Player Matchup

Thor
Thor
AGUIA_17
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,640 Elo+
Solo
Bellona
Bellona
Get_Wr3cKeD42
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,769 Elo+
Solo
Ganesha
Ganesha
Guardian8331
Ganesha
Level 14
God Stats
3W - 2L
1,672 SR
Queue Stats
7W - 6L
1,735 Elo+
Solo
Thanatos
Thanatos
HELLO-I-AM-DUMB
Thanatos
Level 4
God Stats
2W - 4L
1,603 SR
Queue Stats
13W - 20L
1,436 Elo+
Solo
Ares
Ares
TheEvilOne117
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,555 SR
1,616 Elo+

VS

Team Averages
Level 23
1,508 SR
1,502 Elo+
Medusa
Medusa
Almghtys
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,336 Elo+
Party 1
Heimdallr
Heimdallr
Clutchz LTs
Heimdallr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,787 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xceptionals
Morgan Le Fay
Level 24
God Stats
10W - 5L
1,562 SR
Queue Stats
27W - 17L
1,463 Elo+
Party 1
Izanami
Izanami
loagys
Izanami
Level 13
God Stats
9W - 5L
1,367 SR
Queue Stats
10W - 7L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
zettts
Gilgamesh
Level 15
God Stats
2W - 0L
1,612 SR
Queue Stats
12W - 8L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 14 / 9
9,803
1,089
5,607
19,121
6,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
16
11 / 7 / 2
12,756
1,417
14,085
18,644
15,206
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Guardian8331
Ganesha
17
0 / 2 / 11
10,634
1,182
15,172
14,835
7,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
16
3 / 15 / 5
9,577
1,064
5,652
19,261
7,608
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 14 / 8
9,607
1,067
10,237
26,316
30,906
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Almghtys
Medusa
16
5 / 9 / 18
9,950
1,106
9,362
12,640
4,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Clutchz LTs
Heimdallr
18
10 / 3 / 23
11,031
1,226
12,901
8,532
4,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Xceptionals
Morgan Le Fay
20
12 / 1 / 29
13,150
1,461
29,215
11,821
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
loagys
Izanami
18
16 / 4 / 15
12,130
1,348
26,052
13,599
4,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
zettts
Gilgamesh
19
9 / 0 / 25
12,301
1,367
14,174
8,870
7,467
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
162
17
Kills
52
52
Deaths
17
35
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Thor
1
14
9
0.39
W
Medusa
Almghtys
Medusa
5
9
18
1.56
W
Heimdallr
Clutchz LTs
Heimdallr
10
3
23
7.17
L
Bellona
11
7
2
1.71
L
Ganesha
Guardian8331
Ganesha
0
2
11
2.75
L
Thanatos
3
15
5
0.37
L
2
14
8
0.43
W
Morgan Le Fay
Xceptionals
Morgan Le Fay
12
1
29
26.5
W
Izanami
loagys
Izanami
16
4
15
5.88
W
Gilgamesh
zettts
Gilgamesh
9
0
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,753
Damage
91,704
98,177
Taken
55,462
67,608
Mitigated
24,180
3,746
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,607
854
0
190
19,121
6,851
0
5,603
12,374
269
12,320
W
Medusa
Almghtys
Medusa
9,362
4,530
0
439
12,640
4,337
0
6,444
6,196
0
18,735
W
Heimdallr
Clutchz LTs
Heimdallr
12,901
7,880
0
265
8,532
4,073
0
3,150
5,382
0
18,303
L
Bellona
14,085
4,804
0
189
18,644
15,206
0
5,112
13,081
0
28,067
L
Ganesha
Guardian8331
Ganesha
15,172
152
55
681
14,835
7,037
0
4,107
10,553
41,569
0
L
Thanatos
5,652
2,420
0
2,631
19,261
7,608
0
6,736
12,222
0
14,233
L
10,237
1,555
0
0
26,316
30,906
0
8,365
17,629
19,946
0
W
Morgan Le Fay
Xceptionals
Morgan Le Fay
29,215
2,923
680
4,868
11,821
4,070
0
6,228
5,593
55,124
0
W
Izanami
loagys
Izanami
26,052
21,582
0
3,422
13,599
4,233
0
5,766
7,833
0
39,238
W
Gilgamesh
zettts
Gilgamesh
14,174
3,050
0
1,952
8,870
7,467
0
4,076
4,794
3,439
16,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,377
Gold Earned
58,562
125
Minions Killed
143
5
Camps Cleared
3
847,268
Distance Traveled
810,702
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,803
1,089
23
3
1
142,018
3
W
Medusa
9,950
1,106
13
1
0
133,121
0
W
Heimdallr
11,031
1,226
12
1
0
144,994
0
L
Bellona
12,756
1,417
36
4
4
167,727
0
L
Ganesha
10,634
1,182
7
1
0
200,807
0
L
Thanatos
9,577
1,064
25
3
0
189,909
0
L
Ares
9,607
1,067
34
4
0
146,807
1
W
Morgan Le Fay
13,150
1,461
67
7
1
183,261
0
W
Izanami
12,130
1,348
31
3
2
175,765
1
W
Gilgamesh
12,301
1,367
20
2
0
173,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role