Player Matchup

Bellona
Bellona
CheeseJayBro
Bellona
Level 22
God Stats
9W - 10L
1,278 SR
Queue Stats
19W - 55L
1,074 Elo+
Party 1
Bakasura
Bakasura
French_Duck-21
Bakasura
Level 18
God Stats
0W - 1L
1,199 SR
Queue Stats
21W - 36L
1,235 Elo+
Party 1
Cthulhu
Cthulhu
Modzbilly
Cthulhu
Level 10
God Stats
8W - 8L
1,518 SR
Queue Stats
10W - 12L
1,559 Elo+
Solo
Janus
Janus
RickeyRickzecool
Janus
Level 16
God Stats
3W - 4L
1,720 SR
Queue Stats
12W - 35L
1,073 Elo+
Party 1
Apollo
Apollo
diecobra_007
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 44L
1,129 Elo+
Party 1
Team Averages
Level 17
1,443 SR
1,214 Elo+

VS

Team Averages
Level 14
1,493 SR
1,527 Elo+
Cthulhu
Cthulhu
Ce_Valera
Cthulhu
Level 15
God Stats
7W - 5L
1,645 SR
Queue Stats
15W - 16L
1,531 Elo+
Solo
Ra
Ra
DaxanDaxter
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
MiguelikoPG7
Neith
Level 7
God Stats
2W - 1L
1,334 SR
Queue Stats
2W - 1L
1,660 Elo+
Party 2
Nemesis
Nemesis
Ozzy6820
Nemesis
Level 28
God Stats
2W - 0L
1,747 SR
Queue Stats
16W - 11L
1,699 Elo+
Solo
Osiris
Osiris
o_shoots
Osiris
Level 18
God Stats
2W - 4L
1,241 SR
Queue Stats
26W - 46L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CheeseJayBro
Bellona
15
3 / 4 / 4
9,884
412
7,062
19,185
13,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
14
0 / 11 / 6
9,229
385
5,213
27,413
25,475
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Modzbilly
Cthulhu
15
5 / 7 / 4
11,028
460
12,810
22,651
20,253
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
9 / 9 / 5
12,913
538
10,439
13,730
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
15
5 / 9 / 3
10,648
444
10,077
17,817
7,070
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ce_Valera
Cthulhu
18
4 / 2 / 6
13,471
561
15,746
19,465
19,337
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 11 / 8
9,651
402
7,506
12,170
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 7 / 10
11,502
479
15,851
14,748
5,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Ozzy6820
Nemesis
20
13 / 4 / 6
13,555
565
16,277
16,212
6,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
o_shoots
Osiris
20
16 / 2 / 2
13,540
564
20,776
20,656
16,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
71
22
Kills
39
40
Deaths
26
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ce_Valera
Cthulhu
4
2
6
3.5
L
Bellona
CheeseJayBro
Bellona
3
4
4
1.25
W
1
11
8
0.45
L
Bakasura
0
11
6
0.27
W
5
7
10
1.43
L
Cthulhu
Modzbilly
Cthulhu
5
7
4
1
W
Nemesis
Ozzy6820
Nemesis
13
4
6
4
L
9
9
5
1.28
L
Apollo
5
9
3
0.72
W
Osiris
o_shoots
Osiris
16
2
2
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,601
Damage
76,156
100,796
Taken
83,251
71,258
Mitigated
52,041
11,465
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ce_Valera
Cthulhu
15,746
741
796
3,860
19,465
19,337
501
2,208
17,257
70,142
0
L
Bellona
CheeseJayBro
Bellona
7,062
407
0
4,366
19,185
13,697
599
5,853
13,324
0
58,769
W
7,506
1,484
547
383
12,170
3,852
228
4,648
7,522
27,747
0
L
Bakasura
5,213
3,107
0
3,359
27,413
25,475
92
3,423
23,894
0
24,089
W
15,851
10,468
0
2,291
14,748
5,192
4,601
5,573
9,055
0
65,279
L
Cthulhu
Modzbilly
Cthulhu
12,810
1,119
542
0
22,651
20,253
316
4,164
18,410
36,991
0
W
Nemesis
Ozzy6820
Nemesis
16,277
7,426
0
2,143
16,212
6,758
3,156
4,604
11,597
0
98,696
L
10,439
421
0
415
13,730
4,763
800
2,825
10,763
68,966
0
L
Apollo
10,077
5,820
0
2,783
17,817
7,070
2,451
7,450
10,327
0
53,732
W
Osiris
o_shoots
Osiris
20,776
8,601
0
7,202
20,656
16,902
1,874
6,216
14,249
345
83,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,702
Gold Earned
61,719
391
Minions Killed
507
0
Camps Cleared
0
1,980,656
Distance Traveled
2,121,163
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,471
561
102
4
0
427,120
0
L
Bellona
9,884
412
62
3
0
402,885
0
W
Ra
9,651
402
45
2
0
317,689
1
L
Bakasura
9,229
385
52
2
0
361,719
0
W
Neith
11,502
479
97
4
0
396,061
0
L
Cthulhu
11,028
460
66
3
0
360,088
6
W
Nemesis
13,555
565
127
5
0
503,768
0
L
Janus
12,913
538
119
5
0
440,527
1
L
Apollo
10,648
444
92
4
0
415,437
0
W
Osiris
13,540
564
136
6
0
476,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role