Player Matchup

Rama
Rama
Silver I
 
Rama
Silver I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
OoShizen
Nemesis
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,523 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
Pokks
Zhong Kui
Bronze III
Level 84
God Stats
0W - 1L
1,865 SR
Queue Stats
1W - 4L
1,400 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
pulguitabbc
Sylvanus
Gold IV
Level 129
God Stats
7W - 7L
1,620 SR
Queue Stats
26W - 16L
1,480 MMR
Solo
Hercules
Hercules
Gold III
zC0L0z
Hercules
Gold III
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 127L
1,498 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,597 SR
1,480 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,536 SR
1,322 MMR
Hun Batz
Hun Batz
Gold I
 
Hun Batz
Gold I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver V
FNSalazar
Danzaburou
Silver V
Level 66
God Stats
4W - 6L
1,602 SR
Queue Stats
59W - 60L
1,029 MMR
Party 1
Tyr
Tyr
Bronze III
HypeG
Tyr
Bronze III
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 MMR
Solo
Sol
Sol
Gold II
Vuedka
Sol
Gold II
Level 159
God Stats
9W - 7L
1,566 SR
Queue Stats
116W - 135L
1,588 MMR
Solo
Sobek
Sobek
Silver IV
xBACO2003x
Sobek
Silver IV
Level 66
God Stats
6W - 10L
1,510 SR
Queue Stats
150W - 172L
991 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
4 / 4 / 4
13,390
515
13,133
17,189
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
OoShizen
Nemesis
20
4 / 12 / 16
13,401
515
18,237
29,989
13,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Pokks
Zhong Kui
19
5 / 9 / 13
12,977
499
21,599
22,711
13,797
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
pulguitabbc
Sylvanus
17
4 / 7 / 11
12,159
468
12,482
25,970
33,746
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
zC0L0z
Hercules
20
10 / 4 / 6
15,284
588
18,004
26,295
35,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
Morgan Le FayGilgameshPersephoneAthenaTsukuyomi

VS

Bans
ApolloGebAnhurYemojaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
10 / 6 / 11
16,348
629
23,285
26,812
11,657
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
FNSalazar
Danzaburou
20
5 / 3 / 8
15,751
606
13,802
16,196
6,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
HypeG
Tyr
20
6 / 3 / 9
15,541
598
12,328
19,631
28,015
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
Vuedka
Sol
20
12 / 8 / 13
15,344
590
35,472
32,734
11,783
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
19
3 / 7 / 15
14,764
568
8,522
29,393
40,996
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
92
27
Kills
36
36
Deaths
27
50
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
4
4
1.5
W
Hun Batz
 
Hun Batz
10
6
11
2.58
W
Danzaburou
FNSalazar
Danzaburou
5
3
8
3
W
Tyr
HypeG
Tyr
6
3
9
3.5
L
Nemesis
OoShizen
Nemesis
4
12
16
1
L
Zhong Kui
Pokks
Zhong Kui
5
9
13
1.28
W
Sol
Vuedka
Sol
12
8
13
2.31
L
Sylvanus
pulguitabbc
Sylvanus
4
7
11
1.36
W
Sobek
3
7
15
1.5
L
Hercules
zC0L0z
Hercules
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,455
Damage
93,409
122,154
Taken
124,766
103,973
Mitigated
98,541
33,207
Healing
47,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
13,133
10,295
0
6,272
17,189
7,591
762
3,939
13,090
0
125,396
W
Hun Batz
 
Hun Batz
23,285
6,951
0
10,996
26,812
11,657
1,495
8,393
18,419
0
155,580
W
Danzaburou
FNSalazar
Danzaburou
13,802
6,304
0
4,556
16,196
6,090
2,113
3,782
12,414
0
119,608
W
Tyr
HypeG
Tyr
12,328
2,310
0
6,666
19,631
28,015
742
3,655
15,976
0
81,770
L
Nemesis
OoShizen
Nemesis
18,237
7,936
0
7,381
29,989
13,636
76
10,918
18,831
0
99,991
L
Zhong Kui
Pokks
Zhong Kui
21,599
3,631
0
4,084
22,711
13,797
270
10,895
11,816
75,284
0
W
Sol
Vuedka
Sol
35,472
15,828
0
18,021
32,734
11,783
6,026
11,533
21,201
124,843
0
L
Sylvanus
pulguitabbc
Sylvanus
12,482
2,617
2,911
5,714
25,970
33,746
0
12,311
13,487
34,177
8,305
W
Sobek
8,522
773
0
7,735
29,393
40,996
349
10,445
18,948
28,252
0
L
Hercules
zC0L0z
Hercules
18,004
3,566
0
6,845
26,295
35,203
216
7,353
18,782
435
89,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,211
Gold Earned
77,748
633
Minions Killed
742
0
Camps Cleared
0
2,343,148
Distance Traveled
2,542,008
45
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,390
515
189
7
0
466,894
6
W
Hun Batz
16,348
629
202
8
0
564,115
2
W
Danzaburou
15,751
606
191
7
0
538,076
7
W
Tyr
15,541
598
160
6
0
518,998
7
L
Nemesis
13,401
515
141
5
0
495,795
10
L
Zhong Kui
12,977
499
107
4
0
437,541
9
W
Sol
15,344
590
163
6
0
442,211
5
L
Sylvanus
12,159
468
71
3
0
455,179
8
W
Sobek
14,764
568
26
1
0
478,608
14
L
Hercules
15,284
588
125
5
0
487,739
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role