Player Matchup

Medusa
Medusa
KahviKehveli
Medusa
Level 17
God Stats
12W - 2L
1,722 SR
Queue Stats
12W - 2L
1,757 Elo+
Party 1
Cabrakan
Cabrakan
Maghequ
Cabrakan
Level 160
God Stats
10W - 6L
1,826 SR
Queue Stats
135W - 104L
1,569 Elo+
Party 1
Nemesis
Nemesis
Maitohappo_
Nemesis
Level 137
God Stats
6W - 10L
1,624 SR
Queue Stats
209W - 199L
1,631 Elo+
Party 1
Janus
Janus
Ripuritari
Janus
Level 159
God Stats
30W - 33L
1,664 SR
Queue Stats
508W - 396L
1,634 Elo+
Party 1
Gilgamesh
Gilgamesh
kettukehveli
Gilgamesh
Level 149
God Stats
17W - 5L
1,748 SR
Queue Stats
299W - 214L
1,657 Elo+
Party 1
Team Averages
Level 124
1,717 SR
1,650 Elo+

VS

Team Averages
Level 65
1,400 SR
1,254 Elo+
Tsukuyomi
Tsukuyomi
ArubanKing
Tsukuyomi
Level 15
God Stats
7W - 9L
1,083 SR
Queue Stats
61W - 125L
965 Elo+
Party 3
Heimdallr
Heimdallr
CWL_DieGoEU
Heimdallr
Level 109
God Stats
0W - 2L
1,871 SR
Queue Stats
30W - 32L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
Kirby080808
Cthulhu
Level 89
God Stats
17W - 29L
1,336 SR
Queue Stats
910W - 1,522L
1,192 Elo+
Party 3
Amaterasu
Amaterasu
Twin_Wolf22
Amaterasu
Level 82
God Stats
9W - 5L
1,507 SR
Queue Stats
375W - 758L
1,159 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xTeke-Caste-NxO
Morgan Le Fay
Level 28
God Stats
12W - 8L
1,203 SR
Queue Stats
69W - 48L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
1 / 8 / 6
12,764
456
7,921
16,689
5,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Maghequ
Cabrakan
19
4 / 1 / 14
14,796
528
8,669
27,951
46,820
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Maitohappo_
Nemesis
20
12 / 4 / 5
18,618
665
19,167
19,346
10,503
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
20
16 / 3 / 8
17,083
610
27,854
17,270
7,829
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
kettukehveli
Gilgamesh
20
12 / 5 / 14
16,107
575
24,909
28,071
27,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArubanKing
Tsukuyomi
19
3 / 12 / 1
12,935
462
7,960
25,105
8,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
CWL_DieGoEU
Heimdallr
20
8 / 3 / 4
14,570
520
24,585
23,259
11,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Kirby080808
Cthulhu
16
0 / 7 / 5
9,921
354
7,492
22,828
21,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Twin_Wolf22
Amaterasu
16
2 / 9 / 6
10,965
392
8,739
23,507
18,614
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
xTeke-Caste-NxO
Morgan Le Fay
19
5 / 14 / 4
12,476
446
12,125
23,659
8,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
45
Kills
18
21
Deaths
45
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ArubanKing
Tsukuyomi
3
12
1
0.29
L
Heimdallr
CWL_DieGoEU
Heimdallr
8
3
4
3.33
W
Medusa
1
8
6
0.5
L
Cthulhu
Kirby080808
Cthulhu
0
7
5
0.36
W
Cabrakan
Maghequ
Cabrakan
4
1
14
11
W
Nemesis
Maitohappo_
Nemesis
12
4
5
3.63
W
Janus
16
3
8
6.67
L
Amaterasu
Twin_Wolf22
Amaterasu
2
9
6
0.56
W
Gilgamesh
kettukehveli
Gilgamesh
12
5
14
3.8
L
Morgan Le Fay
xTeke-Caste-NxO
Morgan Le Fay
5
14
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,520
Damage
60,901
109,327
Taken
118,358
99,087
Mitigated
68,772
22,038
Healing
18,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ArubanKing
Tsukuyomi
7,960
1,807
0
1,021
25,105
8,578
0
6,063
18,918
0
83,854
L
Heimdallr
CWL_DieGoEU
Heimdallr
24,585
13,132
0
11,471
23,259
11,522
0
5,800
17,415
0
144,779
W
Medusa
7,921
4,464
0
2,881
16,689
5,983
3,044
1,759
14,930
0
61,652
L
Cthulhu
Kirby080808
Cthulhu
7,492
491
433
3,296
22,828
21,874
96
9,785
12,857
46,799
0
W
Cabrakan
Maghequ
Cabrakan
8,669
807
0
4,175
27,951
46,820
550
6,657
21,294
36,359
0
W
Nemesis
Maitohappo_
Nemesis
19,167
11,081
0
3,583
19,346
10,503
9,227
2,590
16,756
0
168,356
W
Janus
27,854
1,932
1,065
4,740
17,270
7,829
3,035
5,775
11,495
147,239
0
L
Amaterasu
Twin_Wolf22
Amaterasu
8,739
1,875
0
1,792
23,507
18,614
72
8,416
15,007
0
50,432
W
Gilgamesh
kettukehveli
Gilgamesh
24,909
5,861
0
5,594
28,071
27,952
2,080
2,836
25,235
23,152
72,436
L
Morgan Le Fay
xTeke-Caste-NxO
Morgan Le Fay
12,125
898
0
546
23,659
8,184
0
11,664
11,607
68,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,368
Gold Earned
60,867
697
Minions Killed
595
0
Camps Cleared
0
2,855,042
Distance Traveled
2,185,663
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,935
462
124
4
0
452,476
0
L
Heimdallr
14,570
520
223
8
0
465,760
0
W
Medusa
12,764
456
99
4
0
566,324
0
L
Cthulhu
9,921
354
67
2
0
421,609
1
W
Cabrakan
14,796
528
44
2
0
554,944
6
W
Nemesis
18,618
665
216
8
0
628,379
4
W
Janus
17,083
610
208
7
0
571,799
4
L
Amaterasu
10,965
392
84
3
0
412,676
2
W
Gilgamesh
16,107
575
130
5
0
533,596
4
L
Morgan Le Fay
12,476
446
97
3
0
433,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role