Player Matchup

Cthulhu
Cthulhu
Cloccktwist
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
DwiExMachina
Yemoja
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Neith
Neith
Killer_rode234
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,500 Elo+
Solo
Chronos
Chronos
dtet
Chronos
Level 17
God Stats
1W - 2L
1,641 SR
Queue Stats
33W - 51L
1,245 Elo+
Solo
Aphrodite
Aphrodite
eliblue519
Aphrodite
Level 14
God Stats
1W - 3L
1,328 SR
Queue Stats
14W - 25L
1,191 Elo+
Solo
Team Averages
Level 9
1,494 SR
1,387 Elo+

VS

Team Averages
Level 16
1,415 SR
1,281 Elo+
Sol
Sol
BerserkRobin411
Sol
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 70L
1,284 Elo+
Solo
Serqet
Serqet
Bltzu
Serqet
Level 6
God Stats
13W - 8L
1,545 SR
Queue Stats
13W - 10L
1,294 Elo+
Solo
Cupid
Cupid
KevinKiing
Cupid
Level 18
God Stats
1W - 2L
1,194 SR
Queue Stats
3W - 4L
1,338 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RicSCCP
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,092 Elo+
Solo
Loki
Loki
VANILLASPICY
Loki
Level 29
God Stats
11W - 19L
1,337 SR
Queue Stats
148W - 129L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cloccktwist
Cthulhu
20
12 / 10 / 13
19,715
1,038
34,394
44,230
71,288
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
20
4 / 9 / 6
15,803
832
12,271
19,408
19,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
17 / 7 / 13
20,440
1,076
52,211
36,372
32,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
dtet
Chronos
20
3 / 3 / 13
17,149
903
21,450
19,669
8,021
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
eliblue519
Aphrodite
20
1 / 5 / 8
14,703
774
7,960
20,269
9,732
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 15
16,276
857
6,550
27,361
11,335
Serqet
Bltzu
Serqet
20
10 / 5 / 13
18,201
958
27,624
29,061
14,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
20
13 / 7 / 16
19,915
1,048
45,947
23,050
10,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morgan Le Fay
RicSCCP
Morgan Le Fay
20
3 / 14 / 17
16,430
865
21,383
31,438
16,261
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 4 / 17
17,178
904
29,662
25,895
10,392
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
112
37
Kills
34
34
Deaths
38
53
Assists
78
Player
Kills
Deaths
Assists
KDA
W
3
8
15
1.31
W
Serqet
Bltzu
Serqet
10
5
13
3.3
L
Cthulhu
Cloccktwist
Cthulhu
12
10
13
1.85
L
Yemoja
4
9
6
0.78
W
Cupid
13
7
16
3
L
17
7
13
3.36
W
Morgan Le Fay
RicSCCP
Morgan Le Fay
3
14
17
0.82
W
5
4
17
3.38
L
Chronos
dtet
Chronos
3
3
13
3.17
L
Aphrodite
eliblue519
Aphrodite
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,286
Damage
131,166
139,948
Taken
136,805
141,776
Mitigated
62,383
19,793
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,550
3,118
0
3,543
27,361
11,335
0
14,547
12,814
20,077
0
W
Serqet
Bltzu
Serqet
27,624
14,705
0
0
29,061
14,137
0
17,590
11,471
0
35,084
L
Cthulhu
Cloccktwist
Cthulhu
34,394
3,756
1,305
4,425
44,230
71,288
0
9,566
34,602
65,023
0
L
Yemoja
12,271
2,219
320
0
19,408
19,925
0
3,561
15,553
21,389
0
W
Cupid
45,947
27,728
1,954
4,289
23,050
10,258
0
13,265
9,785
0
73,312
L
52,211
27,458
0
8,929
36,372
32,810
0
7,921
28,451
0
60,522
W
Morgan Le Fay
RicSCCP
Morgan Le Fay
21,383
2,671
0
1,283
31,438
16,261
0
16,639
14,799
38,314
0
W
29,662
12,533
0
483
25,895
10,392
0
14,034
11,861
0
52,706
L
Chronos
dtet
Chronos
21,450
9,613
0
542
19,669
8,021
0
3,336
16,333
42,677
0
L
Aphrodite
eliblue519
Aphrodite
7,960
2,004
1,410
2,862
20,269
9,732
0
3,549
16,442
16,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,810
Gold Earned
88,000
194
Minions Killed
202
2
Camps Cleared
0
1,423,870
Distance Traveled
1,691,616
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,276
857
34
2
0
334,386
0
W
Serqet
18,201
958
12
1
0
426,471
0
L
Cthulhu
19,715
1,038
63
3
0
336,852
3
L
Yemoja
15,803
832
21
1
0
182,923
1
W
Cupid
19,915
1,048
73
4
0
305,099
0
L
Neith
20,440
1,076
20
1
1
334,904
0
W
Morgan Le Fay
16,430
865
31
2
0
274,716
0
W
Loki
17,178
904
52
3
0
350,944
0
L
Chronos
17,149
903
63
3
0
349,862
0
L
Aphrodite
14,703
774
27
1
1
219,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role