Player Matchup

Anubis
Anubis
 
Anubis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Moonyimi
Chaac
Level 37
God Stats
15W - 16L
1,476 SR
Queue Stats
406W - 429L
1,525 Elo+
Party 1
Anhur
Anhur
Zaikutv
Anhur
Level 26
God Stats
8W - 8L
1,618 SR
Queue Stats
373W - 347L
1,508 Elo+
Party 1
Team Averages
Level 41
1,531 SR
1,511 Elo+

VS

Team Averages
Level 30
1,547 SR
1,618 Elo+
King Arthur
King Arthur
MahiwagangBURAT
King Arthur
Level 27
God Stats
1W - 0L
1,696 SR
Queue Stats
3W - 0L
1,820 Elo+
Party 2
Arachne
Arachne
Sun_Kid69
Arachne
Level 22
God Stats
9W - 18L
1,444 SR
Queue Stats
37W - 71L
1,313 Elo+
Solo
Nox
Nox
ºAnxietyº
Nox
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 7 / 3
12,252
645
14,786
15,889
7,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Moonyimi
Chaac
16
3 / 7 / 5
11,695
616
10,552
22,631
25,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Zaikutv
Anhur
13
1 / 7 / 4
10,976
578
8,427
16,767
5,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MahiwagangBURAT
King Arthur
19
6 / 0 / 14
13,420
706
17,654
22,006
23,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Sun_Kid69
Arachne
16
4 / 8 / 11
12,802
674
5,031
13,997
3,705
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 1 / 7
14,320
754
21,493
9,369
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
9
Kills
21
21
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
7
3
0.93
W
King Arthur
MahiwagangBURAT
King Arthur
6
0
14
13
L
Chaac
Moonyimi
Chaac
3
7
5
0.79
W
Arachne
Sun_Kid69
Arachne
4
8
11
1.19
L
Anhur
Zaikutv
Anhur
1
7
4
0.43
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,765
Damage
44,178
55,287
Taken
45,372
38,766
Mitigated
30,109
13,238
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,786
687
0
5,557
15,889
7,689
238
4,327
11,562
60,553
0
W
King Arthur
MahiwagangBURAT
King Arthur
17,654
1,330
0
5,079
22,006
23,247
288
6,033
15,973
0
57,981
L
Chaac
Moonyimi
Chaac
10,552
936
49
4,399
22,631
25,132
97
12,071
10,560
0
53,105
W
Arachne
Sun_Kid69
Arachne
5,031
4,301
0
1,905
13,997
3,705
1,804
6,397
7,600
0
24,307
L
Anhur
Zaikutv
Anhur
8,427
3,475
0
3,233
16,767
5,945
270
5,095
11,672
0
37,728
W
21,493
1,070
125
2,068
9,369
3,157
891
2,356
7,013
66,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,923
Gold Earned
40,542
247
Minions Killed
198
0
Camps Cleared
0
917,772
Distance Traveled
1,069,605
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,252
645
110
6
0
280,845
5
W
King Arthur
13,420
706
62
3
0
393,965
0
L
Chaac
11,695
616
71
4
0
344,152
1
W
Arachne
12,802
674
34
2
0
319,040
3
L
Anhur
10,976
578
66
3
0
292,775
3
W
Nox
14,320
754
102
5
0
356,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role