Player Matchup

Fenrir
Fenrir
Robertgamer78
Fenrir
Level 10
God Stats
1W - 3L
1,418 SR
Queue Stats
5W - 11L
1,260 Elo+
Solo
Ares
Ares
ssjennaro
Ares
Level 17
God Stats
1W - 1L
1,714 SR
Queue Stats
31W - 36L
1,334 Elo+
Solo
Ullr
Ullr
wes112
Ullr
Level 26
God Stats
6W - 5L
1,523 SR
Queue Stats
89W - 97L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
zZz on Zae
Gilgamesh
Level 28
God Stats
4W - 4L
1,517 SR
Queue Stats
28W - 37L
1,344 Elo+
Solo
Anhur
Anhur
zakotaco
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,091 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,295 Elo+

VS

Team Averages
Level 18
1,428 SR
1,311 Elo+
Izanami
Izanami
GodAlastor52567
Izanami
Level 29
God Stats
2W - 1L
1,284 SR
Queue Stats
9W - 11L
1,259 Elo+
Solo
Bellona
Bellona
Luxs_Fabri
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,321 Elo+
Solo
Thanatos
Thanatos
Mandalore269338
Thanatos
Level 7
God Stats
4W - 10L
1,280 SR
Queue Stats
7W - 16L
1,178 Elo+
Party 1
Hades
Hades
NeGaTiV Dragon
Hades
Level 24
God Stats
7W - 8L
1,500 SR
Queue Stats
88W - 100L
1,364 Elo+
Solo
Ymir
Ymir
SnoogansEMP
Ymir
Level 23
God Stats
21W - 23L
1,574 SR
Queue Stats
101W - 101L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
7,824
460
5,278
12,071
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
4
0 / 1 / 0
5,653
333
0
743
214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ullr
wes112
Ullr
11
2 / 8 / 1
6,730
396
3,819
11,584
4,369
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
zZz on Zae
Gilgamesh
14
8 / 4 / 1
8,508
500
8,756
11,752
8,976
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
zakotaco
Anhur
13
3 / 6 / 5
8,087
476
6,381
11,453
3,547
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 1
10,279
605
8,519
5,933
1,870
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Luxs_Fabri
Bellona
12
0 / 6 / 2
8,175
481
1,346
13,201
7,155
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
12
0 / 7 / 4
7,610
448
3,732
9,985
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
12 / 2 / 0
10,725
631
13,567
10,631
4,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 3
9,851
579
4,796
10,303
9,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
17
Kills
22
22
Deaths
17
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
Bellona
Luxs_Fabri
Bellona
0
6
2
0.17
W
Thanatos
0
7
4
0.29
W
12
2
0
6
L
4
3
0
1.33
W
3
1
3
4.5
L
Ares
0
1
0
0
L
Ullr
wes112
Ullr
2
8
1
0.31
L
Gilgamesh
zZz on Zae
Gilgamesh
8
4
1
2.13
L
Anhur
zakotaco
Anhur
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,234
Damage
31,960
47,603
Taken
50,053
21,301
Mitigated
26,510
6,082
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,519
5,974
93
2,021
5,933
1,870
3,943
0
5,933
0
61,469
W
Bellona
Luxs_Fabri
Bellona
1,346
337
0
352
13,201
7,155
0
531
12,670
0
51,369
W
Thanatos
3,732
739
0
4,700
9,985
3,708
275
0
9,985
0
23,513
W
13,567
1,952
0
6,373
10,631
4,480
2,208
145
10,486
53,994
0
L
5,278
743
0
4,734
12,071
4,195
0
3,044
9,027
0
44,633
W
4,796
785
0
0
10,303
9,297
58
0
10,177
34,048
0
L
Ares
0
0
0
0
743
214
0
567
176
223
0
L
Ullr
wes112
Ullr
3,819
1,931
0
1,200
11,584
4,369
315
8,503
3,081
0
24,824
L
Gilgamesh
zZz on Zae
Gilgamesh
8,756
1,836
0
148
11,752
8,976
706
1,144
10,608
0
42,742
L
Anhur
zakotaco
Anhur
6,381
4,002
0
0
11,453
3,547
428
5,105
6,348
0
38,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,802
Gold Earned
46,640
276
Minions Killed
389
0
Camps Cleared
0
1,257,200
Distance Traveled
1,544,953
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,279
605
121
7
0
311,603
0
W
Bellona
8,175
481
81
5
0
293,310
1
W
Thanatos
7,610
448
42
2
0
324,152
0
W
Hades
10,725
631
102
6
0
283,392
0
L
Fenrir
7,824
460
92
5
0
320,827
0
W
Ymir
9,851
579
43
3
0
332,496
6
L
Ares
5,653
333
2
0
0
34,186
0
L
Ullr
6,730
396
29
2
0
269,610
1
L
Gilgamesh
8,508
500
70
4
0
348,942
0
L
Anhur
8,087
476
83
5
0
283,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role