Player Matchup

Gilgamesh
Gilgamesh
Animus420
Gilgamesh
Level 29
God Stats
26W - 27L
1,552 SR
Queue Stats
105W - 108L
1,408 Elo+
Solo
Athena
Athena
Jogadux
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,419 Elo+
Solo
Bellona
Bellona
KMMplz
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
KungScale5
Nox
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Anhur
Anhur
NerfGoku
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Team Averages
Level 13
1,510 SR
1,465 Elo+

VS

Team Averages
Level 18
1,451 SR
1,342 Elo+
Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Eldral
Bellona
Level 15
God Stats
2W - 3L
1,424 SR
Queue Stats
31W - 45L
1,210 Elo+
Party 1
Anhur
Anhur
Mirantis
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 37L
1,240 Elo+
Party 1
Scylla
Scylla
Zier2
Scylla
Level 15
God Stats
3W - 8L
1,365 SR
Queue Stats
65W - 68L
1,320 Elo+
Solo
Cthulhu
Cthulhu
derwahrefresh
Cthulhu
Level 20
God Stats
3W - 6L
1,466 SR
Queue Stats
50W - 52L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Animus420
Gilgamesh
11
3 / 3 / 0
6,313
574
6,674
8,099
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Jogadux
Athena
8
2 / 4 / 1
5,649
514
2,228
9,059
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
KMMplz
Bellona
8
2 / 8 / 3
5,767
524
2,672
10,346
6,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 0 / 0
6,945
631
4,875
4,607
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
NerfGoku
Anhur
7
2 / 3 / 1
5,209
474
3,209
4,842
1,226
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
7 / 1 / 2
7,167
652
7,129
7,951
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Eldral
Bellona
10
4 / 2 / 2
6,230
566
2,334
7,413
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Mirantis
Anhur
9
1 / 6 / 1
5,261
478
2,206
7,373
1,878
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Zier2
Scylla
10
2 / 2 / 2
5,994
545
2,978
4,843
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
8
1 / 1 / 4
5,326
484
2,327
4,886
1,877
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
12
Kills
15
18
Deaths
12
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
2
8
L
Gilgamesh
Animus420
Gilgamesh
3
3
0
1
W
Bellona
Eldral
Bellona
4
2
2
2.5
L
Athena
Jogadux
Athena
2
4
1
0.63
L
Bellona
KMMplz
Bellona
2
8
3
0.44
L
3
0
0
3
W
Anhur
Mirantis
Anhur
1
6
1
0.25
L
Anhur
NerfGoku
Anhur
2
3
1
0.83
W
Scylla
Zier2
Scylla
2
2
2
1.5
W
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,658
Damage
16,974
36,953
Taken
32,466
19,443
Mitigated
12,449
7,015
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,129
5,199
0
1,690
7,951
2,399
0
418
7,533
0
39,512
L
Gilgamesh
Animus420
Gilgamesh
6,674
2,625
0
2,102
8,099
4,692
393
511
7,588
0
40,211
W
Bellona
Eldral
Bellona
2,334
400
0
1,732
7,413
4,734
956
483
6,930
0
23,557
L
Athena
Jogadux
Athena
2,228
833
0
1,606
9,059
5,184
92
1,473
7,586
19,701
0
L
Bellona
KMMplz
Bellona
2,672
1,282
0
1,773
10,346
6,652
394
321
10,025
0
15,271
L
4,875
677
0
1,534
4,607
1,689
132
1,552
3,055
46,693
0
W
Anhur
Mirantis
Anhur
2,206
1,367
0
0
7,373
1,878
292
1,903
5,470
0
16,805
L
Anhur
NerfGoku
Anhur
3,209
2,110
0
0
4,842
1,226
660
1,448
3,394
0
13,844
W
Scylla
Zier2
Scylla
2,978
428
0
1,604
4,843
1,561
802
3,321
1,522
23,885
0
W
Cthulhu
2,327
757
0
1,120
4,886
1,877
259
978
3,908
16,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,883
Gold Earned
29,978
242
Minions Killed
244
0
Camps Cleared
0
1,032,647
Distance Traveled
1,047,332
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,167
652
77
7
0
249,860
2
L
Gilgamesh
6,313
574
78
7
0
221,963
1
W
Bellona
6,230
566
48
4
0
212,337
2
L
Athena
5,649
514
31
3
0
220,984
0
L
Bellona
5,767
524
25
2
0
228,603
1
L
Nox
6,945
631
82
7
0
195,354
7
W
Anhur
5,261
478
39
4
0
183,367
0
L
Anhur
5,209
474
26
2
0
165,743
1
W
Scylla
5,994
545
53
5
0
199,554
2
W
Cthulhu
5,326
484
27
2
0
202,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role