Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlexSwain84
Neith
Level 95
God Stats
2W - 1L
1,820 SR
Queue Stats
221W - 212L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
N1ghtw1ng27
Morgan Le Fay
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
225W - 213L
1,472 Elo+
Solo
Bakasura
Bakasura
Throckmorton_1
Bakasura
Level 42
God Stats
5W - 4L
1,598 SR
Queue Stats
159W - 162L
1,428 Elo+
Solo
Odin
Odin
nentar65
Odin
Level 102
God Stats
6W - 6L
1,195 SR
Queue Stats
268W - 258L
1,490 Elo+
Solo
Team Averages
Level 78
1,523 SR
1,472 Elo+

VS

Team Averages
Level 65
1,480 SR
1,449 Elo+
Nemesis
Nemesis
Dlaew_
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,412 Elo+
Solo
Anubis
Anubis
IReflexionI
Anubis
Level 49
God Stats
97W - 92L
1,571 SR
Queue Stats
225W - 198L
1,485 Elo+
Solo
Hou Yi
Hou Yi
Je_suis_gentils
Hou Yi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 92L
1,466 Elo+
Solo
Sylvanus
Sylvanus
SIRbluntSmoke420
Sylvanus
Level 119
God Stats
17W - 20L
1,446 SR
Queue Stats
787W - 809L
1,461 Elo+
Solo
Aphrodite
Aphrodite
xXMDarkGamerCXx
Aphrodite
Level 67
God Stats
10W - 14L
1,383 SR
Queue Stats
104W - 90L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 4 / 7
9,814
467
3,175
13,277
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 3 / 6
10,009
477
12,426
13,569
4,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
N1ghtw1ng27
Morgan Le Fay
17
6 / 3 / 4
11,002
524
13,679
9,798
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
20
5 / 3 / 5
12,270
584
8,150
16,749
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
18
5 / 0 / 6
11,458
546
11,229
10,270
10,799
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dlaew_
Nemesis
16
2 / 4 / 7
10,130
482
7,378
14,351
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
16
5 / 5 / 1
10,510
500
10,305
17,895
9,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 2
11,175
532
11,274
14,093
5,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 5
7,893
376
7,418
10,058
10,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
xXMDarkGamerCXx
Aphrodite
14
0 / 4 / 0
8,761
417
2,486
12,386
4,683
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
21
Kills
13
13
Deaths
21
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
4
7
1.13
W
4
3
6
2.33
L
Nemesis
Dlaew_
Nemesis
2
4
7
1.38
L
Anubis
5
5
1
1.1
L
5
4
2
1.5
W
Morgan Le Fay
N1ghtw1ng27
Morgan Le Fay
6
3
4
2.67
L
1
4
5
0.88
W
Bakasura
5
3
5
2.5
W
Odin
5
0
6
8
L
Aphrodite
xXMDarkGamerCXx
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,659
Damage
38,861
63,663
Taken
68,783
34,123
Mitigated
36,284
20,287
Healing
23,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,175
381
3,107
6,382
13,277
9,911
754
3,500
9,777
29,824
0
W
12,426
2,710
0
3,219
13,569
4,169
1,575
3,743
9,826
0
67,308
L
Nemesis
Dlaew_
Nemesis
7,378
2,618
0
970
14,351
6,463
0
4,405
9,556
0
65,650
L
Anubis
10,305
550
0
8,051
17,895
9,603
578
5,695
11,071
72,494
0
L
11,274
6,995
0
5,646
14,093
5,266
402
2,959
11,026
0
87,680
W
Morgan Le Fay
N1ghtw1ng27
Morgan Le Fay
13,679
1,353
155
1,972
9,798
3,408
398
3,704
6,094
65,602
0
L
7,418
1,734
1,574
2,668
10,058
10,269
496
1,864
8,011
22,435
5,408
W
Bakasura
8,150
6,757
0
3,657
16,749
5,836
238
5,549
11,200
0
93,499
W
Odin
11,229
1,683
0
1,795
10,270
10,799
1,075
3,409
6,861
11,135
65,185
L
Aphrodite
xXMDarkGamerCXx
Aphrodite
2,486
0
342
4,478
12,386
4,683
822
2,518
9,640
43,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,553
Gold Earned
48,469
604
Minions Killed
520
0
Camps Cleared
0
1,968,388
Distance Traveled
1,777,054
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,814
467
56
3
0
357,746
0
W
Neith
10,009
477
119
6
0
380,877
0
L
Nemesis
10,130
482
108
5
0
451,936
2
L
Anubis
10,510
500
142
7
0
314,445
5
L
Hou Yi
11,175
532
135
6
0
381,484
3
W
Morgan Le Fay
11,002
524
123
6
0
395,454
11
L
Sylvanus
7,893
376
39
2
0
282,769
5
W
Bakasura
12,270
584
162
8
0
445,058
11
W
Odin
11,458
546
144
7
0
389,253
1
L
Aphrodite
8,761
417
96
5
0
346,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role