Player Matchup

Fenrir
Fenrir
CorreaRueda522
Fenrir
Level 101
God Stats
257W - 243L
1,538 SR
Queue Stats
421W - 438L
1,511 Elo+
Solo
Danzaburou
Danzaburou
NeXuM84
Danzaburou
Level 142
God Stats
4W - 6L
1,480 SR
Queue Stats
18W - 22L
1,648 Elo+
Party 1
Ah Puch
Ah Puch
Shazzahx
Ah Puch
Level 105
God Stats
121W - 81L
1,623 SR
Queue Stats
532W - 561L
1,551 Elo+
Solo
Skadi
Skadi
ShinigamiX5197
Skadi
Level 13
God Stats
0W - 4L
1,904 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
twerkingbanana
Kukulkan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Team Averages
Level 82
1,609 SR
1,542 Elo+

VS

Team Averages
Level 92
1,585 SR
1,499 Elo+
Kukulkan
Kukulkan
ChaosKingStorm
Kukulkan
Level 66
God Stats
11W - 10L
1,605 SR
Queue Stats
12W - 14L
1,474 Elo+
Solo
Terra
Terra
Nazbyte
Terra
Level 48
God Stats
10W - 5L
1,776 SR
Queue Stats
509W - 460L
1,580 Elo+
Solo
Baba Yaga
Baba Yaga
P N0TE33
Baba Yaga
Level 148
God Stats
53W - 62L
1,515 SR
Queue Stats
987W - 1,007L
1,519 Elo+
Solo
Achilles
Achilles
SwagGreninja422
Achilles
Level 48
God Stats
41W - 58L
1,444 SR
Queue Stats
189W - 206L
1,440 Elo+
Solo
Artemis
Artemis
ThunderHellfire
Artemis
Level 149
God Stats
97W - 130L
1,586 SR
Queue Stats
276W - 318L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,103
810
468
812
218
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
NeXuM84
Danzaburou
16
1 / 1 / 3
9,991
999
6,113
7,876
2,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Shazzahx
Ah Puch
16
3 / 3 / 2
10,064
1,006
17,859
8,982
3,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 3
9,077
908
5,207
12,505
3,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
16
1 / 4 / 3
10,475
1,048
8,094
14,866
5,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

172

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 1 / 10
9,918
992
6,145
3,307
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Nazbyte
Terra
17
3 / 0 / 9
11,463
1,146
8,596
8,957
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
P N0TE33
Baba Yaga
17
3 / 1 / 9
10,339
1,034
7,594
9,661
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
17
9 / 1 / 4
10,611
1,061
11,942
10,435
4,763
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 2 / 4
9,745
975
7,592
9,135
3,074
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
5
Kills
16
16
Deaths
5
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
1
10
5
L
0
1
0
0
W
Terra
Nazbyte
Terra
3
0
9
7.5
L
Danzaburou
NeXuM84
Danzaburou
1
1
3
2.5
W
Baba Yaga
P N0TE33
Baba Yaga
3
1
9
7.5
L
Ah Puch
Shazzahx
Ah Puch
3
3
2
1.33
L
0
7
3
0.21
W
Achilles
9
1
4
11
W
1
2
4
1.5
L
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,741
Damage
41,869
45,041
Taken
41,495
15,299
Mitigated
23,165
2,243
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,145
217
0
350
3,307
1,248
0
1,774
1,533
39,533
0
L
468
0
0
0
812
218
0
140
672
0
1,501
W
Terra
Nazbyte
Terra
8,596
1,235
916
2,666
8,957
9,971
0
5,325
3,632
22,682
0
L
Danzaburou
NeXuM84
Danzaburou
6,113
1,411
0
796
7,876
2,591
0
3,416
4,460
0
28,745
W
Baba Yaga
P N0TE33
Baba Yaga
7,594
199
0
655
9,661
4,109
0
7,474
2,187
22,475
0
L
Ah Puch
Shazzahx
Ah Puch
17,859
827
391
563
8,982
3,009
0
5,472
3,510
34,538
0
L
5,207
1,877
0
219
12,505
3,969
0
5,434
7,071
0
13,592
W
Achilles
11,942
3,629
0
758
10,435
4,763
0
5,150
5,285
0
16,903
W
7,592
1,813
0
0
9,135
3,074
0
6,230
2,905
0
33,208
L
Kukulkan
8,094
333
0
274
14,866
5,512
0
7,873
6,993
47,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,710
Gold Earned
52,076
206
Minions Killed
250
4
Camps Cleared
10
767,284
Distance Traveled
1,007,138
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,918
992
86
9
1
207,526
2
L
Fenrir
8,103
810
1
0
1
19,746
0
W
Terra
11,463
1,146
25
3
2
210,941
0
L
Danzaburou
9,991
999
66
7
0
184,097
0
W
Baba Yaga
10,339
1,034
41
4
3
215,857
0
L
Ah Puch
10,064
1,006
30
3
1
191,644
1
L
Skadi
9,077
908
15
2
1
173,987
1
W
Achilles
10,611
1,061
16
2
0
204,201
1
W
Artemis
9,745
975
82
8
4
168,613
3
L
Kukulkan
10,475
1,048
94
9
1
197,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role