Player Matchup

Ymir
Ymir
I_MUR1LL0_I
Ymir
Level 27
God Stats
6W - 10L
1,686 SR
Queue Stats
48W - 74L
1,407 Elo+
Solo
Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 20
God Stats
138W - 121L
1,477 SR
Queue Stats
159W - 165L
1,395 Elo+
Solo
Bakasura
Bakasura
blackbaja38
Bakasura
Level 11
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 3L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
marcelinhofilho-
Tsukuyomi
Level 8
God Stats
1W - 4L
1,279 SR
Queue Stats
2W - 13L
1,160 Elo+
Solo
Anubis
Anubis
moleque29
Anubis
Level 8
God Stats
6W - 11L
1,397 SR
Queue Stats
6W - 11L
1,340 Elo+
Solo
Team Averages
Level 15
1,514 SR
1,332 Elo+

VS

Team Averages
Level 27
1,375 SR
1,338 Elo+
Apollo
Apollo
DestinyHeroES
Apollo
Level 29
God Stats
4W - 6L
1,010 SR
Queue Stats
93W - 112L
1,412 Elo+
Solo
Jormungandr
Jormungandr
Nikolas22czf
Jormungandr
Level 27
God Stats
2W - 1L
1,715 SR
Queue Stats
43W - 77L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
Pedrokys237
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 38L
1,190 Elo+
Solo
Tsukuyomi
Tsukuyomi
ToledoTrix
Tsukuyomi
Level 35
God Stats
5W - 5L
1,409 SR
Queue Stats
44W - 76L
1,387 Elo+
Party 1
Zeus
Zeus
thehunter666c1E
Zeus
Level 27
God Stats
7W - 13L
1,241 SR
Queue Stats
77W - 72L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
6,097
254
0
1,559
396
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 2 / 5
12,831
535
16,911
33,198
41,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
blackbaja38
Bakasura
14
1 / 15 / 1
8,721
363
4,751
19,404
9,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
15
1 / 15 / 1
9,220
384
2,116
20,922
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
moleque29
Anubis
9
4 / 3 / 2
8,119
338
4,846
7,101
2,870
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 10
14,381
599
29,279
19,664
8,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Nikolas22czf
Jormungandr
16
5 / 3 / 12
13,379
557
7,057
22,477
32,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Pedrokys237
Gilgamesh
15
2 / 2 / 10
10,569
440
4,636
15,040
10,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ToledoTrix
Tsukuyomi
16
8 / 5 / 7
11,651
485
11,145
15,153
6,080
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 4 / 9
11,981
499
11,655
13,117
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
9
Kills
35
37
Deaths
14
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
17
0
10
22
L
0
2
0
0
L
3
2
5
2.75
W
Jormungandr
Nikolas22czf
Jormungandr
5
3
12
3.67
W
Gilgamesh
Pedrokys237
Gilgamesh
2
2
10
3.5
W
Tsukuyomi
ToledoTrix
Tsukuyomi
8
5
7
2.3
L
Bakasura
blackbaja38
Bakasura
1
15
1
0.1
L
Tsukuyomi
1
15
1
0.1
L
Anubis
moleque29
Anubis
4
3
2
1.67
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,624
Damage
63,772
82,184
Taken
85,451
60,797
Mitigated
62,197
11,772
Healing
31,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,279
20,134
0
13,528
19,664
8,269
9,462
5,976
13,408
0
138,624
L
0
0
0
0
1,559
396
0
0
1,559
1,139
0
L
16,911
351
86
7,055
33,198
41,917
750
11,577
21,156
78,121
0
W
Jormungandr
Nikolas22czf
Jormungandr
7,057
1,367
1,044
4,109
22,477
32,602
1,558
5,089
17,388
37,895
0
W
Gilgamesh
Pedrokys237
Gilgamesh
4,636
1,094
0
2,677
15,040
10,256
1,285
5,749
9,291
0
43,458
W
Tsukuyomi
ToledoTrix
Tsukuyomi
11,145
2,655
530
4,057
15,153
6,080
929
6,338
8,815
0
56,765
L
Bakasura
blackbaja38
Bakasura
4,751
2,551
0
1,109
19,404
9,085
584
3,070
16,198
0
29,523
L
Tsukuyomi
2,116
1,652
0
1,203
20,922
6,529
0
2,726
18,098
0
28,378
L
Anubis
moleque29
Anubis
4,846
255
0
2,319
7,101
2,870
395
608
6,461
23,671
0
W
11,655
2,650
0
5,683
13,117
4,990
1,572
5,184
7,653
79,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,988
Gold Earned
61,961
312
Minions Killed
499
0
Camps Cleared
0
1,301,000
Distance Traveled
2,185,230
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,381
599
187
8
0
424,983
2
L
Ymir
6,097
254
3
0
0
29,602
0
L
Cthulhu
12,831
535
130
5
0
433,000
2
W
Jormungandr
13,379
557
62
3
0
388,181
0
W
Gilgamesh
10,569
440
58
2
0
485,763
1
W
Tsukuyomi
11,651
485
72
3
0
468,220
0
L
Bakasura
8,721
363
69
3
0
365,747
0
L
Tsukuyomi
9,220
384
62
3
0
315,066
0
L
Anubis
8,119
338
48
2
0
157,585
2
W
Zeus
11,981
499
120
5
0
418,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role