Player Matchup

Set
Set
DaleWebo
Set
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 38L
1,527 Elo+
Party 3
Ares
Ares
DangerouslmL
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 60L
1,160 Elo+
Solo
Artemis
Artemis
SalTheCat
Artemis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 86L
1,593 Elo+
Party 1
Anhur
Anhur
SalTheDog
Anhur
Level 15
God Stats
2W - 2L
1,806 SR
Queue Stats
68W - 66L
1,593 Elo+
Party 1
Amaterasu
Amaterasu
ZorosDurag
Amaterasu
Level 39
God Stats
5W - 2L
1,700 SR
Queue Stats
161W - 176L
1,527 Elo+
Party 3
Team Averages
Level 16
1,601 SR
1,480 Elo+

VS

Team Averages
Level 23
1,605 SR
1,576 Elo+
Nemesis
Nemesis
Blufferino
Nemesis
Level 39
God Stats
4W - 1L
1,878 SR
Queue Stats
171W - 187L
1,529 Elo+
Party 2
Ymir
Ymir
RedSolMaster66
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,681 Elo+
Solo
Artemis
Artemis
SantiGG2021
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,721 Elo+
Solo
Hades
Hades
SmokenQuasar
Hades
Level 27
God Stats
4W - 0L
1,325 SR
Queue Stats
39W - 26L
1,521 Elo+
Solo
Sol
Sol
Ushisushi
Sol
Level 17
God Stats
59W - 49L
1,824 SR
Queue Stats
300W - 377L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,258
516
5,686
12,248
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 11 / 1
7,832
490
3,035
17,366
12,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SalTheCat
Artemis
15
7 / 5 / 1
9,459
591
11,481
15,845
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
SalTheDog
Anhur
13
1 / 6 / 1
7,812
488
2,158
9,978
2,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ZorosDurag
Amaterasu
16
6 / 3 / 1
9,674
605
12,976
16,259
10,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blufferino
Nemesis
16
8 / 5 / 5
10,442
653
14,556
14,723
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 0 / 16
11,017
689
6,377
11,611
10,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
SantiGG2021
Artemis
19
15 / 3 / 3
12,274
767
18,277
13,144
5,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 6
9,331
583
6,561
10,670
4,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 3
8,230
514
5,783
10,235
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
17
Kills
31
31
Deaths
17
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Blufferino
Nemesis
8
5
5
2.1
L
2
6
2
0.5
L
1
11
1
0.14
W
6
0
16
14
L
Artemis
SalTheCat
Artemis
7
5
1
1.5
L
Anhur
SalTheDog
Anhur
1
6
1
0.25
W
Artemis
SantiGG2021
Artemis
15
3
3
5.5
W
1
3
6
1.33
W
1
6
3
0.42
L
Amaterasu
ZorosDurag
Amaterasu
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,336
Damage
51,554
71,696
Taken
60,383
35,465
Mitigated
28,950
16,706
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Blufferino
Nemesis
14,556
7,693
0
2,095
14,723
6,238
0
562
14,038
0
66,673
L
5,686
2,669
0
1,053
12,248
3,641
0
1,228
10,795
0
46,820
L
3,035
594
0
210
17,366
12,831
431
7,188
10,178
16,086
0
W
6,377
1,327
378
1,319
11,611
10,888
234
1,061
10,074
27,939
0
L
Artemis
SalTheCat
Artemis
11,481
4,289
0
3,950
15,845
5,571
602
3,167
12,678
0
54,970
L
Anhur
SalTheDog
Anhur
2,158
1,047
0
2,759
9,978
2,545
641
712
9,266
0
41,516
W
Artemis
SantiGG2021
Artemis
18,277
10,641
0
3,507
13,144
5,064
2,947
502
12,555
0
102,319
W
6,561
1,133
647
4,585
10,670
4,722
2,069
938
9,732
45,055
0
W
5,783
2,262
0
2,173
10,235
2,038
841
33
10,202
30,444
0
L
Amaterasu
ZorosDurag
Amaterasu
12,976
7,053
0
8,734
16,259
10,877
0
6,426
9,833
0
59,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,035
Gold Earned
51,294
416
Minions Killed
427
0
Camps Cleared
0
1,334,239
Distance Traveled
1,503,258
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,442
653
102
6
0
327,855
2
L
Set
8,258
516
86
5
0
269,622
4
L
Ares
7,832
490
25
2
0
232,553
0
W
Ymir
11,017
689
37
2
0
312,053
0
L
Artemis
9,459
591
111
7
0
244,966
3
L
Anhur
7,812
488
74
5
0
274,295
1
W
Artemis
12,274
767
137
9
0
272,754
2
W
Hades
9,331
583
87
5
0
299,348
1
W
Sol
8,230
514
64
4
0
291,248
0
L
Amaterasu
9,674
605
120
8
0
312,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role