Player Matchup

Neith
Neith
ArtfulApollo761
Neith
Level 89
God Stats
13W - 12L
1,555 SR
Queue Stats
180W - 162L
1,491 Elo+
Solo
Chronos
Chronos
MrNukaMan51
Chronos
Level 97
God Stats
7W - 4L
1,653 SR
Queue Stats
163W - 155L
1,489 Elo+
Party 2
Serqet
Serqet
NightStar881430
Serqet
Level 88
God Stats
18W - 25L
1,506 SR
Queue Stats
425W - 440L
1,451 Elo+
Solo
Da Ji
Da Ji
Rouge4riot
Da Ji
Level 112
God Stats
12W - 9L
1,574 SR
Queue Stats
199W - 190L
1,492 Elo+
Party 2
Odin
Odin
jsuave191
Odin
Level 61
God Stats
0W - 2L
1,313 SR
Queue Stats
6W - 6L
1,512 Elo+
Solo
Team Averages
Level 89
1,520 SR
1,487 Elo+

VS

Team Averages
Level 105
1,520 SR
1,459 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Alexandre654
Loki
Level 124
God Stats
6W - 3L
1,570 SR
Queue Stats
103W - 99L
1,459 Elo+
Solo
Ne Zha
Ne Zha
El Raymundo871
Ne Zha
Level 82
God Stats
9W - 9L
1,424 SR
Queue Stats
246W - 261L
1,446 Elo+
Solo
Sylvanus
Sylvanus
ImmortalBlaze-90
Sylvanus
Level 123
God Stats
11W - 9L
1,563 SR
Queue Stats
211W - 193L
1,476 Elo+
Party 1
Izanami
Izanami
THE_GHOST_1_pr
Izanami
Level 88
God Stats
15W - 13L
1,542 SR
Queue Stats
208W - 206L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
6,079
380
3,839
3,708
923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
MrNukaMan51
Chronos
13
1 / 2 / 4
7,580
474
8,993
7,679
2,817
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 2 / 3
7,689
481
2,909
9,708
4,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
13
7 / 6 / 1
8,745
547
8,472
12,774
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Odin
12
0 / 7 / 2
7,410
463
6,664
12,781
8,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 0 / 4
7,950
497
4,042
14,353
10,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
6 / 3 / 5
9,233
577
8,284
7,141
3,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 3 / 4
9,025
564
6,758
13,117
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 2 / 6
9,462
591
9,866
10,970
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 5
8,581
536
3,431
7,904
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
19
19
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
4
5
W
6
3
5
2.83
L
1
2
0
0.5
W
4
3
4
2
W
6
2
6
4.5
L
Chronos
MrNukaMan51
Chronos
1
2
4
1.5
L
0
2
3
0.75
L
Da Ji
7
6
1
1.25
W
0
1
5
2.5
L
Odin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,877
Damage
32,381
46,650
Taken
53,485
20,569
Mitigated
27,962
7,461
Healing
19,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,042
1,025
517
4,154
14,353
10,090
500
4,214
9,691
23,225
0
W
8,284
1,698
0
1,247
7,141
3,431
0
1,753
5,250
0
46,187
L
3,839
1,895
0
1,353
3,708
923
0
479
3,229
0
28,693
W
6,758
2,449
0
2,359
13,117
4,528
724
2,390
10,451
0
58,236
W
9,866
3,151
2,772
4,793
10,970
6,718
1,555
2,088
8,763
42,766
8,760
L
Chronos
MrNukaMan51
Chronos
8,993
1,384
0
2,025
7,679
2,817
0
377
7,302
45,975
0
L
2,909
136
0
2,338
9,708
4,183
0
2,200
7,508
4,182
18,202
L
Da Ji
8,472
1,865
0
875
12,774
4,420
0
3,649
9,125
0
42,724
W
3,431
1,674
0
3,730
7,904
3,195
2,467
759
7,097
0
64,072
L
Odin
6,664
1,142
0
870
12,781
8,226
0
6,367
6,414
9,039
30,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,503
Gold Earned
44,251
346
Minions Killed
434
0
Camps Cleared
0
1,307,373
Distance Traveled
1,450,583
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,950
497
43
3
0
301,175
4
W
Loki
9,233
577
69
4
0
327,617
3
L
Neith
6,079
380
52
3
0
157,181
1
W
Ne Zha
9,025
564
99
6
0
313,864
4
W
Sylvanus
9,462
591
99
6
0
234,239
0
L
Chronos
7,580
474
84
5
0
304,830
3
L
Serqet
7,689
481
45
3
0
319,431
7
L
Da Ji
8,745
547
80
5
0
269,884
4
W
Izanami
8,581
536
124
8
0
273,688
0
L
Odin
7,410
463
85
5
0
256,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role