Player Matchup

Sol
Sol
 
Sol
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
LoneWolfKing078
Loki
Level 160
God Stats
77W - 79L
1,321 SR
Queue Stats
1,201W - 1,164L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
QGodsOfWar
Cthulhu
Level 111
God Stats
10W - 4L
1,535 SR
Queue Stats
70W - 66L
1,537 Elo+
Party 2
Chiron
Chiron
Rampage CB
Chiron
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,595 Elo+
Solo
Athena
Athena
TensaZenMiamitsu
Athena
Level 121
God Stats
65W - 75L
1,577 SR
Queue Stats
854W - 883L
1,522 Elo+
Party 2
Team Averages
Level 121
1,486 SR
1,549 Elo+

VS

Team Averages
Level 138
1,605 SR
1,581 Elo+
Ratatoskr
Ratatoskr
BlackJack Fate
Ratatoskr
Level 122
God Stats
6W - 5L
1,459 SR
Queue Stats
184W - 149L
1,632 Elo+
Solo
Hera
Hera
Burningspike94
Hera
Level 157
God Stats
7W - 4L
1,552 SR
Queue Stats
428W - 408L
1,534 Elo+
Solo
Skadi
Skadi
ImMrLysol
Skadi
Level 113
God Stats
8W - 8L
1,500 SR
Queue Stats
227W - 232L
1,582 Elo+
Solo
He Bo
He Bo
Loly-love
He Bo
Level 146
God Stats
35W - 20L
1,715 SR
Queue Stats
550W - 511L
1,562 Elo+
Party 1
Neith
Neith
m3rcTi0
Neith
Level 154
God Stats
12W - 6L
1,800 SR
Queue Stats
674W - 583L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 3 / 3
5,753
575
5,472
5,444
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 3 / 2
5,800
580
4,057
5,882
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
QGodsOfWar
Cthulhu
9
0 / 1 / 0
4,990
499
1,512
6,550
4,406
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Rampage CB
Chiron
8
1 / 2 / 0
5,215
522
3,301
6,618
1,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 2
4,637
464
2,069
7,427
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BlackJack Fate
Ratatoskr
10
4 / 0 / 3
6,293
629
3,887
6,330
2,747
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 0 / 2
6,307
631
5,818
3,932
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
ImMrLysol
Skadi
11
3 / 1 / 2
6,524
652
5,356
5,227
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Loly-love
He Bo
10
3 / 3 / 2
5,820
582
4,017
6,983
2,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
m3rcTi0
Neith
9
2 / 1 / 3
5,450
545
4,074
4,633
1,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
12
12
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
3
0.83
W
Ratatoskr
BlackJack Fate
Ratatoskr
4
0
3
5.5
W
0
0
2
1
W
Skadi
ImMrLysol
Skadi
3
1
2
4
W
He Bo
Loly-love
He Bo
3
3
2
1.33
L
3
3
2
1.33
L
Cthulhu
QGodsOfWar
Cthulhu
0
1
0
0
L
Chiron
Rampage CB
Chiron
1
2
0
0.5
L
0
3
2
0.33
W
Neith
m3rcTi0
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,411
Damage
23,152
31,921
Taken
27,105
12,924
Mitigated
8,950
8,927
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,472
2,651
0
1,764
5,444
1,897
497
2,059
3,385
31,604
3,233
W
Ratatoskr
BlackJack Fate
Ratatoskr
3,887
694
27
2,345
6,330
2,747
0
1,924
4,406
0
17,304
W
5,818
1,156
0
1,593
3,932
1,144
496
1,839
2,093
39,491
0
W
Skadi
ImMrLysol
Skadi
5,356
1,842
0
2,161
5,227
1,276
1,101
29
5,198
0
40,424
W
He Bo
Loly-love
He Bo
4,017
192
86
3,004
6,983
2,519
185
3,224
3,759
29,738
0
L
4,057
1,061
0
844
5,882
1,940
0
953
4,929
0
25,961
L
Cthulhu
QGodsOfWar
Cthulhu
1,512
87
0
2,473
6,550
4,406
0
5,169
1,381
22,745
0
L
Chiron
Rampage CB
Chiron
3,301
1,162
296
2,458
6,618
1,153
0
0
6,599
0
28,967
L
2,069
866
0
1,092
7,427
3,528
35
1,654
5,773
7,150
0
W
Neith
m3rcTi0
Neith
4,074
1,293
0
760
4,633
1,264
278
1,410
3,223
0
24,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
30,394
238
Minions Killed
312
0
Camps Cleared
0
953,809
Distance Traveled
943,927
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,753
575
70
7
0
182,399
1
W
Ratatoskr
6,293
629
31
3
0
220,842
5
W
Hera
6,307
631
98
10
0
154,658
0
W
Skadi
6,524
652
83
8
0
188,302
4
W
He Bo
5,820
582
50
5
0
190,572
0
L
Loki
5,800
580
50
5
0
213,195
0
L
Cthulhu
4,990
499
52
5
0
202,552
3
L
Chiron
5,215
522
54
5
0
157,756
1
L
Athena
4,637
464
12
1
0
197,907
0
W
Neith
5,450
545
50
5
0
189,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role