Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsAudi
Baron Samedi
Level 126
God Stats
6W - 2L
1,750 SR
Queue Stats
159W - 90L
1,759 Elo+
Party 2
Team Averages
Level 149
1,583 SR
1,586 Elo+

VS

Team Averages
Level 78
1,420 SR
1,489 Elo+
Discordia
Discordia
HeadIessStark
Discordia
Level 107
God Stats
1W - 5L
1,343 SR
Queue Stats
250W - 278L
1,449 Elo+
Party 1
Anhur
Anhur
MoSkittlz
Anhur
Level 62
God Stats
0W - 2L
1,371 SR
Queue Stats
26W - 51L
1,558 Elo+
Solo
Cthulhu
Cthulhu
aidanchay1526
Cthulhu
Level 64
God Stats
26W - 24L
1,546 SR
Queue Stats
141W - 211L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
11 / 0 / 8
8,278
1,035
11,110
7,044
2,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
 
Hercules
11
7 / 1 / 11
7,917
990
6,467
9,004
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
ItsAudi
Baron Samedi
11
3 / 1 / 15
7,141
893
6,289
5,488
3,172
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HeadIessStark
Discordia
9
2 / 8 / 0
6,430
804
4,846
7,112
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
MoSkittlz
Anhur
8
0 / 7 / 1
5,337
667
1,376
9,096
2,714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
8
0 / 6 / 2
5,611
701
3,348
10,156
5,961
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
21
Kills
2
2
Deaths
21
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
0
8
15
W
Hercules
 
Hercules
7
1
11
12.5
L
Discordia
HeadIessStark
Discordia
2
8
0
0.25
W
Baron Samedi
ItsAudi
Baron Samedi
3
1
15
10.5
L
Anhur
MoSkittlz
Anhur
0
7
1
0.07
L
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,866
Damage
9,570
21,536
Taken
26,364
11,257
Mitigated
10,627
9,680
Healing
2,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,110
8,998
0
2,851
7,044
2,311
2,010
3,267
3,777
0
27,993
W
Hercules
 
Hercules
6,467
1,756
0
4,021
9,004
5,774
60
2,009
6,995
684
14,915
L
Discordia
HeadIessStark
Discordia
4,846
526
0
0
7,112
1,952
0
2,281
4,831
16,871
0
W
Baron Samedi
ItsAudi
Baron Samedi
6,289
370
853
1,955
5,488
3,172
437
2,918
2,570
21,297
0
L
Anhur
MoSkittlz
Anhur
1,376
770
0
1,713
9,096
2,714
0
2,074
7,022
0
14,272
L
Cthulhu
3,348
199
52
390
10,156
5,961
0
1,987
8,169
10,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,336
Gold Earned
17,378
93
Minions Killed
73
0
Camps Cleared
0
443,981
Distance Traveled
366,947
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,278
1,035
45
6
0
146,504
0
W
Hercules
7,917
990
17
2
0
164,272
2
L
Discordia
6,430
804
29
4
0
124,305
0
W
Baron Samedi
7,141
893
31
4
0
133,205
2
L
Anhur
5,337
667
28
4
0
119,249
1
L
Cthulhu
5,611
701
16
2
0
123,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role