Player Matchup

Da Ji
Da Ji
Aspenda
Da Ji
Level 62
God Stats
3W - 3L
1,314 SR
Queue Stats
99W - 97L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
Galone09
Danzaburou
Level 29
God Stats
24W - 24L
1,437 SR
Queue Stats
99W - 113L
1,381 Elo+
Solo
Sylvanus
Sylvanus
GoatDJohn
Sylvanus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 36L
1,145 Elo+
Solo
Hel
Hel
Myreliana
Hel
Level 20
God Stats
17W - 20L
1,207 SR
Queue Stats
66W - 72L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
bullseyeryuk
Guan Yu
Level 5
God Stats
2W - 1L
1,541 SR
Queue Stats
3W - 4L
1,291 Elo+
Party 2
Team Averages
Level 27
1,400 SR
1,336 Elo+

VS

Team Averages
Level 20
1,411 SR
1,303 Elo+
Baron Samedi
Baron Samedi
BriqueDeLait_YT
Baron Samedi
Level 26
God Stats
15W - 9L
1,484 SR
Queue Stats
116W - 113L
1,382 Elo+
Party 3
Artemis
Artemis
EasyPeasy28
Artemis
Level 4
God Stats
25W - 39L
1,500 SR
Queue Stats
59W - 101L
1,070 Elo+
Party 1
Ares
Ares
Hugleikr
Ares
Level 26
God Stats
0W - 2L
1,164 SR
Queue Stats
114W - 172L
1,291 Elo+
Party 1
Bakasura
Bakasura
LFT_MiDoRiYa_
Bakasura
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
terror7gr
Bellona
Level 29
God Stats
11W - 10L
1,404 SR
Queue Stats
217W - 298L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aspenda
Da Ji
15
18 / 2 / 4
9,783
699
13,875
10,313
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Galone09
Danzaburou
14
3 / 0 / 5
8,951
639
3,750
6,352
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
GoatDJohn
Sylvanus
11
1 / 2 / 10
7,555
540
3,527
8,745
6,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 3 / 11
7,641
546
7,314
8,266
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
bullseyeryuk
Guan Yu
12
0 / 3 / 4
7,339
524
554
7,087
4,225
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BriqueDeLait_YT
Baron Samedi
10
3 / 8 / 2
6,557
468
4,429
9,240
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
EasyPeasy28
Artemis
7
0 / 6 / 2
5,248
375
2,048
6,699
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
9
0 / 5 / 3
6,108
436
5,193
11,208
7,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
LFT_MiDoRiYa_
Bakasura
6
0 / 3 / 0
4,892
349
92
4,621
1,175
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
terror7gr
Bellona
10
4 / 5 / 3
6,685
478
4,051
11,262
7,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
26
Kills
7
10
Deaths
27
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aspenda
Da Ji
18
2
4
10
L
Baron Samedi
BriqueDeLait_YT
Baron Samedi
3
8
2
0.5
L
Artemis
EasyPeasy28
Artemis
0
6
2
0.17
W
Danzaburou
Galone09
Danzaburou
3
0
5
5.5
W
Sylvanus
GoatDJohn
Sylvanus
1
2
10
3
L
Ares
0
5
3
0.3
L
Bakasura
LFT_MiDoRiYa_
Bakasura
0
3
0
0
W
4
3
11
3.17
W
Guan Yu
bullseyeryuk
Guan Yu
0
3
4
0.67
L
Bellona
terror7gr
Bellona
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,020
Damage
15,813
40,763
Taken
43,030
19,263
Mitigated
21,847
15,483
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aspenda
Da Ji
13,875
5,049
0
3,428
10,313
3,902
637
1,284
9,029
0
58,762
L
Baron Samedi
BriqueDeLait_YT
Baron Samedi
4,429
1,074
265
1,132
9,240
3,042
673
4,092
5,148
30,609
0
L
Artemis
EasyPeasy28
Artemis
2,048
1,029
0
233
6,699
1,735
0
1,279
5,420
0
14,515
W
Danzaburou
Galone09
Danzaburou
3,750
1,612
0
1,974
6,352
2,136
2,779
655
5,697
0
68,516
W
Sylvanus
GoatDJohn
Sylvanus
3,527
1,334
559
2,332
8,745
6,194
488
3,560
5,185
16,028
0
L
Ares
5,193
508
0
1,439
11,208
7,983
94
2,830
8,378
15,262
0
L
Bakasura
LFT_MiDoRiYa_
Bakasura
92
92
0
518
4,621
1,175
0
372
4,249
0
13,134
W
7,314
1,261
1,779
4,023
8,266
2,806
1,128
3,575
4,691
31,787
0
W
Guan Yu
bullseyeryuk
Guan Yu
554
302
0
1,388
7,087
4,225
624
780
6,307
0
25,824
L
Bellona
terror7gr
Bellona
4,051
1,799
0
2,325
11,262
7,912
63
2,268
8,994
0
28,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,269
Gold Earned
29,490
348
Minions Killed
177
0
Camps Cleared
0
1,221,542
Distance Traveled
1,113,913
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,783
699
102
7
0
286,983
3
L
Baron Samedi
6,557
468
46
3
0
199,677
0
L
Artemis
5,248
375
41
3
0
221,354
0
W
Danzaburou
8,951
639
112
8
0
227,892
3
W
Sylvanus
7,555
540
21
2
0
253,154
4
L
Ares
6,108
436
20
1
0
252,491
0
L
Bakasura
4,892
349
27
2
0
184,228
1
W
Hel
7,641
546
53
4
0
232,249
2
W
Guan Yu
7,339
524
60
4
0
221,264
2
L
Bellona
6,685
478
43
3
0
256,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role