Player Matchup

Loki
Loki
FlySoLoudW
Loki
Level 26
God Stats
2W - 0L
1,822 SR
Queue Stats
134W - 117L
1,643 Elo+
Solo
Gilgamesh
Gilgamesh
Sebastian1gm
Gilgamesh
Level 29
God Stats
3W - 6L
1,481 SR
Queue Stats
96W - 115L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Silvershugo
Morgan Le Fay
Level 78
God Stats
7W - 9L
1,463 SR
Queue Stats
72W - 83L
1,411 Elo+
Party 1
Anhur
Anhur
phd-flopper29
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,346 Elo+
Party 1
Merlin
Merlin
soLaR_G00n69
Merlin
Level 30
God Stats
2W - 2L
1,489 SR
Queue Stats
31W - 37L
1,396 Elo+
Solo
Team Averages
Level 34
1,551 SR
1,451 Elo+

VS

Team Averages
Level 17
1,492 SR
1,446 Elo+
Bakasura
Bakasura
Buffataur
Bakasura
Level 17
God Stats
6W - 2L
1,595 SR
Queue Stats
32W - 22L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gaythan91
Morgan Le Fay
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 12L
1,723 Elo+
Solo
Cthulhu
Cthulhu
JKMSES1397
Cthulhu
Level 5
God Stats
0W - 4L
1,129 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 2
Hades
Hades
Swayze6059
Hades
Level 18
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
opkarym110
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 9
11,838
564
9,212
11,365
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Sebastian1gm
Gilgamesh
15
11 / 2 / 9
10,746
512
10,696
10,808
10,490
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Silvershugo
Morgan Le Fay
18
11 / 4 / 10
11,842
564
22,700
12,535
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 11 / 10
8,600
410
5,304
13,117
4,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
16
7 / 6 / 13
10,754
512
13,575
10,826
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Buffataur
Bakasura
18
10 / 5 / 1
11,754
560
12,210
17,868
7,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Gaythan91
Morgan Le Fay
17
3 / 4 / 3
10,549
502
9,599
14,349
4,856
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
JKMSES1397
Cthulhu
13
3 / 8 / 6
10,046
478
4,083
17,289
13,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
11
2 / 12 / 5
8,360
398
3,487
14,742
5,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
15
6 / 9 / 3
10,029
478
5,772
15,707
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
37
Kills
24
24
Deaths
38
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Buffataur
Bakasura
10
5
1
2.1
W
8
1
9
12.5
L
Morgan Le Fay
Gaythan91
Morgan Le Fay
3
4
3
1.13
L
Cthulhu
JKMSES1397
Cthulhu
3
8
6
0.75
W
Gilgamesh
Sebastian1gm
Gilgamesh
11
2
9
7.75
W
Morgan Le Fay
Silvershugo
Morgan Le Fay
11
4
10
4
L
Hades
2
12
5
0.38
L
Anhur
6
9
3
0.83
W
0
11
10
0.45
W
Merlin
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,487
Damage
35,151
58,651
Taken
79,955
27,374
Mitigated
36,851
6,679
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Buffataur
Bakasura
12,210
7,775
0
3,718
17,868
7,900
0
7,495
10,373
0
62,189
W
9,212
2,927
0
677
11,365
4,168
1,447
1,080
9,295
0
89,166
L
Morgan Le Fay
Gaythan91
Morgan Le Fay
9,599
1,244
0
2,446
14,349
4,856
1,267
3,885
10,464
65,766
0
L
Cthulhu
JKMSES1397
Cthulhu
4,083
1,127
0
0
17,289
13,711
56
7,833
9,456
17,836
0
W
Gilgamesh
Sebastian1gm
Gilgamesh
10,696
2,241
0
2,406
10,808
10,490
0
4,034
6,694
0
48,053
W
Morgan Le Fay
Silvershugo
Morgan Le Fay
22,700
2,896
0
2,932
12,535
4,543
1,329
6,231
5,934
80,297
0
L
Hades
3,487
897
0
1,670
14,742
5,441
722
8,966
5,776
15,726
0
L
Anhur
5,772
2,564
0
1,137
15,707
4,943
258
8,364
7,343
0
52,309
W
5,304
3,414
0
43
13,117
4,012
1,073
3,134
9,538
0
25,166
W
Merlin
13,575
959
0
621
10,826
4,161
340
2,690
7,996
72,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
50,738
467
Minions Killed
394
0
Camps Cleared
0
1,889,746
Distance Traveled
1,779,039
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,754
560
133
6
0
366,713
0
W
Loki
11,838
564
151
7
0
441,300
5
L
Morgan Le Fay
10,549
502
108
5
0
379,244
3
L
Cthulhu
10,046
478
27
1
0
376,941
0
W
Gilgamesh
10,746
512
44
2
0
423,648
0
W
Morgan Le Fay
11,842
564
112
5
0
377,539
4
L
Hades
8,360
398
27
1
0
305,761
0
L
Anhur
10,029
478
99
5
0
350,380
0
W
Anhur
8,600
410
56
3
0
325,254
0
W
Merlin
10,754
512
104
5
0
322,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role