Player Matchup

Danzaburou
Danzaburou
Chitaru-chan91
Danzaburou
Level 98
God Stats
1W - 6L
1,199 SR
Queue Stats
12W - 24L
1,301 Elo+
Party 1
Persephone
Persephone
dante140385
Persephone
Level 128
God Stats
1W - 5L
1,199 SR
Queue Stats
10W - 24L
1,301 Elo+
Party 1
Yemoja
Yemoja
gimmepotion
Yemoja
Level 103
God Stats
0W - 2L
1,508 SR
Queue Stats
0W - 4L
1,281 Elo+
Party 1
Team Averages
Level 110
1,302 SR
1,295 Elo+

VS

Team Averages
Level 116
1,442 SR
1,399 Elo+
Hel
Hel
DerBuschi89
Hel
Level 119
God Stats
1W - 3L
1,211 SR
Queue Stats
251W - 360L
1,410 Elo+
Party 2
Hachiman
Hachiman
gavinda77
Hachiman
Level 149
God Stats
4W - 2L
1,688 SR
Queue Stats
161W - 182L
1,431 Elo+
Solo
Ganesha
Ganesha
xIstmirEgalx
Ganesha
Level 81
God Stats
9W - 8L
1,427 SR
Queue Stats
209W - 295L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chitaru-chan91
Danzaburou
12
1 / 5 / 1
8,587
572
4,029
10,653
3,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
dante140385
Persephone
12
1 / 4 / 0
9,476
632
9,098
6,375
1,926
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
13
0 / 3 / 3
8,602
573
8,080
13,427
12,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
10,704
714
10,922
10,909
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
gavinda77
Hachiman
15
7 / 1 / 5
11,129
742
12,367
11,642
4,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
xIstmirEgalx
Ganesha
14
0 / 1 / 12
9,458
631
3,822
15,086
17,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
12
12
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chitaru-chan91
Danzaburou
1
5
1
0.3
W
5
1
7
8.5
L
Persephone
dante140385
Persephone
1
4
0
0.25
W
Hachiman
gavinda77
Hachiman
7
1
5
9.5
L
Yemoja
0
3
3
0.5
W
Ganesha
xIstmirEgalx
Ganesha
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,207
Damage
27,111
30,455
Taken
37,637
18,518
Mitigated
26,536
8,066
Healing
22,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chitaru-chan91
Danzaburou
4,029
854
424
1,363
10,653
3,670
0
4,354
6,299
0
22,344
W
10,922
287
12,451
7,534
10,909
4,362
148
5,044
5,865
49,411
0
L
Persephone
dante140385
Persephone
9,098
445
202
1,085
6,375
1,926
0
3,351
3,020
31,679
0
W
Hachiman
gavinda77
Hachiman
12,367
3,728
0
0
11,642
4,634
1,681
4,915
6,727
0
53,344
L
Yemoja
8,080
659
1,466
3,526
13,427
12,922
0
7,036
6,391
28,319
0
W
Ganesha
xIstmirEgalx
Ganesha
3,822
0
728
1,907
15,086
17,540
289
7,219
7,867
23,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,665
Gold Earned
31,291
119
Minions Killed
203
0
Camps Cleared
0
765,101
Distance Traveled
870,416
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,587
572
46
3
0
244,998
0
W
Hel
10,704
714
107
7
0
307,916
1
L
Persephone
9,476
632
55
4
0
264,049
0
W
Hachiman
11,129
742
95
6
0
287,234
2
L
Yemoja
8,602
573
18
1
0
256,054
5
W
Ganesha
9,458
631
1
0
0
275,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role