Player Matchup

Izanami
Izanami
Silver I
GoS_Rain
Izanami
Silver I
Level 69
God Stats
2W - 5L
1,228 SR
Queue Stats
101W - 92L
1,460 MMR
Solo
Scylla
Scylla
Bronze III
Handolar
Scylla
Bronze III
Level 127
God Stats
1W - 2L
1,818 SR
Queue Stats
4W - 9L
1,463 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Neoslicer123
Tsukuyomi
Gold IV
Level 108
God Stats
8W - 6L
1,626 SR
Queue Stats
335W - 340L
1,413 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
TopTYR_Solo
Kuzenbo
Gold III
Level 67
God Stats
12W - 8L
1,385 SR
Queue Stats
365W - 371L
1,470 MMR
Solo
Athena
Athena
Gold III
iGNi7E
Athena
Gold III
Level 154
God Stats
5W - 7L
1,445 SR
Queue Stats
409W - 414L
1,516 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,500 SR
1,464 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,651 SR
1,467 MMR
Ymir
Ymir
Gold II
ArkVoLD41
Ymir
Gold II
Level 159
God Stats
15W - 20L
1,475 SR
Queue Stats
639W - 625L
1,438 MMR
Solo
Nox
Nox
Gold III
Diligenc3
Nox
Gold III
Level 160
God Stats
9W - 9L
2,038 SR
Queue Stats
1,138W - 1,145L
1,458 MMR
Solo
Achilles
Achilles
Gold III
Merciful_Crown
Achilles
Gold III
Level 154
God Stats
7W - 6L
1,622 SR
Queue Stats
184W - 187L
1,341 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
StockisKey
Danzaburou
Gold IV
Level 121
God Stats
2W - 1L
1,462 SR
Queue Stats
23W - 26L
1,643 MMR
Party 1
Thanatos
Thanatos
Gold II
Tr4piGenix
Thanatos
Gold II
Level 109
God Stats
11W - 6L
1,659 SR
Queue Stats
425W - 429L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GoS_Rain
Izanami
17
1 / 5 / 0
10,671
534
1,628
10,510
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Handolar
Scylla
17
2 / 3 / 0
10,188
509
7,199
10,566
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Neoslicer123
Tsukuyomi
16
0 / 8 / 1
9,585
479
6,013
16,210
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
TopTYR_Solo
Kuzenbo
17
3 / 4 / 0
10,514
526
11,071
16,506
22,337
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
iGNi7E
Athena
6
0 / 4 / 0
6,391
320
2,092
9,482
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Morgan Le FayTiamatGilgameshPersephoneCu Chulainn

VS

Bans
ArachneApolloKaliPoseidonGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 0 / 7
11,410
571
7,001
13,502
12,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 2 / 9
10,216
511
4,859
6,997
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
18
6 / 0 / 3
11,344
567
13,382
15,655
19,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
StockisKey
Danzaburou
19
5 / 1 / 4
11,747
587
7,268
10,214
4,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Tr4piGenix
Thanatos
18
8 / 3 / 5
11,416
571
12,624
15,998
6,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
6
Kills
24
24
Deaths
6
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
7
7.5
W
1
2
9
2.75
L
Izanami
GoS_Rain
Izanami
1
5
0
0.2
L
Scylla
Handolar
Scylla
2
3
0
0.67
W
Achilles
6
0
3
7.5
L
Tsukuyomi
Neoslicer123
Tsukuyomi
0
8
1
0.06
W
Danzaburou
StockisKey
Danzaburou
5
1
4
7
L
Kuzenbo
TopTYR_Solo
Kuzenbo
3
4
0
0.75
W
Thanatos
Tr4piGenix
Thanatos
8
3
5
3.5
L
Athena
iGNi7E
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,003
Damage
45,134
63,274
Taken
62,366
38,692
Mitigated
44,164
14,900
Healing
28,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,001
1,244
0
1,480
13,502
12,025
196
4,722
8,780
47,769
0
W
4,859
175
0
990
6,997
2,721
916
3,575
3,422
69,164
0
L
Izanami
GoS_Rain
Izanami
1,628
1,022
0
3,084
10,510
3,688
5,799
1,251
9,259
0
81,846
L
Scylla
Handolar
Scylla
7,199
623
0
2,662
10,566
3,396
0
3,437
7,029
74,168
0
W
Achilles
13,382
3,294
0
5,365
15,655
19,352
911
6,901
8,754
2,651
60,246
L
Tsukuyomi
Neoslicer123
Tsukuyomi
6,013
868
0
3,542
16,210
5,440
0
2,468
13,603
0
69,603
W
Danzaburou
StockisKey
Danzaburou
7,268
3,163
0
6,470
10,214
4,015
3,920
502
9,712
0
87,295
L
Kuzenbo
TopTYR_Solo
Kuzenbo
11,071
2,413
0
4,264
16,506
22,337
0
1,526
13,876
62,531
0
W
Thanatos
Tr4piGenix
Thanatos
12,624
3,621
0
13,760
15,998
6,051
187
4,662
11,336
0
83,462
L
Athena
iGNi7E
Athena
2,092
719
0
1,348
9,482
3,831
0
3,720
5,670
10,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,349
Gold Earned
56,133
596
Minions Killed
591
0
Camps Cleared
0
1,693,191
Distance Traveled
1,894,726
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,410
571
50
3
0
360,621
1
W
Nox
10,216
511
132
7
0
379,704
9
L
Izanami
10,671
534
164
8
0
349,564
6
L
Scylla
10,188
509
147
7
0
371,644
1
W
Achilles
11,344
567
118
6
0
379,078
1
L
Tsukuyomi
9,585
479
138
7
0
362,116
9
W
Danzaburou
11,747
587
169
8
0
396,360
2
L
Kuzenbo
10,514
526
130
7
0
354,087
0
W
Thanatos
11,416
571
122
6
0
378,963
3
L
Athena
6,391
320
17
1
0
255,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role