Player Matchup

Ganesha
Ganesha
ChaosXHellX
Ganesha
Level 146
God Stats
8W - 8L
1,588 SR
Queue Stats
234W - 211L
1,527 Elo+
Solo
Serqet
Serqet
Desolate-Kxdd
Serqet
Level 100
God Stats
0W - 4L
1,473 SR
Queue Stats
377W - 382L
1,467 Elo+
Solo
Izanami
Izanami
TotallyDidntPre
Izanami
Level 78
God Stats
0W - 1L
1,756 SR
Queue Stats
17W - 24L
1,409 Elo+
Solo
Danzaburou
Danzaburou
dongoldeneagle
Danzaburou
Level 61
God Stats
2W - 6L
1,500 SR
Queue Stats
49W - 64L
1,500 Elo+
Solo
Agni
Agni
smokesignals6
Agni
Level 158
God Stats
10W - 12L
1,513 SR
Queue Stats
356W - 341L
1,481 Elo+
Solo
Team Averages
Level 109
1,566 SR
1,477 Elo+

VS

Team Averages
Level 107
1,558 SR
1,463 Elo+
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DA_ROOK13
Tsukuyomi
Level 128
God Stats
14W - 6L
1,632 SR
Queue Stats
467W - 469L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gunslinger445607
Morgan Le Fay
Level 129
God Stats
10W - 10L
1,533 SR
Queue Stats
258W - 262L
1,476 Elo+
Solo
Khepri
Khepri
GustavTesla
Khepri
Level 106
God Stats
12W - 9L
1,528 SR
Queue Stats
362W - 364L
1,462 Elo+
Solo
Arachne
Arachne
turtlecuddle
Arachne
Level 67
God Stats
54W - 41L
1,596 SR
Queue Stats
86W - 83L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChaosXHellX
Ganesha
9
1 / 2 / 4
6,216
518
3,288
7,881
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
1 / 0 / 1
5,352
446
1,728
3,401
996
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 3 / 3
7,051
588
4,177
6,295
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
dongoldeneagle
Danzaburou
9
3 / 4 / 1
6,134
511
5,469
6,554
1,457
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 2
5,973
498
5,253
6,503
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 0 / 6
6,257
521
4,401
6,506
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
DA_ROOK13
Tsukuyomi
13
1 / 2 / 0
7,128
594
2,834
4,376
1,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Gunslinger445607
Morgan Le Fay
12
3 / 2 / 3
6,823
569
7,040
6,108
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
9
1 / 3 / 6
6,330
528
1,599
9,271
6,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
turtlecuddle
Arachne
11
7 / 4 / 3
7,099
592
5,866
8,944
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
14
14
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
6
5
L
Ganesha
ChaosXHellX
Ganesha
1
2
4
1.5
W
Tsukuyomi
DA_ROOK13
Tsukuyomi
1
2
0
0.5
L
1
0
1
1.5
W
Morgan Le Fay
Gunslinger445607
Morgan Le Fay
3
2
3
2.25
W
Khepri
1
3
6
1.33
L
3
3
3
1.5
L
Danzaburou
dongoldeneagle
Danzaburou
3
4
1
0.88
L
2
5
2
0.6
W
Arachne
turtlecuddle
Arachne
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,915
Damage
21,740
30,634
Taken
35,205
11,755
Mitigated
16,292
7,163
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,401
1,580
0
2,897
6,506
2,297
0
1,521
4,959
0
33,818
L
Ganesha
ChaosXHellX
Ganesha
3,288
213
0
1,431
7,881
5,085
0
2,593
5,144
16,516
0
W
Tsukuyomi
DA_ROOK13
Tsukuyomi
2,834
806
0
1,909
4,376
1,212
0
0
4,226
0
44,448
L
1,728
621
0
1,534
3,401
996
0
0
3,401
0
15,075
W
Morgan Le Fay
Gunslinger445607
Morgan Le Fay
7,040
741
0
879
6,108
2,169
522
1,725
4,243
38,098
0
W
Khepri
1,599
262
114
1,377
9,271
6,433
0
2,756
6,411
10,577
0
L
4,177
2,231
0
1,406
6,295
2,503
0
788
5,407
0
42,317
L
Danzaburou
dongoldeneagle
Danzaburou
5,469
3,403
0
1,788
6,554
1,457
0
1,904
4,566
0
21,129
L
5,253
204
0
1,004
6,503
1,714
0
2,792
3,477
26,430
0
W
Arachne
turtlecuddle
Arachne
5,866
3,052
0
3,228
8,944
4,181
602
2,209
6,675
0
25,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
33,637
245
Minions Killed
303
0
Camps Cleared
0
923,822
Distance Traveled
1,101,966
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,257
521
70
6
0
221,020
0
L
Ganesha
6,216
518
7
1
0
213,366
4
W
Tsukuyomi
7,128
594
102
9
0
234,248
0
L
Serqet
5,352
446
40
3
0
140,220
1
W
Morgan Le Fay
6,823
569
70
6
0
208,258
3
W
Khepri
6,330
528
19
2
0
203,310
2
L
Izanami
7,051
588
86
7
0
213,995
3
L
Danzaburou
6,134
511
53
4
0
174,409
0
L
Agni
5,973
498
59
5
0
181,832
0
W
Arachne
7,099
592
42
4
0
235,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role