Player Matchup

Cthulhu
Cthulhu
Cinder1003
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,342 Elo+
Party 1
Medusa
Medusa
NoK_HydraX
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,107 Elo+
Solo
Thor
Thor
Vitor Santos764
Thor
Level 6
God Stats
0W - 2L
1,224 SR
Queue Stats
3W - 6L
1,248 Elo+
Solo
Kukulkan
Kukulkan
jotaro876545654
Kukulkan
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 34L
1,500 Elo+
Party 1
Zeus
Zeus
yourgrandmahz
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,138 Elo+
Solo
Team Averages
Level 5
1,445 SR
1,267 Elo+

VS

Team Averages
Level 16
1,507 SR
1,299 Elo+
Morgan Le Fay
Morgan Le Fay
Edonline916
Morgan Le Fay
Level 24
God Stats
2W - 2L
1,306 SR
Queue Stats
132W - 127L
1,308 Elo+
Solo
Pele
Pele
GenuineOne89
Pele
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 23L
1,349 Elo+
Solo
Ravana
Ravana
K33ZY007
Ravana
Level 28
God Stats
8W - 9L
1,514 SR
Queue Stats
336W - 399L
1,279 Elo+
Solo
Sun Wukong
Sun Wukong
MT Demon
Sun Wukong
Level 16
God Stats
2W - 1L
1,459 SR
Queue Stats
19W - 17L
1,314 Elo+
Solo
Anhur
Anhur
SHEPHERDG1RL
Anhur
Level 5
God Stats
4W - 4L
1,754 SR
Queue Stats
13W - 15L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cinder1003
Cthulhu
18
1 / 12 / 6
11,605
893
19,168
30,693
31,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
NoK_HydraX
Medusa
17
6 / 6 / 2
12,723
979
21,491
19,199
6,621
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 6 / 2
10,633
818
2,138
8,840
2,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
18
0 / 4 / 4
11,756
904
12,065
13,249
5,431
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
0 / 13 / 3
10,110
778
126
16,256
4,433
Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Edonline916
Morgan Le Fay
20
16 / 0 / 16
14,741
1,134
30,261
13,089
5,662
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
5 / 5 / 14
11,714
901
7,648
10,766
4,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
K33ZY007
Ravana
20
10 / 2 / 14
13,297
1,023
14,774
11,188
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MT Demon
Sun Wukong
20
4 / 1 / 29
12,744
980
13,716
15,831
9,643
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 0 / 23
12,641
972
15,179
10,168
3,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
136
8
Kills
40
41
Deaths
8
17
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cinder1003
Cthulhu
1
12
6
0.33
W
Morgan Le Fay
Edonline916
Morgan Le Fay
16
0
16
24
W
5
5
14
2.4
W
Ravana
K33ZY007
Ravana
10
2
14
8.5
W
Sun Wukong
MT Demon
Sun Wukong
4
1
29
18.5
L
Medusa
NoK_HydraX
Medusa
6
6
2
1.17
W
5
0
23
16.5
L
1
6
2
0.33
L
Kukulkan
0
4
4
0.5
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,988
Damage
81,578
88,237
Taken
61,042
50,796
Mitigated
28,419
2,383
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cinder1003
Cthulhu
19,168
1,900
430
0
30,693
31,691
0
10,928
19,765
45,348
0
W
Morgan Le Fay
Edonline916
Morgan Le Fay
30,261
5,400
0
1,200
13,089
5,662
0
7,116
5,973
63,003
0
W
7,648
1,037
0
355
10,766
4,401
0
4,627
6,139
0
18,989
W
Ravana
K33ZY007
Ravana
14,774
4,722
0
1,339
11,188
5,154
0
3,756
7,432
0
28,643
W
Sun Wukong
MT Demon
Sun Wukong
13,716
4,393
0
694
15,831
9,643
0
10,119
5,712
0
20,948
L
Medusa
NoK_HydraX
Medusa
21,491
10,361
0
1,953
19,199
6,621
0
9,348
9,851
0
40,670
W
15,179
7,068
0
1,579
10,168
3,559
0
5,741
4,427
0
31,635
L
2,138
57
0
0
8,840
2,620
0
2,594
6,246
0
13,858
L
Kukulkan
12,065
3,514
0
0
13,249
5,431
0
3,842
9,407
40,354
0
L
126
126
0
0
16,256
4,433
0
3,549
12,707
1,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,827
Gold Earned
65,137
180
Minions Killed
197
4
Camps Cleared
5
946,682
Distance Traveled
1,203,782
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,605
893
41
3
0
246,553
0
W
Morgan Le Fay
14,741
1,134
81
6
2
260,267
0
W
Pele
11,714
901
29
2
1
176,328
0
W
Ravana
13,297
1,023
23
2
2
244,978
0
W
Sun Wukong
12,744
980
21
2
0
255,377
0
L
Medusa
12,723
979
44
3
2
219,596
3
W
Anhur
12,641
972
43
3
0
266,832
0
L
Thor
10,633
818
35
3
1
128,744
1
L
Kukulkan
11,756
904
56
4
1
195,915
1
L
Zeus
10,110
778
4
0
0
155,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role