Player Matchup

Cthulhu
Cthulhu
Fischbit
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,128 Elo+
Party 2
Fenrir
Fenrir
HEADHUNTERita
Fenrir
Level 8
God Stats
14W - 13L
1,500 SR
Queue Stats
57W - 56L
1,285 Elo+
Solo
Cerberus
Cerberus
KxngzDreyNation
Cerberus
Level 27
God Stats
9W - 17L
1,500 SR
Queue Stats
146W - 210L
1,257 Elo+
Solo
Apollo
Apollo
NilsKruppe2002
Apollo
Level 5
God Stats
4W - 9L
1,083 SR
Queue Stats
9W - 14L
1,254 Elo+
Party 2
Sun Wukong
Sun Wukong
elisax
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,217 Elo+
Solo
Team Averages
Level 11
1,417 SR
1,228 Elo+

VS

Team Averages
Level 19
1,526 SR
1,261 Elo+
Bellona
Bellona
IIWastah
Bellona
Level 27
God Stats
5W - 0L
1,763 SR
Queue Stats
222W - 260L
1,359 Elo+
Party 1
Thor
Thor
Nachtgiger27
Thor
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
67W - 86L
1,344 Elo+
Solo
Camazotz
Camazotz
RoRonoa_Zoro587
Camazotz
Level 29
God Stats
36W - 22L
1,691 SR
Queue Stats
275W - 320L
1,421 Elo+
Party 1
Anubis
Anubis
xXRavenXx243
Anubis
Level 11
God Stats
1W - 0L
1,405 SR
Queue Stats
1W - 8L
1,036 Elo+
Party 3
Fenrir
Fenrir
xXVultureXx2483
Fenrir
Level 18
God Stats
1W - 3L
1,271 SR
Queue Stats
7W - 23L
1,147 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fischbit
Cthulhu
19
6 / 4 / 8
12,520
447
10,880
23,350
26,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 15 / 3
12,336
441
12,750
25,894
9,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
5
0 / 0 / 1
7,965
284
0
1,405
269
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 7 / 7
13,654
488
21,477
18,306
7,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
elisax
Sun Wukong
20
12 / 2 / 3
15,406
550
32,575
28,894
39,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IIWastah
Bellona
20
5 / 3 / 4
13,903
497
9,415
23,330
15,855
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 8 / 1
13,448
480
13,061
18,281
8,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Camazotz
20
3 / 5 / 1
14,806
529
10,190
28,588
12,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
19
6 / 9 / 8
13,766
492
14,790
25,870
13,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 10 / 8
12,839
459
17,060
21,568
18,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
47
33
Kills
25
28
Deaths
35
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fischbit
Cthulhu
6
4
8
2.5
L
6
15
3
0.5
W
Bellona
IIWastah
Bellona
5
3
4
2.33
L
Cerberus
0
0
1
0.5
W
5
8
1
0.69
L
9
7
7
1.79
W
Camazotz
3
5
1
0.7
L
Sun Wukong
elisax
Sun Wukong
12
2
3
6.75
W
Anubis
6
9
8
1.11
W
6
10
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,682
Damage
64,516
97,849
Taken
117,637
83,043
Mitigated
68,880
8,550
Healing
34,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fischbit
Cthulhu
10,880
667
0
1,240
23,350
26,592
1,476
4,729
18,621
42,127
0
L
12,750
4,295
0
2,612
25,894
9,890
290
2,692
23,202
0
69,170
W
Bellona
IIWastah
Bellona
9,415
5,058
0
5,063
23,330
15,855
3,558
3,049
20,281
0
78,270
L
Cerberus
0
0
0
73
1,405
269
0
0
1,405
0
0
W
13,061
3,008
0
1,958
18,281
8,714
1,522
520
17,761
0
67,905
L
21,477
15,283
0
1,607
18,306
7,175
6,378
2,971
15,335
0
94,439
W
Camazotz
10,190
5,008
0
14,331
28,588
12,693
7,011
1,139
26,729
0
121,921
L
Sun Wukong
elisax
Sun Wukong
32,575
9,842
0
3,018
28,894
39,117
2,220
4,784
24,110
0
108,032
W
Anubis
14,790
1,468
132
8,744
25,870
13,562
95
3,384
22,486
55,255
0
W
17,060
5,859
0
3,811
21,568
18,056
939
2,788
18,780
0
48,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,881
Gold Earned
68,762
442
Minions Killed
579
0
Camps Cleared
0
1,856,286
Distance Traveled
2,418,047
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,520
447
42
2
0
506,762
0
L
Fenrir
12,336
441
91
3
0
418,405
0
W
Bellona
13,903
497
130
5
0
568,286
1
L
Cerberus
7,965
284
0
0
0
7,473
0
W
Thor
13,448
480
102
4
0
403,003
0
L
Apollo
13,654
488
168
6
0
460,312
4
W
Camazotz
14,806
529
203
7
0
539,243
0
L
Sun Wukong
15,406
550
141
5
0
463,334
0
W
Anubis
13,766
492
87
3
0
425,581
5
W
Fenrir
12,839
459
57
2
0
481,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role