Player Matchup

Sun Wukong
Sun Wukong
Big-Ears-1990
Sun Wukong
Level 104
God Stats
6W - 18L
1,216 SR
Queue Stats
288W - 312L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
PoshJosh2000
Cthulhu
Level 105
God Stats
5W - 4L
1,846 SR
Queue Stats
283W - 299L
1,436 Elo+
Party 1
Scylla
Scylla
VeryPro18
Scylla
Level 63
God Stats
10W - 18L
1,510 SR
Queue Stats
255W - 259L
1,466 Elo+
Solo
Heimdallr
Heimdallr
matumike
Heimdallr
Level 85
God Stats
14W - 12L
1,550 SR
Queue Stats
175W - 163L
1,514 Elo+
Solo
Thor
Thor
reivaj38
Thor
Level 88
God Stats
7W - 3L
1,707 SR
Queue Stats
388W - 393L
1,449 Elo+
Solo
Team Averages
Level 89
1,566 SR
1,458 Elo+

VS

Team Averages
Level 85
1,414 SR
1,465 Elo+
Arachne
Arachne
A_F_star27
Arachne
Level 84
God Stats
3W - 3L
1,490 SR
Queue Stats
116W - 125L
1,452 Elo+
Solo
Ymir
Ymir
CamShoes
Ymir
Level 81
God Stats
1W - 4L
1,187 SR
Queue Stats
103W - 102L
1,471 Elo+
Party 2
Bellona
Bellona
Kie_329
Bellona
Level 69
God Stats
2W - 4L
1,230 SR
Queue Stats
82W - 88L
1,415 Elo+
Party 2
Ah Puch
Ah Puch
Le_Janos
Ah Puch
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 123L
1,464 Elo+
Party 2
Neith
Neith
murder01220
Neith
Level 89
God Stats
43W - 20L
1,664 SR
Queue Stats
117W - 96L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big-Ears-1990
Sun Wukong
17
0 / 2 / 2
10,211
464
7,051
18,713
13,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
PoshJosh2000
Cthulhu
13
2 / 6 / 0
9,989
454
10,654
21,261
19,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
VeryPro18
Scylla
16
0 / 5 / 1
9,268
421
2,956
13,112
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
matumike
Heimdallr
14
0 / 7 / 2
8,495
386
7,932
14,441
5,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
16
5 / 1 / 1
10,518
478
8,273
16,378
16,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A_F_star27
Arachne
20
8 / 3 / 5
12,888
586
17,715
20,406
10,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
17
3 / 1 / 11
12,118
551
6,224
13,422
11,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Kie_329
Bellona
20
1 / 2 / 1
13,078
594
12,385
16,051
13,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Le_Janos
Ah Puch
20
6 / 0 / 7
13,345
607
20,171
10,600
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 7
11,286
513
8,428
10,699
3,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
7
Kills
21
21
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
A_F_star27
Arachne
8
3
5
3.5
L
Sun Wukong
Big-Ears-1990
Sun Wukong
0
2
2
0.5
W
Ymir
3
1
11
8.5
W
Bellona
Kie_329
Bellona
1
2
1
0.75
W
Ah Puch
Le_Janos
Ah Puch
6
0
7
9.5
L
Cthulhu
PoshJosh2000
Cthulhu
2
6
0
0.33
L
Scylla
VeryPro18
Scylla
0
5
1
0.1
L
Heimdallr
matumike
Heimdallr
0
7
2
0.14
W
3
1
7
6.5
L
Thor
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,866
Damage
64,923
83,905
Taken
71,178
59,680
Mitigated
43,114
18,683
Healing
32,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A_F_star27
Arachne
17,715
13,115
0
11,835
20,406
10,393
830
3,848
16,558
0
125,356
L
Sun Wukong
Big-Ears-1990
Sun Wukong
7,051
1,810
0
8,281
18,713
13,731
0
2,358
16,317
0
69,310
W
Ymir
6,224
1,494
0
2,569
13,422
11,032
845
4,016
9,406
35,820
0
W
Bellona
Kie_329
Bellona
12,385
2,250
0
6,626
16,051
13,490
2,276
1,051
15,000
0
96,761
W
Ah Puch
Le_Janos
Ah Puch
20,171
1,597
0
5,592
10,600
4,342
985
4,763
5,837
105,570
0
L
Cthulhu
PoshJosh2000
Cthulhu
10,654
724
89
1,676
21,261
19,562
0
8,478
12,398
47,441
0
L
Scylla
VeryPro18
Scylla
2,956
250
0
2,782
13,112
4,411
0
6,542
6,190
60,802
0
L
Heimdallr
matumike
Heimdallr
7,932
3,207
0
2,918
14,441
5,134
944
4,795
9,540
0
49,507
W
8,428
4,319
0
5,786
10,699
3,857
525
3,201
7,498
0
81,760
L
Thor
8,273
2,148
0
2,937
16,378
16,842
0
3,370
12,931
0
60,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,481
Gold Earned
62,715
570
Minions Killed
665
0
Camps Cleared
0
1,901,309
Distance Traveled
2,282,877
32
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,888
586
148
7
0
553,936
2
L
Sun Wukong
10,211
464
160
7
0
335,644
7
W
Ymir
12,118
551
51
2
0
414,832
0
W
Bellona
13,078
594
193
9
0
465,275
2
W
Ah Puch
13,345
607
158
7
0
426,072
4
L
Cthulhu
9,989
454
52
2
0
395,952
11
L
Scylla
9,268
421
133
6
0
391,070
8
L
Heimdallr
8,495
386
113
5
0
360,472
4
W
Neith
11,286
513
115
5
0
422,762
0
L
Thor
10,518
478
112
5
0
418,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role