Player Matchup

Cthulhu
Cthulhu
ChalkyMetal
Cthulhu
Level 19
God Stats
8W - 5L
1,417 SR
Queue Stats
43W - 25L
1,632 Elo+
Party 1
Baron Samedi
Baron Samedi
NeonGlow06
Baron Samedi
Level 17
God Stats
16W - 22L
1,417 SR
Queue Stats
48W - 64L
1,301 Elo+
Party 2
Anubis
Anubis
OKPAEKPOAEKOPAD
Anubis
Level 11
God Stats
13W - 9L
1,635 SR
Queue Stats
25W - 15L
1,581 Elo+
Solo
The Morrigan
The Morrigan
Wisephant0m
The Morrigan
Level 25
God Stats
7W - 3L
1,500 SR
Queue Stats
72W - 79L
1,321 Elo+
Party 2
Neith
Neith
minimalpuddin
Neith
Level 27
God Stats
3W - 1L
1,540 SR
Queue Stats
59W - 36L
1,649 Elo+
Party 1
Team Averages
Level 20
1,502 SR
1,497 Elo+

VS

Team Averages
Level 20
1,609 SR
1,391 Elo+
Agni
Agni
Ausilot
Agni
Level 28
God Stats
2W - 2L
1,826 SR
Queue Stats
394W - 392L
1,569 Elo+
Solo
Odin
Odin
BLOODxxSHOT
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,316 Elo+
Solo
Achilles
Achilles
Obsessive
Achilles
Level 29
God Stats
1W - 3L
1,785 SR
Queue Stats
19W - 39L
1,457 Elo+
Solo
Ares
Ares
Rawel420
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,207 Elo+
Solo
Olorun
Olorun
Баумти
Olorun
Level 29
God Stats
21W - 29L
1,434 SR
Queue Stats
167W - 180L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChalkyMetal
Cthulhu
20
7 / 2 / 26
14,650
1,046
15,918
23,297
37,789
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
NeonGlow06
Baron Samedi
20
4 / 7 / 23
12,973
927
12,705
22,524
12,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 0 / 23
16,184
1,156
32,473
7,924
4,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
Wisephant0m
The Morrigan
19
4 / 6 / 19
12,791
914
11,109
16,307
6,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
15 / 0 / 26
16,314
1,165
50,248
10,148
4,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ausilot
Agni
20
4 / 6 / 10
13,452
961
33,323
23,249
8,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 7 / 9
11,218
801
5,253
16,556
14,839
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Obsessive
Achilles
19
5 / 5 / 5
13,032
931
15,062
28,293
40,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
19
3 / 15 / 6
12,282
877
11,080
34,289
41,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
19
2 / 11 / 7
12,114
865
11,220
30,901
44,449
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
52
44
Kills
15
15
Deaths
44
117
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Agni
Ausilot
Agni
4
6
10
1.5
L
1
7
9
0.79
W
Cthulhu
ChalkyMetal
Cthulhu
7
2
26
10
W
Baron Samedi
NeonGlow06
Baron Samedi
4
7
23
2.21
W
14
0
23
25.5
L
Achilles
Obsessive
Achilles
5
5
5
1.5
L
Ares
3
15
6
0.4
W
The Morrigan
Wisephant0m
The Morrigan
4
6
19
2.25
W
15
0
26
28
L
Olorun
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,453
Damage
75,938
80,200
Taken
133,288
65,692
Mitigated
150,227
16,423
Healing
12,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Ausilot
Agni
33,323
2,599
988
4,524
23,249
8,505
0
12,260
10,989
98,330
0
L
5,253
2,205
0
0
16,556
14,839
0
11,001
5,555
0
11,781
W
Cthulhu
ChalkyMetal
Cthulhu
15,918
1,786
701
0
23,297
37,789
0
17,210
5,341
27,698
0
W
Baron Samedi
NeonGlow06
Baron Samedi
12,705
2,899
2,273
4,363
22,524
12,202
0
17,760
4,379
26,654
0
W
32,473
615
170
4,763
7,924
4,468
0
4,753
3,125
68,632
0
L
Achilles
Obsessive
Achilles
15,062
3,438
479
3,914
28,293
40,669
0
16,478
11,815
1,120
30,088
L
Ares
11,080
1,250
0
0
34,289
41,765
0
16,442
17,847
22,831
0
W
The Morrigan
Wisephant0m
The Morrigan
11,109
3,442
0
819
16,307
6,613
0
11,014
5,149
24,834
0
W
50,248
26,160
0
3,334
10,148
4,620
0
6,006
4,010
0
78,497
L
Olorun
11,220
6,044
818
1,980
30,901
44,449
0
16,024
14,877
38,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,912
Gold Earned
62,098
265
Minions Killed
245
5
Camps Cleared
4
1,236,736
Distance Traveled
1,070,191
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,452
961
161
12
2
277,130
1
L
Odin
11,218
801
10
1
0
187,507
0
W
Cthulhu
14,650
1,046
31
2
1
280,604
0
W
Baron Samedi
12,973
927
41
3
0
241,110
0
W
Anubis
16,184
1,156
86
6
3
229,703
3
L
Achilles
13,032
931
30
2
1
221,974
0
L
Ares
12,282
877
15
1
1
180,598
0
W
The Morrigan
12,791
914
31
2
0
240,781
0
W
Neith
16,314
1,165
76
5
1
244,538
0
L
Olorun
12,114
865
29
2
0
202,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role