Player Matchup

Raijin
Raijin
Chedburn
Raijin
Level 129
God Stats
28W - 25L
1,612 SR
Queue Stats
219W - 217L
1,599 Elo+
Solo
Gilgamesh
Gilgamesh
DeathlydeadNL
Gilgamesh
Level 160
God Stats
34W - 25L
1,734 SR
Queue Stats
116W - 126L
1,685 Elo+
Solo
Hou Yi
Hou Yi
GRASPMYJOYSTICK
Hou Yi
Level 143
God Stats
5W - 1L
1,592 SR
Queue Stats
16W - 9L
1,591 Elo+
Solo
Team Averages
Level 144
1,646 SR
1,625 Elo+

VS

Team Averages
Level 134
1,678 SR
1,662 Elo+
Bastet
Bastet
Edít
Bastet
Level 156
God Stats
30W - 21L
1,868 SR
Queue Stats
260W - 255L
1,659 Elo+
Solo
Agni
Agni
Fedtmule02
Agni
Level 129
God Stats
20W - 18L
1,494 SR
Queue Stats
165W - 128L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
joseluiisXn
Sun Wukong
Level 116
God Stats
12W - 16L
1,674 SR
Queue Stats
37W - 34L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chedburn
Raijin
16
3 / 7 / 8
11,146
697
9,673
14,956
7,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
DeathlydeadNL
Gilgamesh
17
10 / 4 / 7
12,907
807
16,202
22,733
25,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
6 / 5 / 7
11,687
730
11,125
15,046
4,576
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Edít
Bastet
15
8 / 8 / 6
11,594
725
14,994
15,369
5,607
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 8 / 8
10,843
678
15,270
13,625
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
joseluiisXn
Sun Wukong
16
4 / 3 / 11
11,213
701
13,408
14,468
14,055
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
19
Kills
16
16
Deaths
19
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
Chedburn
Raijin
3
7
8
1
W
Gilgamesh
DeathlydeadNL
Gilgamesh
10
4
7
3.38
L
Bastet
Edít
Bastet
8
8
6
1.38
L
4
8
8
1
W
6
5
7
1.9
L
Sun Wukong
joseluiisXn
Sun Wukong
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,000
Damage
43,672
52,735
Taken
43,462
38,117
Mitigated
24,250
9,909
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Chedburn
Raijin
9,673
568
0
2,706
14,956
7,757
578
3,547
11,409
48,189
0
W
Gilgamesh
DeathlydeadNL
Gilgamesh
16,202
2,376
0
4,156
22,733
25,784
0
7,699
15,034
0
37,086
L
Bastet
Edít
Bastet
14,994
2,304
0
160
15,369
5,607
13
1,419
12,874
0
35,456
L
15,270
1,369
0
1,601
13,625
4,588
618
3,289
9,234
53,158
0
W
11,125
4,219
0
3,047
15,046
4,576
1,838
4,024
11,022
0
54,732
L
Sun Wukong
joseluiisXn
Sun Wukong
13,408
2,681
0
1,131
14,468
14,055
536
4,233
9,333
0
41,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,740
Gold Earned
33,650
205
Minions Killed
176
0
Camps Cleared
0
864,060
Distance Traveled
815,261
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,146
697
91
6
0
260,406
3
W
Gilgamesh
12,907
807
31
2
0
316,791
3
L
Bastet
11,594
725
35
2
0
254,758
0
L
Agni
10,843
678
74
5
0
240,139
2
W
Hou Yi
11,687
730
83
5
0
286,863
3
L
Sun Wukong
11,213
701
67
4
0
320,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role