Player Matchup

Anubis
Anubis
BloodHound8682
Anubis
Level 6
God Stats
3W - 8L
1,260 SR
Queue Stats
3W - 9L
1,128 Elo+
Solo
Fenrir
Fenrir
Red dragon mega
Fenrir
Level 17
God Stats
12W - 9L
1,045 SR
Queue Stats
63W - 52L
1,191 Elo+
Solo
Nemesis
Nemesis
TonyCross509
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,249 Elo+
Solo
Kukulkan
Kukulkan
XenoWolf2338
Kukulkan
Level 7
God Stats
4W - 5L
1,268 SR
Queue Stats
224W - 251L
1,117 Elo+
Solo
Danzaburou
Danzaburou
respect hel
Danzaburou
Level 26
God Stats
3W - 0L
1,469 SR
Queue Stats
22W - 17L
1,555 Elo+
Solo
Team Averages
Level 12
1,308 SR
1,248 Elo+

VS

Team Averages
Level 14
1,540 SR
1,341 Elo+
Ra
Ra
BLEchEDrectm
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,365 Elo+
Solo
Izanami
Izanami
ChewyRatMilk
Izanami
Level 15
God Stats
109W - 107L
1,340 SR
Queue Stats
126W - 117L
1,225 Elo+
Solo
Chronos
Chronos
Navydaniel67
Chronos
Level 19
God Stats
7W - 4L
1,863 SR
Queue Stats
72W - 77L
1,325 Elo+
Solo
Guan Yu
Guan Yu
NeedyCosine5721
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TomitoGeegeeCat
Morgan Le Fay
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 25
13,456
1,121
19,041
12,911
5,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
23 / 2 / 8
14,934
1,245
23,874
14,202
6,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
TonyCross509
Nemesis
20
2 / 9 / 25
12,559
1,047
12,526
17,449
7,273
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
XenoWolf2338
Kukulkan
20
8 / 2 / 25
13,003
1,084
17,348
8,940
3,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
respect hel
Danzaburou
20
15 / 2 / 19
14,315
1,193
28,470
13,534
5,526
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 9
11,895
991
11,690
14,585
4,615
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ChewyRatMilk
Izanami
18
3 / 8 / 8
11,657
971
13,084
21,162
8,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Navydaniel67
Chronos
18
7 / 12 / 6
12,819
1,068
22,387
24,176
6,540
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
1 / 19 / 6
10,622
885
3,768
30,537
14,038
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
TomitoGeegeeCat
Morgan Le Fay
18
1 / 12 / 7
11,089
924
10,351
18,710
6,611
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
51
55
Kills
15
15
Deaths
55
102
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
W
7
0
25
19.5
L
Izanami
ChewyRatMilk
Izanami
3
8
8
0.88
L
Chronos
Navydaniel67
Chronos
7
12
6
0.83
L
1
19
6
0.21
W
23
2
8
13.5
L
Morgan Le Fay
TomitoGeegeeCat
Morgan Le Fay
1
12
7
0.38
W
Nemesis
TonyCross509
Nemesis
2
9
25
1.61
W
Kukulkan
XenoWolf2338
Kukulkan
8
2
25
10.25
W
Danzaburou
respect hel
Danzaburou
15
2
19
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,259
Damage
61,280
67,036
Taken
109,170
28,925
Mitigated
40,084
9,690
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,690
540
1,088
642
14,585
4,615
0
3,588
10,997
26,509
0
W
19,041
1,967
0
3,639
12,911
5,561
0
10,390
2,521
38,599
0
L
Izanami
ChewyRatMilk
Izanami
13,084
9,096
0
67
21,162
8,280
0
8,363
12,799
0
49,727
L
Chronos
Navydaniel67
Chronos
22,387
10,442
0
710
24,176
6,540
0
7,926
16,250
40,428
0
L
3,768
1,254
878
2,235
30,537
14,038
0
10,032
20,505
0
21,998
W
23,874
7,041
0
1,068
14,202
6,664
0
9,063
5,139
0
30,004
L
Morgan Le Fay
TomitoGeegeeCat
Morgan Le Fay
10,351
3,800
0
179
18,710
6,611
0
6,480
12,230
32,956
0
W
Nemesis
TonyCross509
Nemesis
12,526
4,511
0
1,458
17,449
7,273
0
10,488
6,961
0
26,707
W
Kukulkan
XenoWolf2338
Kukulkan
17,348
2,836
0
520
8,940
3,901
0
5,122
3,818
32,671
0
W
Danzaburou
respect hel
Danzaburou
28,470
13,350
234
2,771
13,534
5,526
0
9,365
4,169
0
60,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,267
Gold Earned
58,082
199
Minions Killed
222
6
Camps Cleared
4
1,063,156
Distance Traveled
1,041,634
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,895
991
47
4
1
262,986
1
W
Anubis
13,456
1,121
48
4
0
243,548
0
L
Izanami
11,657
971
62
5
3
172,431
0
L
Chronos
12,819
1,068
36
3
0
232,381
1
L
Guan Yu
10,622
885
36
3
0
179,994
0
W
Fenrir
14,934
1,245
14
1
1
239,232
1
L
Morgan Le Fay
11,089
924
41
3
0
193,842
0
W
Nemesis
12,559
1,047
23
2
1
199,326
1
W
Kukulkan
13,003
1,084
42
4
0
196,361
0
W
Danzaburou
14,315
1,193
72
6
4
184,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role