Player Matchup

Scylla
Scylla
Hundredhands
Scylla
Level 101
God Stats
0W - 2L
1,374 SR
Queue Stats
46W - 31L
1,647 Elo+
Party 1
Chernobog
Chernobog
Lizardlips14
Chernobog
Level 7
God Stats
2W - 2L
1,438 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 1
Hercules
Hercules
cantshizzlethis
Hercules
Level 80
God Stats
0W - 1L
1,586 SR
Queue Stats
2W - 3L
1,739 Elo+
Party 1
Sylvanus
Sylvanus
garlicbreadgoat
Sylvanus
Level 53
God Stats
1W - 4L
1,500 SR
Queue Stats
59W - 63L
1,450 Elo+
Party 1
Anubis
Anubis
guidedkiller
Anubis
Level 114
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 71
1,443 SR
1,578 Elo+

VS

Team Averages
Level 86
1,494 SR
1,584 Elo+
Bakasura
Bakasura
Benjamin08123
Bakasura
Level 119
God Stats
1W - 1L
1,236 SR
Queue Stats
58W - 47L
1,615 Elo+
Party 3
Ra
Ra
MoonlightPower
Ra
Level 90
God Stats
23W - 18L
1,477 SR
Queue Stats
852W - 895L
1,540 Elo+
Party 2
Guan Yu
Guan Yu
TaperVivineitor
Guan Yu
Level 39
God Stats
30W - 24L
1,557 SR
Queue Stats
397W - 434L
1,585 Elo+
Party 2
Odin
Odin
Thornnald
Odin
Level 22
God Stats
8W - 5L
1,684 SR
Queue Stats
27W - 19L
1,619 Elo+
Party 3
Aphrodite
Aphrodite
maxx1966
Aphrodite
Level 160
God Stats
38W - 44L
1,516 SR
Queue Stats
217W - 219L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 7 / 8
16,253
1,084
30,298
21,229
7,222
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
Lizardlips14
Chernobog
20
0 / 11 / 12
12,263
818
3,324
19,889
7,709
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
20
4 / 3 / 14
14,081
939
16,387
35,108
37,419
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
20
2 / 5 / 11
13,402
893
14,305
23,767
26,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
20
3 / 11 / 11
14,524
968
28,463
34,889
16,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Benjamin08123
Bakasura
20
10 / 8 / 18
15,964
1,064
26,824
22,119
9,216
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
11 / 2 / 18
16,130
1,075
41,674
13,339
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 4 / 20
15,603
1,040
19,982
26,833
35,301
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odin
20
5 / 2 / 20
14,325
955
15,507
18,986
20,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
maxx1966
Aphrodite
20
4 / 4 / 15
14,202
947
22,311
18,844
11,713
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
128
20
Kills
37
37
Deaths
20
56
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Benjamin08123
Bakasura
10
8
18
2.38
L
Scylla
11
7
8
2.14
L
Chernobog
Lizardlips14
Chernobog
0
11
12
0.55
W
11
2
18
10
W
7
4
20
4.25
W
Odin
5
2
20
7.5
L
Hercules
4
3
14
3.67
L
Sylvanus
2
5
11
1.5
L
Anubis
3
11
11
0.77
W
Aphrodite
maxx1966
Aphrodite
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,777
Damage
126,298
134,882
Taken
100,121
95,241
Mitigated
81,144
30,437
Healing
37,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Benjamin08123
Bakasura
26,824
21,791
0
3,287
22,119
9,216
0
16,292
5,827
0
39,916
L
Scylla
30,298
3,710
0
1,700
21,229
7,222
0
10,160
10,319
65,178
0
L
Chernobog
Lizardlips14
Chernobog
3,324
2,879
0
0
19,889
7,709
0
6,120
12,365
0
8,571
W
41,674
3,918
6,034
2,704
13,339
4,424
0
9,539
3,800
95,553
0
W
19,982
3,528
3,970
4,355
26,833
35,301
0
20,802
6,031
904
26,974
W
Odin
15,507
2,545
38
235
18,986
20,490
0
13,406
5,580
30
24,945
L
Hercules
16,387
6,011
0
7,550
35,108
37,419
0
20,119
14,879
0
26,327
L
Sylvanus
14,305
5,660
4,692
4,374
23,767
26,131
0
12,545
10,732
35,523
6,136
L
Anubis
28,463
2,359
0
12,121
34,889
16,760
0
15,769
18,016
98,308
0
W
Aphrodite
maxx1966
Aphrodite
22,311
2,261
8,085
8,756
18,844
11,713
0
11,539
7,305
64,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,523
Gold Earned
76,224
323
Minions Killed
321
4
Camps Cleared
14
1,284,606
Distance Traveled
1,491,279
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,964
1,064
52
3
9
298,346
2
L
Scylla
16,253
1,084
77
5
0
281,509
0
L
Chernobog
12,263
818
9
1
1
234,290
1
W
Ra
16,130
1,075
127
8
1
317,386
2
W
Guan Yu
15,603
1,040
16
1
0
310,050
1
W
Odin
14,325
955
19
1
1
275,414
0
L
Hercules
14,081
939
20
1
1
304,141
0
L
Sylvanus
13,402
893
54
4
1
224,420
0
L
Anubis
14,524
968
163
11
1
240,246
0
W
Aphrodite
14,202
947
107
7
3
290,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role