Player Matchup

Bellona
Bellona
Balnesmoor
Bellona
Level 8
God Stats
4W - 4L
1,406 SR
Queue Stats
11W - 11L
1,315 Elo+
Solo
Anhur
Anhur
Toa333
Anhur
Level 27
God Stats
1W - 1L
1,734 SR
Queue Stats
162W - 176L
1,433 Elo+
Solo
Loki
Loki
YAromson
Loki
Level 17
God Stats
2W - 1L
1,859 SR
Queue Stats
3W - 2L
1,589 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
anubisRGB
Morgan Le Fay
Level 7
God Stats
3W - 2L
1,580 SR
Queue Stats
3W - 2L
1,589 Elo+
Party 2
Terra
Terra
vvwTIMwvv
Terra
Level 4
God Stats
1W - 1L
1,714 SR
Queue Stats
3W - 4L
1,589 Elo+
Party 2
Team Averages
Level 13
1,659 SR
1,503 Elo+

VS

Team Averages
Level 39
1,509 SR
1,487 Elo+
Tyr
Tyr
Ajdamekk
Tyr
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
21W - 19L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
Pelko2
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,638 Elo+
Party 1
Vamana
Vamana
R0nAnF1rE
Vamana
Level 12
God Stats
1W - 1L
1,328 SR
Queue Stats
40W - 30L
1,349 Elo+
Solo
Neith
Neith
SlabyPes
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,638 Elo+
Party 1
Janus
Janus
her0zhai
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Balnesmoor
Bellona
18
6 / 6 / 7
12,478
499
13,943
23,135
16,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
Toa333
Anhur
17
5 / 7 / 7
11,223
449
8,747
16,414
5,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
14
6 / 8 / 5
10,828
433
8,023
17,314
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
anubisRGB
Morgan Le Fay
15
4 / 12 / 7
10,512
420
19,031
22,319
9,630
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
vvwTIMwvv
Terra
13
0 / 7 / 5
8,610
344
4,990
19,566
20,846
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 8
13,013
521
11,720
24,443
14,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Pelko2
Cthulhu
16
1 / 6 / 25
12,626
505
11,984
21,005
19,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
R0nAnF1rE
Vamana
15
0 / 5 / 11
10,321
413
6,176
16,815
10,163
Heavy Mace

Heavy Mace

+30
Physical Power

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
SlabyPes
Neith
15
5 / 5 / 13
10,677
427
9,514
10,746
3,705
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
her0zhai
Janus
20
25 / 2 / 10
15,630
625
34,225
14,104
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
107
21
Kills
40
40
Deaths
23
31
Assists
67
Player
Kills
Deaths
Assists
KDA
W
9
5
8
2.6
L
Bellona
Balnesmoor
Bellona
6
6
7
1.58
W
Cthulhu
Pelko2
Cthulhu
1
6
25
2.25
W
Vamana
R0nAnF1rE
Vamana
0
5
11
1.1
W
Neith
SlabyPes
Neith
5
5
13
2.3
L
Anhur
Toa333
Anhur
5
7
7
1.21
L
Loki
6
8
5
1.06
L
Morgan Le Fay
anubisRGB
Morgan Le Fay
4
12
7
0.63
W
Janus
her0zhai
Janus
25
2
10
15
L
Terra
vvwTIMwvv
Terra
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,734
Damage
73,619
98,748
Taken
87,113
58,442
Mitigated
52,961
22,645
Healing
18,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,720
1,858
0
5,176
24,443
14,285
2,704
5,573
18,870
0
100,741
L
Bellona
Balnesmoor
Bellona
13,943
4,549
0
6,143
23,135
16,104
1,832
8,759
14,183
0
72,542
W
Cthulhu
Pelko2
Cthulhu
11,984
1,336
1,327
2,550
21,005
19,918
811
7,002
13,243
29,414
0
W
Vamana
R0nAnF1rE
Vamana
6,176
2,577
480
3,220
16,815
10,163
330
3,804
13,011
0
52,641
W
Neith
SlabyPes
Neith
9,514
3,554
0
1,888
10,746
3,705
3,086
2,851
7,895
0
39,423
L
Anhur
Toa333
Anhur
8,747
5,989
0
3,746
16,414
5,749
675
5,820
10,446
0
62,752
L
Loki
8,023
1,585
0
3,320
17,314
6,113
527
8,650
8,446
0
44,294
L
Morgan Le Fay
anubisRGB
Morgan Le Fay
19,031
1,733
0
3,208
22,319
9,630
811
13,649
8,255
59,283
0
W
Janus
her0zhai
Janus
34,225
2,609
400
3,541
14,104
4,890
3,094
4,791
9,313
101,431
0
L
Terra
vvwTIMwvv
Terra
4,990
1,347
1,940
4,288
19,566
20,846
215
8,378
11,024
26,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,651
Gold Earned
62,267
417
Minions Killed
447
0
Camps Cleared
0
2,051,571
Distance Traveled
2,439,891
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,013
521
129
5
0
525,459
3
L
Bellona
12,478
499
151
6
0
434,548
0
W
Cthulhu
12,626
505
33
1
0
472,683
1
W
Vamana
10,321
413
79
3
0
467,869
0
W
Neith
10,677
427
49
2
0
454,110
0
L
Anhur
11,223
449
94
4
0
384,428
1
L
Loki
10,828
433
63
3
0
423,785
3
L
Morgan Le Fay
10,512
420
79
3
0
377,264
4
W
Janus
15,630
625
157
6
0
519,770
1
L
Terra
8,610
344
30
1
0
431,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role