Player Matchup

Apollo
Apollo
Lyecon
Apollo
Level 119
God Stats
2W - 5L
1,393 SR
Queue Stats
153W - 180L
1,415 Elo+
Solo
Awilix
Awilix
Reciao
Awilix
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 91L
1,433 Elo+
Party 2
Tiamat
Tiamat
THLLaw
Tiamat
Level 63
God Stats
1W - 0L
1,486 SR
Queue Stats
5W - 3L
1,478 Elo+
Solo
Ares
Ares
XoF Vitelas
Ares
Level 125
God Stats
4W - 8L
1,268 SR
Queue Stats
158W - 152L
1,377 Elo+
Party 2
Zhong Kui
Zhong Kui
fetz111
Zhong Kui
Level 116
God Stats
12W - 7L
1,632 SR
Queue Stats
100W - 99L
1,421 Elo+
Solo
Team Averages
Level 98
1,456 SR
1,425 Elo+

VS

Team Averages
Level 83
1,496 SR
1,373 Elo+
Hera
Hera
CaCristancho
Hera
Level 124
God Stats
32W - 18L
1,641 SR
Queue Stats
205W - 238L
1,415 Elo+
Solo
Jormungandr
Jormungandr
Ranjithogn
Jormungandr
Level 64
God Stats
11W - 21L
1,394 SR
Queue Stats
64W - 115L
1,292 Elo+
Party 1
Serqet
Serqet
SinisterGold398
Serqet
Level 71
God Stats
82W - 96L
1,416 SR
Queue Stats
534W - 541L
1,400 Elo+
Solo
Skadi
Skadi
TSBMastersz
Skadi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 137L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
costaricajj
Cthulhu
Level 89
God Stats
12W - 19L
1,530 SR
Queue Stats
155W - 200L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lyecon
Apollo
13
3 / 4 / 8
8,084
505
7,773
9,701
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
Reciao
Awilix
14
1 / 2 / 5
8,264
517
2,567
11,410
5,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
THLLaw
Tiamat
14
4 / 9 / 1
8,333
521
6,621
12,344
6,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
9 / 1 / 5
8,617
539
9,698
10,811
8,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
fetz111
Zhong Kui
15
4 / 2 / 0
9,099
569
11,788
15,722
11,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,656
541
6,792
4,900
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Ranjithogn
Jormungandr
10
0 / 6 / 4
6,178
386
4,308
13,108
8,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
9 / 4 / 3
8,843
553
9,973
10,105
3,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
3 / 6 / 2
7,082
443
6,053
9,724
2,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
costaricajj
Cthulhu
13
3 / 2 / 1
7,956
497
9,979
14,128
17,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
21
Kills
18
18
Deaths
21
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
Apollo
Lyecon
Apollo
3
4
8
1.75
L
Jormungandr
Ranjithogn
Jormungandr
0
6
4
0.33
W
Awilix
Reciao
Awilix
1
2
5
1.75
L
9
4
3
2.63
W
Tiamat
THLLaw
Tiamat
4
9
1
0.5
L
3
6
2
0.67
W
9
1
5
11.5
L
Cthulhu
costaricajj
Cthulhu
3
2
1
1.75
W
Zhong Kui
fetz111
Zhong Kui
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,447
Damage
37,105
59,988
Taken
51,965
34,481
Mitigated
34,272
19,626
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,792
1,333
0
514
4,900
1,826
1,391
3,615
1,285
50,834
0
W
Apollo
Lyecon
Apollo
7,773
3,680
0
2,657
9,701
2,885
1,945
1,210
8,246
0
56,699
L
Jormungandr
Ranjithogn
Jormungandr
4,308
1,280
0
1,589
13,108
8,623
0
5,192
7,916
20,149
0
W
Awilix
Reciao
Awilix
2,567
1,432
0
2,327
11,410
5,072
0
661
10,737
0
64,883
L
9,973
2,286
0
1,170
10,105
3,994
0
3,788
6,317
0
39,016
W
Tiamat
THLLaw
Tiamat
6,621
391
0
2,309
12,344
6,886
273
5,673
6,160
50,870
0
L
6,053
2,523
405
506
9,724
2,564
74
5,035
4,689
0
29,679
W
9,698
505
143
1,850
10,811
8,077
456
3,470
6,879
23,785
0
L
Cthulhu
costaricajj
Cthulhu
9,979
2,007
0
4,804
14,128
17,265
0
10,777
3,351
38,769
0
W
Zhong Kui
fetz111
Zhong Kui
11,788
2,662
0
10,340
15,722
11,561
81
9,724
5,738
57,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,397
Gold Earned
38,715
451
Minions Killed
335
0
Camps Cleared
0
1,392,395
Distance Traveled
1,471,970
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,656
541
132
8
0
317,275
4
W
Apollo
8,084
505
94
6
0
258,182
2
L
Jormungandr
6,178
386
24
2
0
255,600
0
W
Awilix
8,264
517
104
7
0
312,389
0
L
Serqet
8,843
553
59
4
0
333,020
0
W
Tiamat
8,333
521
95
6
0
272,735
0
L
Skadi
7,082
443
55
3
0
245,153
1
W
Ares
8,617
539
39
2
0
299,193
3
L
Cthulhu
7,956
497
65
4
0
320,922
0
W
Zhong Kui
9,099
569
119
7
0
249,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role