Player Matchup

Hou Yi
Hou Yi
Joefacer
Hou Yi
Level 5
God Stats
0W - 5L
980 SR
Queue Stats
2W - 10L
1,049 Elo+
Solo
Ah Puch
Ah Puch
S L U M 3 2 3
Ah Puch
Level 27
God Stats
4W - 2L
1,719 SR
Queue Stats
9W - 8L
1,622 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fede_rcia
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,520 Elo+
Party 1
Ares
Ares
joaquin_m_vallej
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
val-kul
Ra
Level 4
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 5L
1,186 Elo+
Party 1
Team Averages
Level 9
1,406 SR
1,375 Elo+

VS

Team Averages
Level 27
1,478 SR
1,311 Elo+
Zeus
Zeus
DaGamingBoss
Zeus
Level 24
God Stats
4W - 3L
1,549 SR
Queue Stats
26W - 33L
1,312 Elo+
Party 3
Ullr
Ullr
SlinkyBell938
Ullr
Level 26
God Stats
5W - 4L
1,623 SR
Queue Stats
51W - 73L
1,254 Elo+
Party 3
Bakasura
Bakasura
Yusha Neon
Bakasura
Level 42
God Stats
3W - 4L
1,224 SR
Queue Stats
466W - 531L
1,338 Elo+
Party 2
Ao Kuang
Ao Kuang
bignicker69420
Ao Kuang
Level 24
God Stats
2W - 2L
1,720 SR
Queue Stats
48W - 75L
1,293 Elo+
Party 3
Amaterasu
Amaterasu
llWrxithll
Amaterasu
Level 18
God Stats
2W - 3L
1,276 SR
Queue Stats
138W - 165L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Joefacer
Hou Yi
13
3 / 8 / 2
9,519
433
7,885
11,699
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
20
25 / 5 / 1
14,524
660
38,021
21,155
6,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
fede_rcia
Morgan Le Fay
12
0 / 13 / 6
7,864
357
2,733
12,989
3,335
Magic Focus

Magic Focus

+20
Magical Power

14
3 / 21 / 6
9,783
445
7,722
29,146
26,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 17 / 7
8,250
375
2,350
14,477
3,613

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
19 / 11 / 15
13,881
631
25,630
14,497
4,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 7 / 15
12,062
548
9,512
11,998
3,976
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Yusha Neon
Bakasura
19
8 / 6 / 7
13,175
599
10,589
27,065
14,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
17
13 / 4 / 12
13,820
628
13,065
20,981
8,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amaterasu
llWrxithll
Amaterasu
16
13 / 5 / 18
12,851
584
12,172
26,527
10,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
128
31
Kills
61
64
Deaths
33
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
19
11
15
2.41
L
Hou Yi
Joefacer
Hou Yi
3
8
2
0.5
L
Ah Puch
25
5
1
5.1
W
8
7
15
2.21
W
Bakasura
Yusha Neon
Bakasura
8
6
7
1.92
W
Ao Kuang
13
4
12
4.75
L
Morgan Le Fay
fede_rcia
Morgan Le Fay
0
13
6
0.23
L
3
21
6
0.29
W
Amaterasu
llWrxithll
Amaterasu
13
5
18
4.4
L
0
17
7
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,711
Damage
70,968
89,466
Taken
101,068
42,994
Mitigated
41,286
6,677
Healing
35,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,630
5,194
178
2,142
14,497
4,841
1,045
10,634
3,863
58,974
0
L
Hou Yi
Joefacer
Hou Yi
7,885
4,213
0
250
11,699
3,035
794
2,819
8,386
0
34,925
L
Ah Puch
38,021
2,215
0
6,095
21,155
6,085
1,167
8,737
11,442
85,778
0
W
9,512
8,358
0
1,232
11,998
3,976
3,949
6,103
5,895
0
53,067
W
Bakasura
Yusha Neon
Bakasura
10,589
7,319
334
14,113
27,065
14,097
3,724
10,789
16,276
0
55,558
W
Ao Kuang
13,065
5,370
0
7,313
20,981
8,006
5,377
6,839
14,142
68,585
0
L
Morgan Le Fay
fede_rcia
Morgan Le Fay
2,733
595
0
90
12,989
3,335
78
7,825
4,896
14,101
0
L
7,722
1,602
0
0
29,146
26,926
58
12,703
15,859
26,729
0
W
Amaterasu
llWrxithll
Amaterasu
12,172
6,558
0
10,119
26,527
10,366
937
16,522
10,005
0
48,172
L
2,350
711
93
149
14,477
3,613
273
5,187
8,959
26,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,940
Gold Earned
65,789
258
Minions Killed
433
0
Camps Cleared
0
1,503,662
Distance Traveled
1,949,146
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,881
631
71
3
0
356,734
0
L
Hou Yi
9,519
433
59
3
0
253,311
1
L
Ah Puch
14,524
660
115
5
0
347,661
0
W
Ullr
12,062
548
84
4
0
351,279
0
W
Bakasura
13,175
599
133
6
0
403,132
0
W
Ao Kuang
13,820
628
93
4
0
413,568
1
L
Morgan Le Fay
7,864
357
20
1
0
214,471
1
L
Ares
9,783
445
28
1
0
360,728
0
W
Amaterasu
12,851
584
52
2
0
424,433
0
L
Ra
8,250
375
36
2
0
327,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role