Player Matchup

Thanatos
Thanatos
Badabing221
Thanatos
Level 149
God Stats
0W - 1L
1,864 SR
Queue Stats
2W - 4L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
BiassedCoyote
Kukulkan
Level 4
God Stats
0W - 1L
1,766 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Just_Hydrated
Morgan Le Fay
Level 22
God Stats
0W - 3L
1,182 SR
Queue Stats
44W - 44L
1,392 Elo+
Party 3
Baron Samedi
Baron Samedi
Just_teotronus
Baron Samedi
Level 23
God Stats
0W - 3L
1,124 SR
Queue Stats
47W - 46L
1,408 Elo+
Party 3
Medusa
Medusa
bluhairdye
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,468 Elo+
Solo
Team Averages
Level 41
1,487 SR
1,435 Elo+

VS

Team Averages
Level 19
1,513 SR
1,467 Elo+
Pele
Pele
 
Pele
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Evenger15
Set
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,218 Elo+
Solo
Danzaburou
Danzaburou
Grim The Stoner
Danzaburou
Level 29
God Stats
14W - 11L
1,435 SR
Queue Stats
27W - 22L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TGMSlimey
Morgan Le Fay
Level 5
God Stats
7W - 2L
1,496 SR
Queue Stats
47W - 19L
1,643 Elo+
Solo
Loki
Loki
scoobyboobys
Loki
Level 8
God Stats
4W - 1L
1,635 SR
Queue Stats
13W - 12L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Badabing221
Thanatos
20
17 / 11 / 8
18,237
1,140
39,781
28,261
22,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
BiassedCoyote
Kukulkan
20
1 / 5 / 8
14,837
927
3,522
16,942
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morgan Le Fay
Just_Hydrated
Morgan Le Fay
20
8 / 6 / 12
16,842
1,053
26,480
34,232
26,736
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Just_teotronus
Baron Samedi
20
4 / 3 / 20
16,304
1,019
24,192
29,988
30,723
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
bluhairdye
Medusa
19
0 / 1 / 3
12,350
772
971
3,375
1,554
Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
7 / 2 / 9
17,552
1,097
26,805
26,102
10,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 3 / 17
15,465
967
8,364
17,594
12,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Grim The Stoner
Danzaburou
20
8 / 15 / 5
16,248
1,016
37,435
29,682
10,028
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
TGMSlimey
Morgan Le Fay
20
6 / 3 / 9
15,514
970
19,080
11,589
3,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 7 / 6
15,304
957
14,094
21,482
6,645
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
72
30
Kills
26
26
Deaths
30
51
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
2
9
5.75
L
Thanatos
Badabing221
Thanatos
17
11
8
1.91
L
Kukulkan
BiassedCoyote
Kukulkan
1
5
8
1
W
0
3
17
2.83
W
Danzaburou
Grim The Stoner
Danzaburou
8
15
5
0.7
L
Morgan Le Fay
Just_Hydrated
Morgan Le Fay
8
6
12
2.33
L
Baron Samedi
Just_teotronus
Baron Samedi
4
3
20
4.67
W
Morgan Le Fay
TGMSlimey
Morgan Le Fay
6
3
9
3.5
L
Medusa
bluhairdye
Medusa
0
1
3
1.5
W
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,946
Damage
105,778
112,798
Taken
106,449
89,976
Mitigated
43,853
27,941
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
26,805
7,381
0
3,834
26,102
10,869
0
13,572
12,530
0
76,450
L
Thanatos
Badabing221
Thanatos
39,781
12,662
0
13,898
28,261
22,510
0
4,207
23,840
0
75,574
L
Kukulkan
BiassedCoyote
Kukulkan
3,522
414
21
1,181
16,942
8,453
0
4,711
12,041
21,093
0
W
8,364
3,437
0
525
17,594
12,355
0
11,449
6,145
0
24,328
W
Danzaburou
Grim The Stoner
Danzaburou
37,435
20,819
0
1,399
29,682
10,028
0
16,004
11,780
0
54,137
L
Morgan Le Fay
Just_Hydrated
Morgan Le Fay
26,480
5,116
318
4,014
34,232
26,736
0
3,133
30,602
63,136
0
L
Baron Samedi
Just_teotronus
Baron Samedi
24,192
3,420
3,283
5,226
29,988
30,723
0
6,598
22,841
37,305
0
W
Morgan Le Fay
TGMSlimey
Morgan Le Fay
19,080
1,260
527
2,507
11,589
3,956
0
5,369
6,220
38,321
0
L
Medusa
bluhairdye
Medusa
971
0
0
0
3,375
1,554
0
431
2,944
0
3,912
W
14,094
5,176
389
2,026
21,482
6,645
0
7,800
13,682
0
45,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,570
Gold Earned
80,083
253
Minions Killed
313
5
Camps Cleared
14
1,340,928
Distance Traveled
1,307,221
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
17,552
1,097
131
8
8
320,298
2
L
Thanatos
18,237
1,140
84
5
4
293,442
0
L
Kukulkan
14,837
927
30
2
0
309,619
2
W
Set
15,465
967
22
1
4
314,202
0
W
Danzaburou
16,248
1,016
38
2
0
199,667
0
L
Morgan Le Fay
16,842
1,053
89
6
1
295,668
0
L
Baron Samedi
16,304
1,019
45
3
0
310,898
0
W
Morgan Le Fay
15,514
970
38
2
2
193,078
0
L
Medusa
12,350
772
5
0
0
131,301
0
W
Loki
15,304
957
84
5
0
279,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role