Player Matchup

Janus
Janus
EU Fatal
Janus
Level 147
God Stats
8W - 5L
1,600 SR
Queue Stats
44W - 47L
1,560 Elo+
Party 2
Vamana
Vamana
EnVyz iNsTiNcTz
Vamana
Level 143
God Stats
9W - 5L
1,638 SR
Queue Stats
36W - 34L
1,698 Elo+
Party 2
Terra
Terra
Gatlingskyt
Terra
Level 107
God Stats
5W - 7L
1,442 SR
Queue Stats
45W - 48L
1,573 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MidChungie
Ah Muzen Cab
Level 117
God Stats
5W - 3L
1,671 SR
Queue Stats
90W - 96L
1,650 Elo+
Solo
Team Averages
Level 129
1,588 SR
1,620 Elo+

VS

Team Averages
Level 79
1,554 SR
1,407 Elo+
Scylla
Scylla
Banana-Dynamite
Scylla
Level 52
God Stats
2W - 3L
1,456 SR
Queue Stats
12W - 13L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
djthagemini
Ah Puch
Level 129
God Stats
23W - 23L
1,576 SR
Queue Stats
32W - 34L
1,602 Elo+
Solo
Ganesha
Ganesha
kosmik_oceans123
Ganesha
Level 49
God Stats
0W - 1L
1,424 SR
Queue Stats
14W - 34L
1,259 Elo+
Party 1
Gilgamesh
Gilgamesh
lunacalypzo
Gilgamesh
Level 87
God Stats
0W - 1L
1,761 SR
Queue Stats
29W - 50L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EU Fatal
Janus
14
5 / 0 / 2
8,594
859
6,176
4,077
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 6
9,439
944
5,691
7,727
4,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 7
8,817
882
2,495
7,587
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
MidChungie
Ah Muzen Cab
13
3 / 1 / 8
8,539
854
8,638
4,453
1,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,872
687
2,250
7,156
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
djthagemini
Ah Puch
12
0 / 1 / 0
7,154
715
5,232
2,366
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 1
6,844
684
1,731
8,949
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
lunacalypzo
Gilgamesh
11
1 / 3 / 0
6,787
679
1,278
6,977
4,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Janus
EU Fatal
Janus
5
0
2
6
W
3
0
6
6
W
2
0
7
5.5
W
Ah Muzen Cab
MidChungie
Ah Muzen Cab
3
1
8
7
L
Ah Puch
djthagemini
Ah Puch
0
1
0
0
L
0
4
1
0.13
L
Gilgamesh
lunacalypzo
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,000
Damage
10,491
23,844
Taken
25,448
15,490
Mitigated
14,006
6,369
Healing
3,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,250
68
0
1,740
7,156
2,115
0
1,819
5,337
20,946
0
W
Janus
EU Fatal
Janus
6,176
0
92
422
4,077
1,607
539
849
3,155
31,803
0
W
5,691
2,938
0
1,238
7,727
4,473
832
3,915
3,772
0
27,746
W
2,495
57
1,154
2,642
7,587
7,805
345
2,965
4,432
13,004
0
W
Ah Muzen Cab
MidChungie
Ah Muzen Cab
8,638
2,671
0
821
4,453
1,605
3,219
1,807
2,529
0
28,160
L
Ah Puch
djthagemini
Ah Puch
5,232
54
0
48
2,366
776
0
779
1,587
37,145
0
L
1,731
132
0
842
8,949
6,891
0
3,125
5,824
9,258
0
L
Gilgamesh
lunacalypzo
Gilgamesh
1,278
92
0
657
6,977
4,224
0
3,176
3,801
0
5,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,389
Gold Earned
27,657
192
Minions Killed
162
10
Camps Cleared
8
836,316
Distance Traveled
642,986
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,872
687
72
7
5
155,803
2
W
Janus
8,594
859
46
5
2
219,950
3
W
Vamana
9,439
944
73
7
5
209,244
1
W
Terra
8,817
882
17
2
1
217,824
2
W
Ah Muzen Cab
8,539
854
56
6
2
189,298
4
L
Ah Puch
7,154
715
77
8
0
171,373
4
L
Ganesha
6,844
684
6
1
0
155,120
1
L
Gilgamesh
6,787
679
7
1
3
160,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role