Player Matchup

Pele
Pele
BadGhost656
Pele
Level 6
God Stats
4W - 1L
1,578 SR
Queue Stats
7W - 3L
1,556 Elo+
Party 3
Apollo
Apollo
DynastyEraser
Apollo
Level 15
God Stats
4W - 1L
1,590 SR
Queue Stats
6W - 3L
1,545 Elo+
Party 2
Cthulhu
Cthulhu
KingCucaracha432
Cthulhu
Level 4
God Stats
1W - 0L
1,816 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hades
Hades
Mr Penguin6731
Hades
Level 68
God Stats
3W - 2L
1,704 SR
Queue Stats
127W - 144L
1,398 Elo+
Party 3
Tyr
Tyr
Skimpy_Sac
Tyr
Level 18
God Stats
4W - 6L
1,443 SR
Queue Stats
10W - 12L
1,266 Elo+
Party 2
Team Averages
Level 22
1,626 SR
1,453 Elo+

VS

Team Averages
Level 11
1,514 SR
1,374 Elo+
Nu Wa
Nu Wa
OreoAndCreme
Nu Wa
Level 8
God Stats
6W - 13L
1,356 SR
Queue Stats
16W - 21L
1,299 Elo+
Party 1
Chernobog
Chernobog
Skaterz91
Chernobog
Level 17
God Stats
3W - 3L
1,682 SR
Queue Stats
45W - 40L
1,401 Elo+
Party 1
Guan Yu
Guan Yu
Slayter21
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TehIceSarbat
Cthulhu
Level 17
God Stats
7W - 10L
1,506 SR
Queue Stats
43W - 41L
1,338 Elo+
Party 1
Kali
Kali
roslimau
Kali
Level 11
God Stats
11W - 8L
1,527 SR
Queue Stats
16W - 17L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,658
589
4,974
7,910
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
3 / 2 / 4
7,218
555
5,440
5,233
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 1 / 6
7,084
545
3,599
6,132
3,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 0 / 4
7,631
587
5,110
5,035
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 2 / 6
7,728
594
3,812
7,985
5,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,527
425
3,759
7,317
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Skaterz91
Chernobog
11
3 / 2 / 1
6,523
502
3,840
5,206
1,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Slayter21
Guan Yu
7
0 / 6 / 0
4,736
364
875
6,432
3,106
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
TehIceSarbat
Cthulhu
10
1 / 2 / 3
5,755
443
3,423
8,749
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

Kali
10
0 / 2 / 0
5,966
459
1,831
7,882
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
4
5
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
3
2
4
2.5
W
1
1
6
4
W
5
0
4
7
L
0
5
0
0
L
Chernobog
Skaterz91
Chernobog
3
2
1
1.75
W
2
2
6
2.5
L
Guan Yu
Slayter21
Guan Yu
0
6
0
0
L
Cthulhu
TehIceSarbat
Cthulhu
1
2
3
1.25
L
Kali
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,935
Damage
13,728
32,295
Taken
35,586
14,619
Mitigated
13,196
9,281
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,974
1,753
0
4,646
7,910
2,275
0
496
7,368
0
44,595
W
5,440
3,677
0
0
5,233
1,409
2,424
1,574
3,225
0
35,390
W
3,599
291
114
78
6,132
3,586
342
1,947
3,929
16,219
0
W
5,110
669
150
2,157
5,035
1,890
1,019
1,775
3,035
36,036
0
L
3,759
752
0
1,093
7,317
1,660
0
2,403
4,914
28,661
0
L
Chernobog
Skaterz91
Chernobog
3,840
2,513
0
1,321
5,206
1,575
0
1,275
3,931
0
35,112
W
3,812
508
0
2,136
7,985
5,459
1,891
346
7,556
0
36,999
L
Guan Yu
Slayter21
Guan Yu
875
363
0
144
6,432
3,106
0
831
5,601
0
9,155
L
Cthulhu
TehIceSarbat
Cthulhu
3,423
0
74
3,092
8,749
4,761
0
2,434
6,315
16,948
0
L
Kali
1,831
1,038
0
2,206
7,882
2,094
0
1,823
6,059
0
30,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,319
Gold Earned
28,507
349
Minions Killed
243
0
Camps Cleared
0
1,159,908
Distance Traveled
1,103,795
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,658
589
88
7
0
236,983
0
W
Apollo
7,218
555
81
6
0
228,576
0
W
Cthulhu
7,084
545
19
1
0
225,507
0
W
Hades
7,631
587
73
6
0
236,538
0
L
Nu Wa
5,527
425
58
4
0
213,269
0
L
Chernobog
6,523
502
66
5
0
222,436
1
W
Tyr
7,728
594
88
7
0
232,304
1
L
Guan Yu
4,736
364
19
1
0
168,839
3
L
Cthulhu
5,755
443
34
3
0
233,211
0
L
Kali
5,966
459
66
5
0
266,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role