Player Matchup

Morgan Le Fay
Morgan Le Fay
FluffJediMaster
Morgan Le Fay
Level 131
God Stats
4W - 6L
1,552 SR
Queue Stats
27W - 29L
1,437 Elo+
Solo
Ares
Ares
TripToffen
Ares
Level 147
God Stats
2W - 1L
1,833 SR
Queue Stats
127W - 138L
1,600 Elo+
Party 1
Chaac
Chaac
X-TapNdatAss-X
Chaac
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Party 1
Team Averages
Level 128
1,628 SR
1,512 Elo+

VS

Team Averages
Level 76
1,462 SR
1,529 Elo+
Janus
Janus
MLGBACKSHOTZ
Janus
Level 47
God Stats
20W - 33L
1,416 SR
Queue Stats
338W - 260L
1,566 Elo+
Solo
Heimdallr
Heimdallr
rNo Mixxer
Heimdallr
Level 83
God Stats
5W - 4L
1,545 SR
Queue Stats
135W - 135L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
santiigamees
Kuzenbo
Level 97
God Stats
4W - 10L
1,425 SR
Queue Stats
358W - 425L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FluffJediMaster
Morgan Le Fay
16
4 / 4 / 7
11,180
658
18,198
15,417
6,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 8
11,333
667
13,809
19,261
20,659
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 2 / 8
12,125
713
12,392
18,212
17,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
11,385
670
14,605
14,677
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
rNo Mixxer
Heimdallr
14
1 / 6 / 5
10,401
612
8,506
17,885
6,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
santiigamees
Kuzenbo
15
4 / 3 / 4
11,079
652
11,120
18,467
28,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
14
Kills
9
9
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FluffJediMaster
Morgan Le Fay
4
4
7
1.88
L
4
5
3
1.1
W
4
3
8
2.67
W
6
2
8
5
L
Heimdallr
rNo Mixxer
Heimdallr
1
6
5
0.58
L
Kuzenbo
santiigamees
Kuzenbo
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,399
Damage
34,231
52,890
Taken
51,029
44,176
Mitigated
40,249
11,797
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FluffJediMaster
Morgan Le Fay
18,198
2,040
1,904
4,553
15,417
6,204
1,664
8,568
6,849
61,839
0
L
14,605
478
448
1,841
14,677
5,334
627
8,210
6,467
51,804
0
W
13,809
244
0
1,066
19,261
20,659
408
7,898
11,363
31,959
0
W
12,392
903
0
4,274
18,212
17,313
482
9,259
8,953
0
49,209
L
Heimdallr
rNo Mixxer
Heimdallr
8,506
4,307
0
3,310
17,885
6,831
666
12,004
5,881
0
32,166
L
Kuzenbo
santiigamees
Kuzenbo
11,120
3,252
0
1,165
18,467
28,084
301
11,793
6,674
24,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
32,865
171
Minions Killed
158
0
Camps Cleared
0
1,039,869
Distance Traveled
894,154
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,180
658
91
5
0
298,659
3
L
Janus
11,385
670
90
5
0
288,817
0
W
Ares
11,333
667
33
2
0
375,400
3
W
Chaac
12,125
713
47
3
0
365,810
0
L
Heimdallr
10,401
612
45
3
0
280,458
5
L
Kuzenbo
11,079
652
23
1
0
324,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role