Player Matchup

Anubis
Anubis
Aranoa
Anubis
Level 123
God Stats
1W - 3L
1,410 SR
Queue Stats
23W - 31L
1,516 Elo+
Party 1
Artio
Artio
HAMATOYOSHI456
Artio
Level 49
God Stats
3W - 2L
1,648 SR
Queue Stats
243W - 217L
1,564 Elo+
Solo
Chaac
Chaac
Mstr Leonard
Chaac
Level 37
God Stats
14W - 17L
1,383 SR
Queue Stats
108W - 144L
1,447 Elo+
Party 1
Izanami
Izanami
Rampinazor
Izanami
Level 26
God Stats
18W - 14L
1,678 SR
Queue Stats
46W - 49L
1,552 Elo+
Party 4
Arachne
Arachne
iDonors
Arachne
Level 85
God Stats
14W - 10L
1,665 SR
Queue Stats
260W - 264L
1,576 Elo+
Party 4
Team Averages
Level 64
1,557 SR
1,531 Elo+

VS

Team Averages
Level 84
1,468 SR
1,562 Elo+
Gilgamesh
Gilgamesh
Dralgy
Gilgamesh
Level 50
God Stats
8W - 3L
1,809 SR
Queue Stats
211W - 189L
1,610 Elo+
Party 2
Merlin
Merlin
NotUrCupid
Merlin
Level 47
God Stats
0W - 1L
1,228 SR
Queue Stats
56W - 50L
1,529 Elo+
Party 3
Hun Batz
Hun Batz
Thanatios
Hun Batz
Level 144
God Stats
0W - 2L
1,328 SR
Queue Stats
25W - 23L
1,522 Elo+
Solo
Apollo
Apollo
supdude565
Apollo
Level 29
God Stats
8W - 4L
1,656 SR
Queue Stats
121W - 123L
1,538 Elo+
Party 3
Fafnir
Fafnir
vmsfroggy
Fafnir
Level 148
God Stats
6W - 12L
1,320 SR
Queue Stats
352W - 327L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aranoa
Anubis
11
6 / 2 / 2
7,033
703
5,478
5,664
2,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 0 / 8
5,972
597
2,875
6,943
4,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 1 / 1
6,063
606
1,715
4,345
2,588
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Rampinazor
Izanami
11
1 / 2 / 6
6,698
670
6,010
4,653
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
iDonors
Arachne
11
9 / 2 / 4
7,332
733
5,307
8,638
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dralgy
Gilgamesh
10
4 / 4 / 1
6,294
629
4,658
7,385
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
NotUrCupid
Merlin
7
0 / 5 / 2
4,502
450
3,196
5,269
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Thanatios
Hun Batz
11
0 / 2 / 1
5,595
560
1,724
6,136
2,662
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
supdude565
Apollo
8
2 / 3 / 0
5,073
507
3,310
4,744
916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
vmsfroggy
Fafnir
8
0 / 3 / 4
5,407
541
3,134
9,434
4,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
6
7
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aranoa
Anubis
6
2
2
3.5
L
Gilgamesh
Dralgy
Gilgamesh
4
4
1
1.13
W
1
0
8
5
W
0
1
1
0.5
L
Merlin
NotUrCupid
Merlin
0
5
2
0.2
W
Izanami
Rampinazor
Izanami
1
2
6
2
L
Hun Batz
Thanatios
Hun Batz
0
2
1
0.25
W
Arachne
iDonors
Arachne
9
2
4
5.5
L
Apollo
supdude565
Apollo
2
3
0
0.67
L
Fafnir
vmsfroggy
Fafnir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,385
Damage
16,022
30,243
Taken
32,968
14,353
Mitigated
11,460
11,076
Healing
7,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aranoa
Anubis
5,478
107
0
2,734
5,664
2,738
254
1,983
3,361
37,484
0
L
Gilgamesh
Dralgy
Gilgamesh
4,658
1,973
0
1,813
7,385
2,366
0
1,615
5,770
0
22,761
W
2,875
275
383
2,037
6,943
4,245
132
2,004
4,814
11,826
0
W
1,715
528
0
1,243
4,345
2,588
0
0
4,345
0
28,057
L
Merlin
NotUrCupid
Merlin
3,196
326
0
538
5,269
974
0
2,188
3,081
19,877
0
W
Izanami
Rampinazor
Izanami
6,010
4,124
0
1,014
4,653
1,017
538
886
3,767
0
44,121
L
Hun Batz
Thanatios
Hun Batz
1,724
751
0
2,187
6,136
2,662
0
0
6,136
0
29,616
W
Arachne
iDonors
Arachne
5,307
3,314
0
3,665
8,638
3,765
49
1,076
7,323
0
37,918
L
Apollo
supdude565
Apollo
3,310
1,703
0
1,099
4,744
916
0
1,344
3,400
0
19,872
L
Fafnir
vmsfroggy
Fafnir
3,134
977
0
1,583
9,434
4,542
0
3,206
6,228
9,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,098
Gold Earned
26,871
298
Minions Killed
225
0
Camps Cleared
0
962,591
Distance Traveled
904,058
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,033
703
72
7
0
168,758
5
L
Gilgamesh
6,294
629
48
5
0
191,637
0
W
Artio
5,972
597
21
2
0
205,694
2
W
Chaac
6,063
606
66
7
0
188,278
2
L
Merlin
4,502
450
42
4
0
154,051
4
W
Izanami
6,698
670
88
9
0
180,339
2
L
Hun Batz
5,595
560
69
7
0
193,679
1
W
Arachne
7,332
733
51
5
0
219,522
4
L
Apollo
5,073
507
52
5
0
170,243
0
L
Fafnir
5,407
541
14
1
0
194,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role