1
Neith
Neith
MugiwaraMonkey
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Nutriales
Anhur
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 17L
1,454 Elo+
Solo
Arachne
Arachne
nadnal
Arachne
Level 14
God Stats
2W - 3L
1,574 SR
Queue Stats
8W - 8L
1,460 Elo+
Solo
Aphrodite
Aphrodite
thisisthewayXx
Aphrodite
Level 18
God Stats
7W - 6L
1,657 SR
Queue Stats
44W - 63L
1,489 Elo+
Solo
Team Averages
Level 20
1,476 SR
1,442 Elo+

VS

Team Averages
Level 24
1,464 SR
1,440 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cenaroth
Sol
Level 26
God Stats
3W - 11L
1,388 SR
Queue Stats
86W - 111L
1,305 Elo+
Solo
Geb
Geb
CosmicIce1655
Geb
Level 26
God Stats
12W - 9L
1,501 SR
Queue Stats
58W - 54L
1,385 Elo+
Solo
Pele
Pele
Obsessive
Pele
Level 29
God Stats
4W - 2L
1,727 SR
Queue Stats
65W - 58L
1,608 Elo+
Solo
Loki
Loki
eldrogas2020
Loki
Level 11
God Stats
9W - 12L
1,204 SR
Queue Stats
60W - 86L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,175
386
1,326
12,566
9,241
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 3 / 1
6,669
417
6,999
8,783
2,544
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Nutriales
Anhur
9
0 / 8 / 0
5,905
369
585
7,579
1,606
Arachne
nadnal
Arachne
13
3 / 5 / 1
7,968
498
3,921
9,975
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
thisisthewayXx
Aphrodite
14
3 / 0 / 2
8,554
535
8,059
8,468
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 2 / 2
8,278
517
3,141
5,873
2,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 0 / 4
8,191
512
8,061
3,641
2,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 0 / 7
8,855
553
3,651
7,250
7,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
13
8 / 2 / 1
8,573
536
9,672
14,588
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 4 / 1
7,667
479
2,652
9,436
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
16
18
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
2
0.5
W
5
0
4
7
W
3
0
7
6.5
L
0
2
1
0.25
L
1
3
1
0.5
L
Anhur
Nutriales
Anhur
0
8
0
0
W
Pele
8
2
1
4.25
W
0
4
1
0.13
L
Arachne
nadnal
Arachne
3
5
1
0.7
L
Aphrodite
thisisthewayXx
Aphrodite
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,890
Damage
27,177
47,371
Taken
40,788
21,010
Mitigated
20,687
11,801
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,141
236
102
538
5,873
2,629
2,558
2,107
3,766
46,627
0
W
8,061
1,742
0
2,338
3,641
2,036
1,911
161
3,480
43,893
0
W
3,651
855
0
0
7,250
7,524
922
733
6,517
27,159
0
L
1,326
374
157
2,341
12,566
9,241
253
3,935
8,631
24,657
0
L
6,999
3,617
0
304
8,783
2,544
755
2,602
6,181
0
29,955
L
Anhur
Nutriales
Anhur
585
452
0
90
7,579
1,606
234
5,774
1,805
0
11,362
W
Pele
9,672
2,500
0
5,948
14,588
5,312
0
3,867
10,721
0
52,405
W
2,652
386
0
3,704
9,436
3,186
431
2,751
6,685
0
37,574
L
Arachne
nadnal
Arachne
3,921
2,477
0
2,604
9,975
4,286
386
1,141
8,834
0
49,824
L
Aphrodite
thisisthewayXx
Aphrodite
8,059
729
459
5,846
8,468
3,333
1,280
1,401
7,067
54,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,271
Gold Earned
41,564
302
Minions Killed
364
0
Camps Cleared
0
1,263,975
Distance Traveled
1,406,356
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,278
517
92
6
0
207,277
0
W
Sol
8,191
512
73
5
0
274,827
0
W
Geb
8,855
553
34
2
0
316,032
1
L
Artio
6,175
386
39
2
0
277,092
0
L
Neith
6,669
417
52
3
0
259,688
0
L
Anhur
5,905
369
19
1
0
189,073
6
W
Pele
8,573
536
85
5
0
292,931
4
W
Loki
7,667
479
80
5
0
315,289
2
L
Arachne
7,968
498
83
5
0
298,136
3
L
Aphrodite
8,554
535
109
7
0
239,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role