Player Matchup

Chaac
Chaac
Gold IV
clar_39
Chaac
Gold IV
Level 144
God Stats
40W - 40L
1,678 SR
Queue Stats
337W - 350L
1,551 MMR
Party 1
Ymir
Ymir
Silver II
gera_84_07
Ymir
Silver II
Level 141
God Stats
22W - 26L
1,534 SR
Queue Stats
338W - 433L
1,206 MMR
Party 1
Hades
Hades
Silver I
pizarrior
Hades
Silver I
Level 98
God Stats
25W - 19L
1,665 SR
Queue Stats
51W - 56L
1,315 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,626 SR
1,357 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 75
1,574 SR
1,410 MMR
Chiron
Chiron
Gold III
Hellock
Chiron
Gold III
Level 61
God Stats
33W - 21L
1,622 SR
Queue Stats
61W - 73L
1,459 MMR
Solo
Fenrir
Fenrir
Silver IV
MUNCHKINBRIGADE
Fenrir
Silver IV
Level 65
God Stats
8W - 8L
1,602 SR
Queue Stats
13W - 18L
1,328 MMR
Solo
Hel
Hel
Bronze III
temp-282246
Hel
Bronze III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
clar_39
Chaac
12
1 / 9 / 5
9,831
578
12,493
19,920
28,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 8 / 4
10,256
603
7,961
22,184
29,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
pizarrior
Hades
15
5 / 8 / 3
11,822
695
13,310
18,390
9,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
DanzaburouAthenaMorgan Le FayCthulhuGilgamesh

VS

Bans
PersephoneBacchusHerculesKumbhakarnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hellock
Chiron
18
15 / 1 / 10
14,106
830
22,296
13,083
5,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 16
12,542
738
11,379
21,413
28,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
6 / 5 / 13
12,946
762
14,926
17,921
11,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
7
Kills
25
25
Deaths
8
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chiron
Hellock
Chiron
15
1
10
20
W
4
2
16
6
L
Chaac
clar_39
Chaac
1
9
5
0.39
L
1
8
4
0.38
L
Hades
pizarrior
Hades
5
8
3
0.81
W
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,764
Damage
48,601
60,494
Taken
52,417
67,480
Mitigated
45,956
11,682
Healing
21,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Hellock
Chiron
22,296
10,936
1,588
3,006
13,083
5,575
2,337
5,314
7,491
0
63,958
W
11,379
4,854
0
3,040
21,413
28,491
584
8,457
12,660
0
29,870
L
Chaac
clar_39
Chaac
12,493
1,163
0
2,389
19,920
28,434
0
5,606
14,314
5,929
29,005
L
7,961
1,620
0
2,992
22,184
29,599
0
4,861
17,323
27,504
0
L
Hades
pizarrior
Hades
13,310
679
1,509
4,792
18,390
9,447
26
4,459
13,931
43,693
0
W
14,926
1,688
3,904
9,982
17,921
11,890
311
8,809
8,706
48,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,909
Gold Earned
39,594
141
Minions Killed
156
0
Camps Cleared
0
872,272
Distance Traveled
970,749
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,106
830
90
5
0
330,004
7
W
Fenrir
12,542
738
23
1
0
347,304
0
L
Chaac
9,831
578
25
1
0
304,715
1
L
Ymir
10,256
603
36
2
0
284,063
1
L
Hades
11,822
695
80
5
0
283,494
3
W
Hel
12,946
762
43
3
0
293,441
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role