Player Matchup

Guan Yu
Guan Yu
Br4dK1rk
Guan Yu
Level 121
God Stats
1W - 0L
1,648 SR
Queue Stats
9W - 8L
1,467 Elo+
Party 1
Medusa
Medusa
MondBaerchen202
Medusa
Level 120
God Stats
25W - 18L
1,647 SR
Queue Stats
236W - 264L
1,478 Elo+
Solo
Ra
Ra
NoFluteSkin
Ra
Level 66
God Stats
10W - 9L
1,498 SR
Queue Stats
59W - 70L
1,450 Elo+
Party 1
Team Averages
Level 102
1,598 SR
1,465 Elo+

VS

Team Averages
Level 35
1,444 SR
1,420 Elo+
He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
iCrAzY-InFeRnAl
King Arthur
Level 29
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Ymir
Ymir
ikakii26
Ymir
Level 9
God Stats
3W - 6L
1,645 SR
Queue Stats
8W - 11L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Br4dK1rk
Guan Yu
14
7 / 0 / 11
9,961
712
7,403
11,244
11,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
11 / 0 / 8
11,016
787
9,850
7,907
3,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 16
9,485
678
12,428
9,423
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 5 / 2
8,509
608
10,877
9,888
2,632
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
iCrAzY-InFeRnAl
King Arthur
12
2 / 5 / 2
8,085
578
6,127
12,081
8,827
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
11
0 / 9 / 3
7,537
538
2,048
15,465
13,702
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
19
Kills
4
4
Deaths
19
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
2
0.6
W
Guan Yu
Br4dK1rk
Guan Yu
7
0
11
12.5
W
11
0
8
15
W
1
4
16
2.25
L
King Arthur
iCrAzY-InFeRnAl
King Arthur
2
5
2
0.6
L
Ymir
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,681
Damage
19,052
28,574
Taken
37,434
18,783
Mitigated
25,161
11,954
Healing
1,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,877
234
180
1,753
9,888
2,632
0
3,016
6,349
48,888
0
W
Guan Yu
Br4dK1rk
Guan Yu
7,403
967
879
3,176
11,244
11,913
382
4,673
6,571
0
20,765
W
9,850
4,401
0
3,768
7,907
3,223
1,206
4,141
3,766
0
43,985
W
12,428
423
1,419
2,712
9,423
3,647
60
4,111
5,312
38,526
0
L
King Arthur
iCrAzY-InFeRnAl
King Arthur
6,127
651
0
0
12,081
8,827
15
3,347
8,111
0
18,043
L
Ymir
2,048
593
0
0
15,465
13,702
130
5,046
9,814
11,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
24,131
167
Minions Killed
118
0
Camps Cleared
0
739,416
Distance Traveled
656,549
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,509
608
90
6
0
236,831
2
W
Guan Yu
9,961
712
35
3
0
238,992
1
W
Medusa
11,016
787
69
5
0
249,110
4
W
Ra
9,485
678
63
5
0
251,314
2
L
King Arthur
8,085
578
13
1
0
222,350
2
L
Ymir
7,537
538
15
1
0
197,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role