Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
iLovePoper
Nike
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ЗачемНуженНик
Ah Muzen Cab
Level 148
God Stats
2W - 0L
1,484 SR
Queue Stats
53W - 49L
1,576 Elo+
Party 1
Team Averages
Level 142
1,497 SR
1,515 Elo+

VS

Team Averages
Level 137
1,520 SR
1,558 Elo+
Bakasura
Bakasura
 
Bakasura
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Psycho_MvS
Kuzenbo
Level 126
God Stats
2W - 3L
1,569 SR
Queue Stats
353W - 341L
1,577 Elo+
Solo
The Morrigan
The Morrigan
SEIKOX
The Morrigan
Level 138
God Stats
3W - 2L
1,667 SR
Queue Stats
102W - 98L
1,609 Elo+
Solo
Hel
Hel
UnNainPosteur
Hel
Level 155
God Stats
1W - 1L
1,592 SR
Queue Stats
330W - 314L
1,557 Elo+
Solo
Apollo
Apollo
Zlotka
Apollo
Level 119
God Stats
1W - 2L
1,273 SR
Queue Stats
136W - 142L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
11 / 3 / 13
11,771
841
17,280
9,688
4,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
 
Bellona
18
5 / 2 / 22
10,959
783
15,321
18,401
22,637
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cupid
 
Cupid
16
3 / 2 / 19
10,095
721
11,512
11,424
5,026
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 4 / 21
12,332
881
16,610
22,869
21,406
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 1 / 21
10,412
744
22,594
12,812
5,799
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
4 / 6 / 4
9,543
682
10,540
18,980
12,187
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Psycho_MvS
Kuzenbo
16
2 / 2 / 5
9,671
691
8,249
23,639
32,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
SEIKOX
The Morrigan
16
2 / 9 / 5
9,674
691
11,868
13,323
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 6 / 7
9,480
677
10,770
16,958
16,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Zlotka
Apollo
14
2 / 9 / 5
8,540
610
10,456
18,214
9,970
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
38
32
Kills
12
12
Deaths
32
96
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
3
13
5.83
W
Bellona
 
Bellona
5
2
22
8
W
Cupid
 
Cupid
3
2
19
6.25
L
Bakasura
 
Bakasura
4
6
4
1
L
Kuzenbo
Psycho_MvS
Kuzenbo
2
2
5
2.25
L
The Morrigan
SEIKOX
The Morrigan
2
9
5
0.5
L
2
6
7
0.92
L
Apollo
Zlotka
Apollo
2
9
5
0.5
W
9
4
21
4.88
W
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,317
Damage
51,883
75,194
Taken
91,114
59,860
Mitigated
77,300
45,591
Healing
33,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,280
498
15,238
3,601
9,688
4,992
1,107
2,775
6,260
41,114
0
W
Bellona
 
Bellona
15,321
1,639
3,062
3,538
18,401
22,637
1,192
7,599
10,110
0
27,467
W
Cupid
 
Cupid
11,512
6,541
4,914
2,690
11,424
5,026
1,774
6,975
4,136
0
27,064
L
Bakasura
 
Bakasura
10,540
6,858
113
2,991
18,980
12,187
288
3,449
15,315
0
13,218
L
Kuzenbo
Psycho_MvS
Kuzenbo
8,249
2,664
1,211
4,334
23,639
32,415
154
5,454
17,862
15,184
0
L
The Morrigan
SEIKOX
The Morrigan
11,868
1,680
1,544
1,120
13,323
6,164
114
3,443
9,609
23,421
1,557
L
10,770
408
12,935
6,407
16,958
16,564
30
4,952
11,531
29,635
0
L
Apollo
Zlotka
Apollo
10,456
5,376
1,392
1,279
18,214
9,970
35
3,460
14,511
0
22,952
W
16,610
2,084
1,867
6,226
22,869
21,406
442
6,643
15,291
8,869
29,345
W
22,594
7,363
0
4,455
12,812
5,799
2,240
5,338
6,564
0
49,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,569
Gold Earned
46,908
199
Minions Killed
151
0
Camps Cleared
0
1,350,459
Distance Traveled
1,225,744
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,771
841
63
5
0
239,386
2
W
Bellona
10,959
783
30
2
0
275,102
2
W
Cupid
10,095
721
32
2
0
264,401
0
L
Bakasura
9,543
682
35
3
0
270,590
2
L
Kuzenbo
9,671
691
22
2
0
262,801
6
L
The Morrigan
9,674
691
39
3
0
209,105
0
L
Hel
9,480
677
25
2
0
278,910
3
L
Apollo
8,540
610
30
2
0
204,338
1
W
Nike
12,332
881
24
2
0
273,539
1
W
Ah Muzen Cab
10,412
744
50
4
0
298,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role