Player Matchup

Mulan
Mulan
Gold II
Alfane
Mulan
Gold II
Level 149
God Stats
12W - 14L
1,522 SR
Queue Stats
176W - 168L
1,651 MMR
Solo
Bakasura
Bakasura
Silver I
CRYHIGH
Bakasura
Silver I
Level 156
God Stats
0W - 1L
1,538 SR
Queue Stats
13W - 11L
1,597 MMR
Solo
Artemis
Artemis
Gold IV
Nexuo
Artemis
Gold IV
Level 104
God Stats
11W - 5L
1,647 SR
Queue Stats
94W - 98L
1,605 MMR
Party 1
Janus
Janus
Gold II
Shir053k
Janus
Gold II
Level 121
God Stats
5W - 9L
1,636 SR
Queue Stats
108W - 110L
1,711 MMR
Party 1
Ares
Ares
Gold I
blousmidt
Ares
Gold I
Level 130
God Stats
235W - 206L
1,612 SR
Queue Stats
288W - 291L
1,580 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,591 SR
1,629 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,603 SR
1,630 MMR
Raijin
Raijin
Platinum V
ChicoAndroidYT
Raijin
Platinum V
Level 148
God Stats
17W - 7L
1,901 SR
Queue Stats
112W - 103L
1,766 MMR
Party 3
Izanami
Izanami
Gold I
Gazzellen
Izanami
Gold I
Level 127
God Stats
8W - 8L
1,664 SR
Queue Stats
294W - 290L
1,729 MMR
Party 2
Geb
Geb
Gold III
JuanJuanero
Geb
Gold III
Level 96
God Stats
16W - 16L
1,465 SR
Queue Stats
68W - 79L
1,562 MMR
Party 3
Bellona
Bellona
Platinum IV
Metallice
Bellona
Platinum IV
Level 160
God Stats
1W - 2L
1,486 SR
Queue Stats
104W - 91L
1,664 MMR
Solo
Serqet
Serqet
Silver II
MizBelief
Serqet
Silver II
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,427 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Alfane
Mulan
17
2 / 6 / 3
11,127
464
11,722
18,380
16,798
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
CRYHIGH
Bakasura
16
1 / 9 / 3
10,104
421
7,481
22,832
10,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Nexuo
Artemis
18
3 / 6 / 7
11,626
484
14,106
16,395
6,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Shir053k
Janus
16
2 / 3 / 1
10,373
432
11,096
9,154
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
4 / 6 / 4
10,309
430
10,728
21,308
19,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Morgan Le FaySetAthenaTiamatGilgamesh

VS

Bans
PersephoneChironNemesisSobekKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 12
15,138
631
21,101
14,791
9,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Gazzellen
Izanami
20
4 / 4 / 11
13,493
562
9,775
11,976
4,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 3 / 25
11,941
498
5,552
21,858
23,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Metallice
Bellona
20
7 / 3 / 13
14,284
595
16,195
23,712
30,621
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
MizBelief
Serqet
19
7 / 2 / 17
13,262
553
14,485
16,601
10,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
108
12
Kills
30
30
Deaths
12
18
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Mulan
Alfane
Mulan
2
6
3
0.58
L
Bakasura
CRYHIGH
Bakasura
1
9
3
0.28
W
12
0
12
18
W
Izanami
Gazzellen
Izanami
4
4
11
2.38
W
0
3
25
4.17
W
Bellona
Metallice
Bellona
7
3
13
4.5
W
Serqet
MizBelief
Serqet
7
2
17
7.75
L
Artemis
Nexuo
Artemis
3
6
7
1.08
L
Janus
Shir053k
Janus
2
3
1
0.83
L
Ares
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,133
Damage
67,108
88,069
Taken
88,938
56,825
Mitigated
79,082
18,067
Healing
30,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Alfane
Mulan
11,722
866
0
5,428
18,380
16,798
0
4,887
12,708
707
72,923
L
Bakasura
CRYHIGH
Bakasura
7,481
4,239
0
4,058
22,832
10,619
0
7,085
15,076
0
67,012
W
21,101
2,114
444
6,464
14,791
9,003
3,281
3,821
10,371
125,390
0
W
Izanami
Gazzellen
Izanami
9,775
5,265
0
3,918
11,976
4,697
9,379
3,177
8,688
0
121,390
W
5,552
418
0
4,762
21,858
23,851
352
7,186
13,792
20,972
0
W
Bellona
Metallice
Bellona
16,195
3,523
0
8,113
23,712
30,621
1,856
5,029
17,897
4,190
95,579
W
Serqet
MizBelief
Serqet
14,485
3,188
0
6,622
16,601
10,910
1,481
4,279
11,868
240
65,532
L
Artemis
Nexuo
Artemis
14,106
6,570
0
3,131
16,395
6,574
815
5,512
10,660
0
83,214
L
Janus
Shir053k
Janus
11,096
199
90
1,647
9,154
2,987
0
3,356
4,966
72,964
0
L
Ares
10,728
279
0
3,713
21,308
19,847
334
7,011
13,195
42,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,539
Gold Earned
68,118
604
Minions Killed
691
0
Camps Cleared
0
2,236,412
Distance Traveled
2,349,307
28
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,127
464
147
6
0
436,093
6
L
Bakasura
10,104
421
128
5
0
499,550
1
W
Raijin
15,138
631
217
9
0
450,823
8
W
Izanami
13,493
562
178
7
0
445,656
9
W
Geb
11,941
498
22
1
0
474,377
10
W
Bellona
14,284
595
172
7
0
472,506
9
W
Serqet
13,262
553
102
4
0
505,945
9
L
Artemis
11,626
484
146
6
0
397,667
2
L
Janus
10,373
432
147
6
0
445,528
4
L
Ares
10,309
430
36
2
0
457,574
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role