Player Matchup

Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CharRds
Nu Wa
Level 142
God Stats
6W - 2L
1,900 SR
Queue Stats
215W - 188L
1,666 Elo+
Party 2
Ares
Ares
HartyUK
Ares
Level 86
God Stats
13W - 4L
1,758 SR
Queue Stats
95W - 68L
1,645 Elo+
Party 2
Bakasura
Bakasura
Mizouki
Bakasura
Level 113
God Stats
0W - 2L
1,652 SR
Queue Stats
35W - 28L
1,587 Elo+
Solo
Sylvanus
Sylvanus
RegularNormalGuy
Sylvanus
Level 148
God Stats
13W - 14L
1,610 SR
Queue Stats
186W - 180L
1,448 Elo+
Solo
Team Averages
Level 122
1,684 SR
1,569 Elo+

VS

Team Averages
Level 100
1,579 SR
1,560 Elo+
Fenrir
Fenrir
 
Fenrir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
MatyasCZE
Anhur
Level 87
God Stats
4W - 1L
1,499 SR
Queue Stats
314W - 310L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
Pndawan
Zhong Kui
Level 104
God Stats
6W - 1L
1,632 SR
Queue Stats
118W - 95L
1,627 Elo+
Party 1
Chronos
Chronos
XxYukiteruxX
Chronos
Level 115
God Stats
10W - 9L
1,638 SR
Queue Stats
370W - 329L
1,563 Elo+
Party 1
Bacchus
Bacchus
djattack2000
Bacchus
Level 81
God Stats
36W - 17L
1,629 SR
Queue Stats
67W - 50L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 4 / 1
7,131
549
7,075
7,540
1,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
CharRds
Nu Wa
11
1 / 4 / 3
7,028
541
8,574
7,814
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
HartyUK
Ares
9
1 / 3 / 2
6,452
496
5,104
9,472
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Mizouki
Bakasura
10
1 / 4 / 1
6,247
481
3,678
11,910
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 0
6,433
495
3,932
8,323
4,260
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 3 / 11
8,100
623
6,553
10,841
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
MatyasCZE
Anhur
14
5 / 0 / 4
8,485
653
5,338
8,506
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Pndawan
Zhong Kui
13
4 / 2 / 8
7,980
614
8,887
11,895
9,470
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
XxYukiteruxX
Chronos
14
2 / 1 / 5
8,372
644
5,912
9,676
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
djattack2000
Bacchus
11
3 / 1 / 9
7,528
579
3,743
11,783
10,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
6
Kills
18
18
Deaths
7
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
1
0.63
W
Fenrir
 
Fenrir
4
3
11
3.17
L
Nu Wa
CharRds
Nu Wa
1
4
3
0.63
L
Ares
HartyUK
Ares
1
3
2
0.67
W
Anhur
MatyasCZE
Anhur
5
0
4
7
L
Bakasura
Mizouki
Bakasura
1
4
1
0.38
W
Zhong Kui
Pndawan
Zhong Kui
4
2
8
4
L
1
3
0
0.33
W
Chronos
XxYukiteruxX
Chronos
2
1
5
4.5
W
Bacchus
djattack2000
Bacchus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,363
Damage
30,433
45,059
Taken
52,701
20,450
Mitigated
30,426
10,678
Healing
21,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,075
4,054
0
2,390
7,540
1,945
319
3,500
4,040
0
50,466
W
Fenrir
 
Fenrir
6,553
1,561
0
4,092
10,841
4,404
0
4,357
6,264
0
41,752
L
Nu Wa
CharRds
Nu Wa
8,574
2,437
0
1,349
7,814
2,523
0
4,023
3,791
43,782
0
L
Ares
HartyUK
Ares
5,104
99
0
2,005
9,472
7,595
18
4,130
5,342
13,365
0
W
Anhur
MatyasCZE
Anhur
5,338
2,871
0
4,383
8,506
2,552
1,788
2,662
5,844
0
45,414
L
Bakasura
Mizouki
Bakasura
3,678
2,724
0
2,153
11,910
4,127
10
3,829
8,081
0
35,610
W
Zhong Kui
Pndawan
Zhong Kui
8,887
1,113
0
6,794
11,895
9,470
471
4,788
6,897
58,118
0
L
3,932
618
423
2,358
8,323
4,260
0
3,060
5,263
32,871
0
W
Chronos
XxYukiteruxX
Chronos
5,912
3,053
0
4,847
9,676
3,498
1,545
5,216
4,399
47,306
0
W
Bacchus
djattack2000
Bacchus
3,743
265
0
1,736
11,783
10,502
266
4,806
6,736
15,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
40,465
355
Minions Killed
410
0
Camps Cleared
0
1,211,203
Distance Traveled
1,305,099
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,131
549
91
7
0
222,058
3
W
Fenrir
8,100
623
83
6
0
273,294
2
L
Nu Wa
7,028
541
88
7
0
230,569
6
L
Ares
6,452
496
18
1
0
259,592
3
W
Anhur
8,485
653
87
7
0
253,248
0
L
Bakasura
6,247
481
80
6
0
268,389
2
W
Zhong Kui
7,980
614
116
9
0
251,711
1
L
Sylvanus
6,433
495
78
6
0
230,595
5
W
Chronos
8,372
644
104
8
0
264,896
3
W
Bacchus
7,528
579
20
2
0
261,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role