Player Matchup

Kukulkan
Kukulkan
ObamaPrism69
Kukulkan
Level 85
God Stats
17W - 12L
1,575 SR
Queue Stats
484W - 517L
1,419 Elo+
Party 1
Izanami
Izanami
Rampinazor
Izanami
Level 26
God Stats
18W - 14L
1,693 SR
Queue Stats
46W - 49L
1,563 Elo+
Party 2
Yemoja
Yemoja
Samcakes90
Yemoja
Level 54
God Stats
11W - 18L
1,473 SR
Queue Stats
142W - 188L
1,442 Elo+
Solo
Arachne
Arachne
iDonors
Arachne
Level 85
God Stats
14W - 10L
1,678 SR
Queue Stats
260W - 264L
1,587 Elo+
Party 2
Zhong Kui
Zhong Kui
k9d1y0an
Zhong Kui
Level 89
God Stats
6W - 5L
1,706 SR
Queue Stats
295W - 346L
1,383 Elo+
Party 1
Team Averages
Level 68
1,625 SR
1,479 Elo+

VS

Team Averages
Level 46
1,557 SR
1,514 Elo+
Olorun
Olorun
Er3kose
Olorun
Level 57
God Stats
5W - 5L
1,547 SR
Queue Stats
140W - 156L
1,528 Elo+
Solo
Chang'e
Chang'e
PlausibleTiger
Chang'e
Level 63
God Stats
4W - 5L
1,491 SR
Queue Stats
154W - 160L
1,496 Elo+
Party 3
Pele
Pele
ThatchyPlane84
Pele
Level 63
God Stats
96W - 95L
1,576 SR
Queue Stats
152W - 168L
1,537 Elo+
Party 3
Ymir
Ymir
VerdantRoom7293
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Artemis
Artemis
salvaje2491
Artemis
Level 46
God Stats
68W - 43L
1,673 SR
Queue Stats
457W - 483L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ObamaPrism69
Kukulkan
16
6 / 2 / 2
9,972
665
10,906
6,261
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Rampinazor
Izanami
15
7 / 3 / 5
10,029
669
8,633
8,688
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Samcakes90
Yemoja
13
2 / 0 / 8
8,839
589
2,503
4,610
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
iDonors
Arachne
15
9 / 2 / 4
9,753
650
9,850
9,827
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
k9d1y0an
Zhong Kui
15
4 / 2 / 0
9,208
614
7,278
9,651
6,306
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Er3kose
Olorun
11
0 / 7 / 0
6,896
460
2,916
12,459
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 4 / 1
7,986
532
3,658
9,792
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 4 / 1
8,224
548
4,523
10,062
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 8 / 1
7,041
469
1,057
11,601
6,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
salvaje2491
Artemis
13
2 / 5 / 1
7,956
530
5,104
11,002
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
28
Kills
9
9
Deaths
28
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
Er3kose
Olorun
0
7
0
0
W
Kukulkan
ObamaPrism69
Kukulkan
6
2
2
3.5
L
1
4
1
0.38
W
Izanami
Rampinazor
Izanami
7
3
5
3.17
W
Yemoja
Samcakes90
Yemoja
2
0
8
6
L
5
4
1
1.38
L
1
8
1
0.19
W
Arachne
iDonors
Arachne
9
2
4
5.5
W
Zhong Kui
k9d1y0an
Zhong Kui
4
2
0
2
L
Artemis
salvaje2491
Artemis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,170
Damage
17,258
39,037
Taken
54,916
19,991
Mitigated
20,534
15,112
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Er3kose
Olorun
2,916
1,571
0
4,166
12,459
3,658
369
7,181
5,278
40,247
0
W
Kukulkan
ObamaPrism69
Kukulkan
10,906
1,397
0
946
6,261
2,401
0
1,982
4,279
68,272
0
L
3,658
359
0
4,052
9,792
3,756
130
6,627
3,165
42,833
0
W
Izanami
Rampinazor
Izanami
8,633
5,975
0
2,084
8,688
2,455
1,834
887
7,801
0
72,878
W
Yemoja
Samcakes90
Yemoja
2,503
583
1,507
1,409
4,610
4,473
169
333
4,277
21,730
0
L
4,523
895
0
2,608
10,062
3,084
248
4,155
5,907
0
30,756
L
1,057
230
0
0
11,601
6,796
0
2,103
9,498
11,133
0
W
Arachne
iDonors
Arachne
9,850
5,938
0
5,280
9,827
4,356
923
1,100
8,687
0
69,373
W
Zhong Kui
k9d1y0an
Zhong Kui
7,278
1,778
0
3,886
9,651
6,306
708
3,091
6,198
51,136
0
L
Artemis
salvaje2491
Artemis
5,104
2,198
0
2,914
11,002
3,240
87
621
10,381
0
49,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,801
Gold Earned
38,103
506
Minions Killed
334
0
Camps Cleared
0
1,344,562
Distance Traveled
1,260,823
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,896
460
74
5
0
207,222
4
W
Kukulkan
9,972
665
137
9
0
284,425
7
L
Chang'e
7,986
532
95
6
0
247,586
2
W
Izanami
10,029
669
125
8
0
238,440
3
W
Yemoja
8,839
589
35
2
0
231,628
4
L
Pele
8,224
548
60
4
0
299,093
1
L
Ymir
7,041
469
15
1
0
277,910
0
W
Arachne
9,753
650
97
6
0
341,399
10
W
Zhong Kui
9,208
614
112
7
0
248,670
4
L
Artemis
7,956
530
90
6
0
229,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role