Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
NoobioneKenotbe
Apollo
Level 126
God Stats
1W - 5L
1,111 SR
Queue Stats
222W - 234L
1,477 Elo+
Solo
Chronos
Chronos
VrMIke
Chronos
Level 138
God Stats
26W - 19L
1,558 SR
Queue Stats
294W - 301L
1,464 Elo+
Solo
Bakasura
Bakasura
XanderKane
Bakasura
Level 68
God Stats
1W - 1L
1,197 SR
Queue Stats
12W - 5L
1,577 Elo+
Solo
Team Averages
Level 100
1,373 SR
1,504 Elo+

VS

Team Averages
Level 80
1,560 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
RuRuRuben
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,425 Elo+
Party 1
Hades
Hades
Sejo_torrellano
Hades
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 51L
1,445 Elo+
Party 1
Amaterasu
Amaterasu
oli78900
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,507 Elo+
Party 2
Artio
Artio
szym0313
Artio
Level 97
God Stats
1W - 1L
1,800 SR
Queue Stats
76W - 81L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 0 / 3
9,602
640
7,233
5,150
3,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
 
Khepri
11
1 / 3 / 11
8,221
548
4,347
12,861
7,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 1 / 7
8,787
586
7,871
7,425
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
VrMIke
Chronos
16
6 / 2 / 4
9,841
656
12,768
9,710
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
XanderKane
Bakasura
16
6 / 3 / 5
9,859
657
10,784
11,338
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 4 / 0
6,924
462
8,619
10,460
3,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
RuRuRuben
Hun Batz
11
1 / 4 / 1
6,758
451
3,396
10,912
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 6 / 0
8,598
573
5,994
13,100
4,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
oli78900
Amaterasu
14
2 / 3 / 3
8,536
569
4,816
15,161
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
szym0313
Artio
9
1 / 4 / 1
6,943
463
2,213
12,183
5,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
21
Kills
9
9
Deaths
21
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
3
6.5
W
Khepri
 
Khepri
1
3
11
2.17
L
Medusa
 
Medusa
2
4
0
0.5
W
3
1
7
6.5
L
Hun Batz
RuRuRuben
Hun Batz
1
4
1
0.38
L
3
6
0
0.5
W
Chronos
VrMIke
Chronos
6
2
4
4
W
Bakasura
XanderKane
Bakasura
6
3
5
2.83
L
Amaterasu
oli78900
Amaterasu
2
3
3
1.17
L
Artio
szym0313
Artio
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,003
Damage
25,038
46,484
Taken
61,816
21,683
Mitigated
24,466
15,222
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,233
1,073
0
3,669
5,150
3,144
134
950
4,200
62,737
0
W
Khepri
 
Khepri
4,347
416
0
980
12,861
7,644
107
980
11,881
13,346
0
L
Medusa
 
Medusa
8,619
3,833
0
2,846
10,460
3,053
336
4,379
5,751
0
42,423
W
7,871
4,141
0
1,272
7,425
2,219
1,728
1,783
5,642
0
45,021
L
Hun Batz
RuRuRuben
Hun Batz
3,396
1,129
165
3,592
10,912
2,868
0
2,140
8,257
0
39,604
L
5,994
146
0
3,005
13,100
4,933
0
6,395
5,942
40,075
0
W
Chronos
VrMIke
Chronos
12,768
4,256
0
3,806
9,710
3,360
3,722
2,273
7,437
58,419
0
W
Bakasura
XanderKane
Bakasura
10,784
7,519
0
5,495
11,338
5,316
468
2,381
8,957
0
71,480
L
Amaterasu
oli78900
Amaterasu
4,816
2,914
0
7,119
15,161
7,877
788
7,342
7,069
0
45,211
L
Artio
szym0313
Artio
2,213
540
160
1,348
12,183
5,735
0
2,957
8,611
10,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,310
Gold Earned
37,759
478
Minions Killed
319
0
Camps Cleared
0
1,503,199
Distance Traveled
1,369,028
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,602
640
118
8
0
286,714
5
W
Khepri
8,221
548
15
1
0
303,304
8
L
Medusa
6,924
462
78
5
0
250,993
2
W
Apollo
8,787
586
75
5
0
301,296
6
L
Hun Batz
6,758
451
66
4
0
284,369
5
L
Hades
8,598
573
66
4
0
263,254
0
W
Chronos
9,841
656
122
8
0
265,215
3
W
Bakasura
9,859
657
148
10
0
346,670
1
L
Amaterasu
8,536
569
98
7
0
304,405
5
L
Artio
6,943
463
11
1
0
266,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role