Player Matchup

Hachiman
Hachiman
HannyaJF
Hachiman
Level 71
God Stats
29W - 31L
1,473 SR
Queue Stats
29W - 31L
1,437 Elo+
Solo
Ares
Ares
Pilgrag
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,400 Elo+
Party 1
Merlin
Merlin
scRzScaR
Merlin
Level 16
God Stats
2W - 1L
1,619 SR
Queue Stats
4W - 12L
1,132 Elo+
Party 1
Team Averages
Level 33
1,531 SR
1,323 Elo+

VS

Team Averages
Level 88
1,595 SR
1,388 Elo+
Cthulhu
Cthulhu
ITheLegionI
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,314 Elo+
Party 2
Izanami
Izanami
KaneLoni
Izanami
Level 108
God Stats
12W - 15L
1,540 SR
Queue Stats
95W - 102L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
SaiyanFist
Kukulkan
Level 128
God Stats
8W - 7L
1,744 SR
Queue Stats
141W - 197L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HannyaJF
Hachiman
19
7 / 7 / 3
15,039
716
29,420
20,250
9,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Pilgrag
Ares
18
4 / 4 / 7
13,745
655
10,685
26,663
35,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
scRzScaR
Merlin
17
1 / 7 / 10
13,225
630
19,688
16,334
7,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ITheLegionI
Cthulhu
17
3 / 3 / 13
13,092
623
16,445
35,639
43,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
KaneLoni
Izanami
17
7 / 5 / 5
13,666
651
14,203
16,951
5,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SaiyanFist
Kukulkan
19
8 / 4 / 8
14,473
689
21,900
15,269
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
12
Kills
18
18
Deaths
12
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
HannyaJF
Hachiman
7
7
3
1.21
L
Cthulhu
ITheLegionI
Cthulhu
3
3
13
3.17
L
Izanami
KaneLoni
Izanami
7
5
5
1.9
W
Ares
Pilgrag
Ares
4
4
7
1.88
L
Kukulkan
SaiyanFist
Kukulkan
8
4
8
3
W
Merlin
scRzScaR
Merlin
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,793
Damage
52,548
63,247
Taken
67,859
51,441
Mitigated
54,381
8,699
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
HannyaJF
Hachiman
29,420
21,720
0
4,889
20,250
9,002
2,410
13,247
7,003
0
89,066
L
Cthulhu
ITheLegionI
Cthulhu
16,445
2,205
194
8,556
35,639
43,533
264
14,298
21,341
33,637
0
L
Izanami
KaneLoni
Izanami
14,203
9,860
0
2,421
16,951
5,043
2,569
9,466
7,485
0
63,155
W
Ares
Pilgrag
Ares
10,685
1,617
0
1,506
26,663
35,398
176
14,699
11,964
22,165
0
L
Kukulkan
SaiyanFist
Kukulkan
21,900
556
585
3,557
15,269
5,805
328
6,609
8,660
84,699
0
W
Merlin
scRzScaR
Merlin
19,688
1,696
0
2,304
16,334
7,041
409
10,399
5,935
71,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,009
Gold Earned
41,231
210
Minions Killed
216
0
Camps Cleared
0
993,012
Distance Traveled
1,032,295
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,039
716
113
5
0
324,966
4
L
Cthulhu
13,092
623
29
1
0
362,640
4
L
Izanami
13,666
651
64
3
0
324,476
3
W
Ares
13,745
655
20
1
0
368,214
2
L
Kukulkan
14,473
689
123
6
0
345,179
0
W
Merlin
13,225
630
77
4
0
299,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role