Player Matchup

Jormungandr
Jormungandr
Avoorhees
Jormungandr
Level 5
God Stats
0W - 3L
1,137 SR
Queue Stats
0W - 7L
787 Elo+
Party 1
Xing Tian
Xing Tian
Joefacer
Xing Tian
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,013 Elo+
Party 1
Set
Set
Lbmxking
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,014 Elo+
Solo
Chang'e
Chang'e
bukekiller
Chang'e
Level 27
God Stats
15W - 13L
1,497 SR
Queue Stats
219W - 192L
1,431 Elo+
Solo
Fenrir
Fenrir
rvoorhees
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,323 Elo+
Party 1
Team Averages
Level 10
1,427 SR
1,114 Elo+

VS

Team Averages
Level 18
1,415 SR
1,254 Elo+
Kumbhakarna
Kumbhakarna
Helyan2020
Kumbhakarna
Level 18
God Stats
5W - 3L
1,385 SR
Queue Stats
22W - 29L
1,259 Elo+
Party 2
Neith
Neith
MDZEFF
Neith
Level 15
God Stats
9W - 7L
1,248 SR
Queue Stats
13W - 14L
1,192 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RedQueen918
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,143 Elo+
Solo
Kukulkan
Kukulkan
ThePedroOneBR
Kukulkan
Level 26
God Stats
14W - 6L
1,651 SR
Queue Stats
51W - 52L
1,367 Elo+
Party 2
Anhur
Anhur
caio_sg17
Anhur
Level 24
God Stats
2W - 2L
1,289 SR
Queue Stats
38W - 40L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Avoorhees
Jormungandr
20
7 / 18 / 15
25,944
480
22,369
72,095
97,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
Joefacer
Xing Tian
20
8 / 18 / 26
24,657
457
34,262
65,498
93,554
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
2 / 16 / 1
15,424
286
3,850
33,569
31,222
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
bukekiller
Chang'e
20
46 / 9 / 5
29,989
555
117,074
67,035
40,648
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
rvoorhees
Fenrir
20
2 / 25 / 10
17,248
319
10,426
42,190
31,851
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Helyan2020
Kumbhakarna
20
11 / 1 / 31
21,720
402
28,172
47,819
65,529
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
MDZEFF
Neith
20
19 / 14 / 33
23,577
437
44,696
42,037
14,543
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
RedQueen918
Morgan Le Fay
17
4 / 31 / 16
16,707
309
7,758
38,868
12,340
Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ThePedroOneBR
Kukulkan
20
18 / 11 / 27
23,680
439
62,898
41,768
14,283
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
caio_sg17
Anhur
20
30 / 10 / 17
26,036
482
50,446
48,606
16,475
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
206
65
Kills
82
86
Deaths
67
57
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Avoorhees
Jormungandr
7
18
15
0.81
W
Kumbhakarna
Helyan2020
Kumbhakarna
11
1
31
26.5
L
Xing Tian
Joefacer
Xing Tian
8
18
26
1.17
L
2
16
1
0.16
W
Neith
MDZEFF
Neith
19
14
33
2.54
W
Morgan Le Fay
RedQueen918
Morgan Le Fay
4
31
16
0.39
W
Kukulkan
ThePedroOneBR
Kukulkan
18
11
27
2.86
L
Chang'e
bukekiller
Chang'e
46
9
5
5.39
W
Anhur
caio_sg17
Anhur
30
10
17
3.85
L
Fenrir
rvoorhees
Fenrir
2
25
10
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,981
Damage
193,970
280,387
Taken
219,098
294,409
Mitigated
123,170
47,829
Healing
29,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Avoorhees
Jormungandr
22,369
10,613
0
2,858
72,095
97,134
810
22,069
50,026
100,653
0
W
Kumbhakarna
Helyan2020
Kumbhakarna
28,172
4,809
0
7,756
47,819
65,529
1,599
37,297
9,908
67,318
0
L
Xing Tian
Joefacer
Xing Tian
34,262
4,630
0
2,362
65,498
93,554
810
27,801
37,697
99,847
0
L
3,850
1,397
0
245
33,569
31,222
140
10,522
23,047
0
36,364
W
Neith
MDZEFF
Neith
44,696
23,462
0
9,907
42,037
14,543
3,559
32,610
9,007
0
117,854
W
Morgan Le Fay
RedQueen918
Morgan Le Fay
7,758
3,428
0
588
38,868
12,340
904
27,393
11,179
22,203
0
W
Kukulkan
ThePedroOneBR
Kukulkan
62,898
5,183
0
3,447
41,768
14,283
1,242
34,851
6,396
162,635
0
L
Chang'e
bukekiller
Chang'e
117,074
10,824
8,849
32,120
67,035
40,648
1,551
21,001
46,034
252,839
0
W
Anhur
caio_sg17
Anhur
50,446
20,502
0
7,363
48,606
16,475
4,240
39,483
8,903
0
104,425
L
Fenrir
rvoorhees
Fenrir
10,426
2,626
0
1,395
42,190
31,851
594
17,435
24,755
0
53,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,262
Gold Earned
111,720
558
Minions Killed
532
0
Camps Cleared
0
4,224,001
Distance Traveled
4,653,698
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
25,944
480
123
2
0
809,759
2
W
Kumbhakarna
21,720
402
54
1
0
1,027,687
3
L
Xing Tian
24,657
457
95
2
0
878,466
0
L
Set
15,424
286
40
1
0
728,083
3
W
Neith
23,577
437
118
2
0
852,170
0
W
Morgan Le Fay
16,707
309
22
0
0
804,054
0
W
Kukulkan
23,680
439
225
4
0
1,036,471
0
L
Chang'e
29,989
555
245
5
0
957,889
0
W
Anhur
26,036
482
113
2
0
933,316
0
L
Fenrir
17,248
319
55
1
0
849,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role