Player Matchup

Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
Flameryan64
Rama
Gold II
Level 119
God Stats
21W - 12L
1,523 SR
Queue Stats
182W - 182L
1,484 MMR
Solo
Kali
Kali
Silver I
InFasTion
Kali
Silver I
Level 142
God Stats
4W - 0L
1,327 SR
Queue Stats
25W - 22L
1,399 MMR
Party 1
Xing Tian
Xing Tian
Gold V
KoeKean
Xing Tian
Gold V
Level 126
God Stats
2W - 0L
1,786 SR
Queue Stats
16W - 17L
1,461 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
SottaFacu
Zhong Kui
Silver I
Level 147
God Stats
1W - 1L
1,643 SR
Queue Stats
18W - 18L
1,491 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,556 SR
1,467 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,485 SR
1,508 MMR
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze II
 
Janus
Bronze II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
CaptainGarfield
Thor
Gold V
Level 154
God Stats
3W - 4L
1,374 SR
Queue Stats
217W - 221L
1,521 MMR
Solo
Heimdallr
Heimdallr
Gold II
RuimComSorte
Heimdallr
Gold II
Level 126
God Stats
54W - 62L
1,549 SR
Queue Stats
575W - 573L
1,521 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
encefalite
Kumbhakarna
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 0 / 2
9,854
616
7,441
7,109
3,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 3 / 2
10,342
646
8,579
10,824
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Kali
17
7 / 1 / 6
10,608
663
10,044
10,582
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
KoeKean
Xing Tian
13
1 / 0 / 10
8,954
560
4,523
9,884
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
SottaFacu
Zhong Kui
14
1 / 2 / 2
9,021
564
4,492
10,184
9,183
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
TsukuyomiMorgan Le FayAthenaGebPersephone

VS

Bans
SetNemesisTiamatFenrirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 3 / 3
7,744
484
6,827
11,347
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
 
Janus
12
0 / 6 / 1
7,210
451
5,230
9,691
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 5 / 1
6,801
425
3,277
10,085
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
RuimComSorte
Heimdallr
13
2 / 5 / 1
7,656
479
8,826
12,915
4,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
encefalite
Kumbhakarna
12
2 / 4 / 1
8,037
502
2,604
8,783
6,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
22
Kills
6
6
Deaths
23
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
2
9
L
Chang'e
 
Chang'e
0
3
3
0.5
L
Janus
 
Janus
0
6
1
0.08
L
2
5
1
0.5
W
5
3
2
2
W
Kali
7
1
6
10
W
Xing Tian
KoeKean
Xing Tian
1
0
10
6
L
Heimdallr
RuimComSorte
Heimdallr
2
5
1
0.5
W
Zhong Kui
SottaFacu
Zhong Kui
1
2
2
1
L
Kumbhakarna
encefalite
Kumbhakarna
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,079
Damage
26,764
48,583
Taken
52,821
33,466
Mitigated
21,309
20,967
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,441
653
0
3,996
7,109
3,735
329
2,507
4,602
50,597
0
L
Chang'e
 
Chang'e
6,827
826
776
5,651
11,347
5,687
0
3,807
7,540
43,099
0
L
Janus
 
Janus
5,230
251
0
1,000
9,691
2,082
0
5,985
3,706
44,680
0
L
3,277
329
0
2,479
10,085
3,088
482
3,042
7,043
0
31,862
W
8,579
6,875
0
4,203
10,824
4,576
3,521
1,959
8,865
0
83,332
W
Kali
10,044
5,239
0
5,134
10,582
5,785
615
3,183
7,399
0
73,546
W
Xing Tian
KoeKean
Xing Tian
4,523
482
0
2,666
9,884
10,187
135
2,873
7,011
26,855
0
L
Heimdallr
RuimComSorte
Heimdallr
8,826
5,748
0
2,817
12,915
4,065
0
1,629
11,286
0
59,202
W
Zhong Kui
SottaFacu
Zhong Kui
4,492
839
0
4,968
10,184
9,183
1,050
4,266
5,918
55,851
0
L
Kumbhakarna
encefalite
Kumbhakarna
2,604
260
0
0
8,783
6,387
0
1,993
6,790
19,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,779
Gold Earned
37,448
516
Minions Killed
353
0
Camps Cleared
0
1,541,600
Distance Traveled
1,411,683
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,854
616
98
6
0
330,405
3
L
Chang'e
7,744
484
83
5
0
274,792
3
L
Janus
7,210
451
85
5
0
298,341
6
L
Thor
6,801
425
60
4
0
273,240
6
W
Rama
10,342
646
152
10
0
261,961
2
W
Kali
10,608
663
131
8
0
364,664
0
W
Xing Tian
8,954
560
26
2
0
316,768
1
L
Heimdallr
7,656
479
96
6
0
256,934
3
W
Zhong Kui
9,021
564
109
7
0
267,802
5
L
Kumbhakarna
8,037
502
29
2
0
308,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role